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https://github.com/HabitRPG/habitica.git
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* toggle pinned state of items server + client * pin quests / add pin src * add officially pinned items and api to get in app rewards * update schema and get items deatils * update pin actions to the new logic * show countBadge only with a number * extract getPinKey - pin seasonal items * togglePinned in buy-dialogs * add pinKey to shop items * wip * wip * fix path * togglePinnedItem as common.op / use in client * fix linting * pinning: getItemInfo and save in db path and type * make api more consistent, fix bugs * updates * fix bugs * update actions to current api * marketGear * change to pinType * add mystery_set to getItemInfo * fix isPinned * ignore animals * list shopItems (initial) * shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear * show buyModal for the rewards * show mystery_set icon * add info whether item is suggested * write migration, fix style issues * pin potion and armoire * make potion, armoire not unpinnable * show notes for armoire and potion, add default items for new users * show unpin notification * add/remove pinned gear on class-change * remove pinned & add new gear on purchase - refactoring pinning methods - fixes * always allow to purchase armoire * highlight item if suggested
19 lines
632 B
JavaScript
19 lines
632 B
JavaScript
import content from '../content/index';
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import get from 'lodash/get';
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import getItemInfo from './getItemInfo';
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const officialPinnedItems = content.officialPinnedItems;
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module.exports = function getPinnedItems (user) {
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const officialPinnedItemsNotUnpinned = officialPinnedItems.filter(officialPin => {
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const isUnpinned = user.unpinnedItems.findIndex(unpinned => unpinned.path === officialPin.path) > -1;
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return !isUnpinned;
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});
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const pinnedItems = officialPinnedItemsNotUnpinned.concat(user.pinnedItems);
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return pinnedItems.map(({type, path}) => {
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return getItemInfo(user, type, get(content, path));
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});
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};
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