Files
habitica/website/common/script/ops/changeClass.js
negue 87f39b4273 item pinning (#8918)
* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
2017-08-14 19:15:32 +02:00

70 lines
2.2 KiB
JavaScript

import i18n from '../i18n';
import get from 'lodash/get';
import pick from 'lodash/pick';
import splitWhitespace from '../libs/splitWhitespace';
import { capByLevel } from '../statHelpers';
import {
NotAuthorized,
BadRequest,
} from '../libs/errors';
import { removePinnedGearByClass, addPinnedGearByClass } from './pinnedGearUtils';
function resetClass (user, req = {}) {
removePinnedGearByClass(user);
if (user.preferences.disableClasses) {
user.preferences.disableClasses = false;
user.preferences.autoAllocate = false;
} else {
if (user.balance < 0.75) throw new NotAuthorized(i18n.t('notEnoughGems', req.language));
user.balance -= 0.75;
}
user.stats.str = 0;
user.stats.con = 0;
user.stats.per = 0;
user.stats.int = 0;
user.stats.points = capByLevel(user.stats.lvl);
user.flags.classSelected = false;
}
module.exports = function changeClass (user, req = {}, analytics) {
let klass = get(req, 'query.class');
// user.flags.classSelected is set to false after the user paid the 3 gems
if (user.stats.lvl < 10) {
throw new NotAuthorized(i18n.t('lvl10ChangeClass', req.language));
} else if (!klass) {
// if no class is specified, reset points and set user.flags.classSelected to false. User will have paid 3 gems and will be prompted to select class.
resetClass(user, req);
} else if (klass === 'warrior' || klass === 'rogue' || klass === 'wizard' || klass === 'healer') {
if (user.flags.classSelected) {
resetClass(user, req);
}
user.stats.class = klass;
user.flags.classSelected = true;
addPinnedGearByClass(user);
user.items.gear.owned[`weapon_${klass}_0`] = true;
if (klass === 'rogue') user.items.gear.owned[`shield_${klass}_0`] = true;
if (analytics) {
analytics.track('change class', {
uuid: user._id,
class: klass,
acquireMethod: 'Gems',
gemCost: 3,
category: 'behavior',
headers: req.headers,
});
}
} else {
// if invalid class is specified, throw an error.
throw new BadRequest(i18n.t('invalidClass', req.language));
}
return [
pick(user, splitWhitespace('stats flags items preferences')),
];
};