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* Changed files to fix Bug 7958: - website/client-old/.../userCtrl.js#38: removed to keep inventory constant - website/common/.../changeClass.js#33: removed to stop 'classes' introduction * Adjustments following Bug Review - Removed remaining 'foundKey' logic - Adjusted test logic to reflect feature change * Reverting userCtrl.js to development version - Reintroduces "classes" Guide tour * New version of Fixes #7958 - Changed logic to only notify user the first time they choose a class - Changed message to represent this change in logic - #LINT: Cleaned interface for changing class - New method: enableClasses() -- because, really, should we be calling User.changeClass({}) from the UX? - New method: payForNewClass() -- handles prompting the user to confirm that they want to change class * Remove new User Flag, use flags.tour.classes * Whoopsie. Fix PR conflict. * Changed files to fix Bug 7958: - website/client-old/.../userCtrl.js#38: removed to keep inventory constant - website/common/.../changeClass.js#33: removed to stop 'classes' introduction * Adjustments following Bug Review - Removed remaining 'foundKey' logic - Adjusted test logic to reflect feature change * Reverting userCtrl.js to development version - Reintroduces "classes" Guide tour * New version of Fixes #7958 - Changed logic to only notify user the first time they choose a class - Changed message to represent this change in logic - #LINT: Cleaned interface for changing class - New method: enableClasses() -- because, really, should we be calling User.changeClass({}) from the UX? - New method: payForNewClass() -- handles prompting the user to confirm that they want to change class * Remove new User Flag, use flags.tour.classes * Whoopsie. Fix PR conflict. * Removed Extraneous Flag * Removed Extraneous Flag * Changed files to fix Bug 7958: - website/client-old/.../userCtrl.js#38: removed to keep inventory constant - website/common/.../changeClass.js#33: removed to stop 'classes' introduction * New version of Fixes #7958 - Changed logic to only notify user the first time they choose a class - Changed message to represent this change in logic - #LINT: Cleaned interface for changing class - New method: enableClasses() -- because, really, should we be calling User.changeClass({}) from the UX? - New method: payForNewClass() -- handles prompting the user to confirm that they want to change class Remove new User Flag, use flags.tour.classes Whoopsie. Fix PR conflict. Removed Extraneous Flag * Fixes handling architecture change * Updates following Review 20170418-0602 * Remove cause of mocha/no-exclusive-tests lint failure
65 lines
2.0 KiB
JavaScript
65 lines
2.0 KiB
JavaScript
import i18n from '../i18n';
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import get from 'lodash/get';
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import pick from 'lodash/pick';
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import splitWhitespace from '../libs/splitWhitespace';
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import { capByLevel } from '../statHelpers';
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import {
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NotAuthorized,
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BadRequest,
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} from '../libs/errors';
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function resetClass (user, req = {}) {
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if (user.preferences.disableClasses) {
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user.preferences.disableClasses = false;
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user.preferences.autoAllocate = false;
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} else {
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if (user.balance < 0.75) throw new NotAuthorized(i18n.t('notEnoughGems', req.language));
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user.balance -= 0.75;
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}
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user.stats.str = 0;
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user.stats.con = 0;
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user.stats.per = 0;
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user.stats.int = 0;
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user.stats.points = capByLevel(user.stats.lvl);
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user.flags.classSelected = false;
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}
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module.exports = function changeClass (user, req = {}, analytics) {
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let klass = get(req, 'query.class');
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// user.flags.classSelected is set to false after the user paid the 3 gems
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if (user.stats.lvl < 10) {
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throw new NotAuthorized(i18n.t('lvl10ChangeClass', req.language));
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} else if (!klass) {
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// if no class is specified, reset points and set user.flags.classSelected to false. User will have paid 3 gems and will be prompted to select class.
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resetClass(user, req);
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} else if (klass === 'warrior' || klass === 'rogue' || klass === 'wizard' || klass === 'healer') {
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if (user.flags.classSelected) {
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resetClass(user, req);
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}
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user.stats.class = klass;
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user.flags.classSelected = true;
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user.items.gear.owned[`weapon_${klass}_0`] = true;
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if (klass === 'rogue') user.items.gear.owned[`shield_${klass}_0`] = true;
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if (analytics) {
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analytics.track('change class', {
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uuid: user._id,
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class: klass,
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acquireMethod: 'Gems',
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gemCost: 3,
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category: 'behavior',
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headers: req.headers,
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});
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}
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} else {
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// if invalid class is specified, throw an error.
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throw new BadRequest(i18n.t('invalidClass', req.language));
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}
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return [
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pick(user, splitWhitespace('stats flags items preferences')),
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];
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};
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