mirror of
https://github.com/HabitRPG/habitica.git
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* feat(content): October sub items * feat(content): October bgs and armoire * feat(content): add Dune Buddy achievement * feat(releases): timed Backgrounds and Armoire * feat(content): timed release achievement * feat(content): November subscriber items * feat(content): November pet quest bundle * feat(content): November magic hatching potions * feat(content): November backgrounds and armoire * feat(content): new achievement code -- needs work * update package.lock on local/origin repos * fix(content): added October headgear info and November set name * fix(typo): spelling is important * feat(content): added logic to allow for pets & mounts to be in one achievement and fixed issues with image * fix(armoire): correct month * fix(armoire): deprecate armoireEmpty flag --------- Co-authored-by: SabreCat <sabe@habitica.com> Co-authored-by: Sabe Jones <sabrecat@gmail.com>
125 lines
3.6 KiB
JavaScript
125 lines
3.6 KiB
JavaScript
/* eslint-disable no-console */
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const MIGRATION_NAME = '20231114_pet_group_achievements';
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import { model as User } from '../../../website/server/models/user';
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const progressCount = 1000;
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let count = 0;
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async function updateUser (user) {
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count++;
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let set = {
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migration: MIGRATION_NAME,
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};
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if (user && user.items && user.items.pets) {
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const pets = user.items.pets;
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if (pets['Cactus-Zombie'] > 0
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&& pets['Cactus-Skeleton'] > 0
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&& pets['Cactus-Base'] > 0
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&& pets['Cactus-Desert'] > 0
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&& pets['Cactus-Red'] > 0
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&& pets['Cactus-Shade'] > 0
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&& pets['Cactus-White']> 0
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&& pets['Cactus-Golden'] > 0
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&& pets['Cactus-CottonCandyBlue'] > 0
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&& pets['Cactus-CottonCandyPink'] > 0
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&& pets['Hedgehog-Zombie'] > 0
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&& pets['Hedgehog-Skeleton'] > 0
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&& pets['Hedgehog-Base'] > 0
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&& pets['Hedgehog-Desert'] > 0
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&& pets['Hedgehog-Red'] > 0
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&& pets['Hedgehog-Shade'] > 0
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&& pets['Hedgehog-White'] > 0
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&& pets['Hedgehog-Golder'] > 0
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&& pets['Hedgehog-CottonCandyBlue'] > 0
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&& pets['Hedgehog-CottonCandyPink'] > 0
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&& pets['Rock-Zombie'] > 0
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&& pets['Rock-Skeleton'] > 0
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&& pets['Rock-Base'] > 0
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&& pets['Rock-Desert'] > 0
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&& pets['Rock-Red'] > 0
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&& pets['Rock-Shade'] > 0
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&& pets['Rock-White'] > 0
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&& pets['Rock-Golden'] > 0
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&& pets['Rock-CottonCandyBlue'] > 0
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&& pets['Rock-CottonCandyPink'] > 0 ) {
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set['achievements.roughRider'] = true;
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}
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}
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if (user && user.items && user.items.mounts) {
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const mounts = user.items.mounts;
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if (mounts['Cactus-Zombie']
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&& mounts['Cactus-Skeleton']
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&& mounts['Cactus-Base']
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&& mounts['Cactus-Desert']
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&& mounts['Cactus-Red']
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&& mounts['Cactus-Shade']
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&& mounts['Cactus-White']
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&& mounts['Cactus-Golden']
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&& mounts['Cactus-CottonCandyPink']
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&& mounts['Cactus-CottonCandyBlue']
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&& mounts['Hedgehog-Zombie']
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&& mounts['Hedgehog-Skeleton']
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&& mounts['Hedgehog-Base']
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&& mounts['Hedgehog-Desert']
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&& mounts['Hedgehog-Red']
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&& mounts['Hedgehog-Shade']
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&& mounts['Hedgehog-White']
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&& mounts['Hedgehog-Golden']
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&& mounts['Hedgehog-CottonCandyPink']
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&& mounts['Hedgehog-CottonCandyBlue']
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&& mounts['Rock-Zombie']
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&& mounts['Rock-Skeleton']
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&& mounts['Rock-Base']
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&& mounts['Rock-Desert']
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&& mounts['Rock-Red']
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&& mounts['Rock-Shade']
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&& mounts['Rock-White']
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&& mounts['Rock-Golden']
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&& mounts['Rock-CottonCandyPink']
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&& mounts['Rock-CottonCandyBlue'] ) {
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set['achievements.roughRider'] = true;
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}
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}
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if (count % progressCount === 0) console.warn(`${count} ${user._id}`);
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return await User.update({ _id: user._id }, { $set: set }).exec();
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}
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module.exports = async function processUsers () {
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let query = {
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migration: { $ne: MIGRATION_NAME },
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'auth.timestamps.loggedin': { $gt: new Date('2023-02-01') },
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};
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const fields = {
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_id: 1,
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items: 1,
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};
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while (true) { // eslint-disable-line no-constant-condition
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const users = await User // eslint-disable-line no-await-in-loop
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.find(query)
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.limit(250)
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.sort({_id: 1})
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.select(fields)
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.lean()
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.exec();
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if (users.length === 0) {
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console.warn('All appropriate users found and modified.');
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console.warn(`\n${count} users processed\n`);
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break;
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} else {
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query._id = {
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$gt: users[users.length - 1]._id,
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};
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}
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await Promise.all(users.map(updateUser)); // eslint-disable-line no-await-in-loop
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}
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};
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