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74 lines
1.4 KiB
JavaScript
74 lines
1.4 KiB
JavaScript
import each from 'lodash/each';
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import filter from 'lodash/filter';
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import keys from 'lodash/keys';
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import size from 'lodash/size';
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import content from './content/index';
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const DROP_ANIMALS = keys(content.pets);
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export function beastMasterProgress (pets = {}) {
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let count = 0;
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each(DROP_ANIMALS, animal => {
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if (pets[animal] > 0 || pets[animal] === -1) count++;
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});
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return count;
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}
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export function beastCount (pets = {}) {
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let count = 0;
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each(DROP_ANIMALS, animal => {
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if (pets[animal] > 0) count++;
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});
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return count;
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}
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export function dropPetsCurrentlyOwned (pets = {}) {
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let count = 0;
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each(DROP_ANIMALS, animal => {
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if (pets[animal] > 0) count++;
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});
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return count;
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}
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export function mountMasterProgress (mounts = {}) {
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let count = 0;
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each(DROP_ANIMALS, animal => {
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if (mounts[animal]) count++;
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});
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return count;
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}
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export function remainingGearInSet (userGear = {}, set) {
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const gear = filter(content.gear.flat, item => {
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const setMatches = item.klass === set;
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const hasItem = userGear[item.key];
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return setMatches && !hasItem;
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});
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const count = size(gear);
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return count;
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}
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export function questsOfCategory (userQuests = {}, category) {
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const quests = filter(content.quests, quest => {
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const categoryMatches = quest.category === category;
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const hasQuest = userQuests[quest.key];
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return categoryMatches && hasQuest;
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});
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const count = size(quests);
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return count;
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}
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