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https://github.com/HabitRPG/habitica.git
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* toggle pinned state of items server + client * pin quests / add pin src * add officially pinned items and api to get in app rewards * update schema and get items deatils * update pin actions to the new logic * show countBadge only with a number * extract getPinKey - pin seasonal items * togglePinned in buy-dialogs * add pinKey to shop items * wip * wip * fix path * togglePinnedItem as common.op / use in client * fix linting * pinning: getItemInfo and save in db path and type * make api more consistent, fix bugs * updates * fix bugs * update actions to current api * marketGear * change to pinType * add mystery_set to getItemInfo * fix isPinned * ignore animals * list shopItems (initial) * shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear * show buyModal for the rewards * show mystery_set icon * add info whether item is suggested * write migration, fix style issues * pin potion and armoire * make potion, armoire not unpinnable * show notes for armoire and potion, add default items for new users * show unpin notification * add/remove pinned gear on class-change * remove pinned & add new gear on purchase - refactoring pinning methods - fixes * always allow to purchase armoire * highlight item if suggested
120 lines
2.9 KiB
JavaScript
120 lines
2.9 KiB
JavaScript
import content from '../content/index';
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import getItemInfo from '../libs/getItemInfo';
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import get from 'lodash/get';
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import { BadRequest } from '../libs/errors';
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import i18n from '../i18n';
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const officialPinnedItems = content.officialPinnedItems;
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import updateStore from '../libs/updateStore';
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function addPinnedGearByClass (user) {
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if (user.flags.classSelected) {
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let newPinnedItems = updateStore(user);
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for (let item of newPinnedItems) {
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let itemInfo = getItemInfo(user, 'marketGear', item);
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user.pinnedItems.push({
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type: 'marketGear',
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path: itemInfo.path,
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});
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}
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}
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}
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function removeItemByPath (user, path) {
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const foundIndex = user.pinnedItems.findIndex(pinnedItem => {
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return pinnedItem.path === path;
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});
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if (foundIndex >= 0) {
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user.pinnedItems.splice(foundIndex, 1);
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return true;
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}
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return false;
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}
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function removePinnedGearByClass (user) {
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if (user.flags.classSelected) {
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let currentPinnedItems = updateStore(user);
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for (let item of currentPinnedItems) {
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let itemInfo = getItemInfo(user, 'marketGear', item);
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removeItemByPath(user, itemInfo.path);
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}
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}
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}
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function removePinnedGearAddPossibleNewOnes (user, itemPath) {
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let currentPinnedItems = updateStore(user);
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let removeAndAddAllItems = false;
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for (let item of currentPinnedItems) {
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let itemInfo = getItemInfo(user, 'marketGear', item);
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if (itemInfo.path === itemPath) {
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removeAndAddAllItems = true;
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break;
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}
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}
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removeItemByPath(user, itemPath);
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if (removeAndAddAllItems) {
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// an item of the users current "new" gear was bought
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// remove the old pinned gear items and add the new gear back
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removePinnedGearByClass(user);
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addPinnedGearByClass(user);
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}
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}
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/**
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* @returns {boolean} TRUE added the item / FALSE removed it
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*/
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function togglePinnedItem (user, {item, type, path}, req = {}) {
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let arrayToChange;
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if (!path) { // If path isn't passed it means an item was passed
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path = getItemInfo(user, type, item, req.language).path;
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}
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if (!item) item = get(content, path);
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if (path === 'armoire' || path === 'potion') {
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throw new BadRequest(i18n.t('cannotUpinArmoirPotion', req.language));
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}
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let isOfficialPinned = officialPinnedItems.find(officialPinnedItem => {
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return officialPinnedItem.path === path;
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}) !== undefined;
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if (isOfficialPinned) {
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arrayToChange = user.unpinnedItems;
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} else {
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arrayToChange = user.pinnedItems;
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}
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const foundIndex = arrayToChange.findIndex(pinnedItem => {
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return pinnedItem.path === path;
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});
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if (foundIndex >= 0) {
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arrayToChange.splice(foundIndex, 1);
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return isOfficialPinned;
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} else {
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arrayToChange.push({path, type});
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return !isOfficialPinned;
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}
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}
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module.exports = {
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addPinnedGearByClass,
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removePinnedGearByClass,
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removePinnedGearAddPossibleNewOnes,
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togglePinnedItem,
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removeItemByPath,
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};
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