Files
habitica/website/common/script/ops/unlock.js
2024-04-17 18:02:35 -05:00

332 lines
9.8 KiB
JavaScript

import get from 'lodash/get';
import setWith from 'lodash/setWith';
import i18n from '../i18n';
import { NotAuthorized, BadRequest } from '../libs/errors';
import { removeItemByPath } from './pinnedGearUtils';
import getItemInfo from '../libs/getItemInfo';
import content from '../content/index';
import updateUserBalance from './updateUserBalance';
import { getScheduleMatchingGroup } from '../content/constants/schedule';
const incentiveBackgrounds = ['blue', 'green', 'red', 'purple', 'yellow'];
/**
* Splits `items.gear.owned.headAccessory_wolfEars` into `items.gear.owned`
* and `headAccessory_wolfEars`
*/
function splitPathItem (path) {
return path.match(/(.+)\.([^.]+)/).splice(1);
}
/**
* Throw an error when the provided set isn't valid.
*/
function invalidSet (req) {
throw new BadRequest(i18n.t('invalidUnlockSet', req.language));
}
/**
* Return an item given its path and the type of set
*/
function getItemByPath (path, setType) {
const [itemPathParent, itemKey] = splitPathItem(path);
if (setType === 'gear') return content.gear.flat[itemKey];
if (setType === 'hair') {
// itemPathParent is in this format: hair.purple
const hairType = itemPathParent.split('.')[1];
return content.appearances.hair[hairType][itemKey];
}
return content.appearances[setType][itemKey];
}
/**
* Return the type of the set (gear or one of the appareance sets - see content.appearances).
*/
function getSetType (firstPath, req) {
if (firstPath.includes('gear.')) return 'gear';
const type = firstPath.split('.')[0];
if (content.appearances[type]) return type;
return invalidSet(req);
}
/**
* Return the items and paths for a set given the set,
* a list of items of the type and a prefix for the path.
*/
function getItemsAndPathsForSet (set, itemsCollection, pathPrefix) {
const items = [];
const paths = [];
Object.keys(itemsCollection).forEach(possibleItemKey => {
const possibleItem = itemsCollection[possibleItemKey];
if (possibleItem && possibleItem.set && possibleItem.set.key === set.key) {
items.push(possibleItem);
paths.push(`${pathPrefix}.${possibleItem.key}`);
}
});
return { items, paths };
}
/**
* Return the set of items to unlock given the path of the first item in the set.
*/
function getSet (setType, firstPath, req) {
const item = getItemByPath(firstPath, setType);
if (!item) return invalidSet(req);
if (setType === 'gear') {
// Only animal gear sets are unlockable
if (item.gearSet !== 'animal') return invalidSet(req);
// Since each type of gear has only one purchasable set (the animal set)
// we get all items with the same type and gearSet === 'animal'
const items = [];
const paths = [];
Object.keys(content.gear.tree[item.type][item.klass]).forEach(possibleItemKey => {
const possibleItem = content.gear.tree[item.type][item.klass][possibleItemKey];
if (possibleItem && possibleItem.gearSet === 'animal') {
items.push(possibleItem);
paths.push(`items.gear.owned.${possibleItem.key}`);
}
});
return { items, paths, set: { setPrice: 5 } };
}
const { set } = item;
if (!set || set.setPrice === 0) return invalidSet(req);
// The facialHair set is split between hair.mustache and hair.beards
if (setType === 'hair' && set.key === 'facialHair') {
const items = [];
const paths = [];
const { mustache } = content.appearances.hair;
const mustachePrefix = 'hair.mustache';
const {
items: mustacheItems,
paths: mustachePaths,
} = getItemsAndPathsForSet(set, mustache, mustachePrefix);
const { beard } = content.appearances.hair;
const beardPrefix = 'hair.beard';
const {
items: beardItems,
paths: beardPaths,
} = getItemsAndPathsForSet(set, beard, beardPrefix);
items.push(...beardItems, ...mustacheItems);
paths.push(...beardPaths, ...mustachePaths);
return { items, paths, set };
}
let pathPrefix = setType;
let itemsCollection = content.appearances[setType];
if (setType === 'hair') { // hair sets are nested like hair.color.item
const nestedSet = firstPath.split('.')[1];
itemsCollection = itemsCollection[nestedSet];
pathPrefix = `${pathPrefix}.${nestedSet}`;
}
const { items, paths } = getItemsAndPathsForSet(set, itemsCollection, pathPrefix);
return { items, paths, set };
}
/**
* checks if the user has already unlocked this item
*/
function alreadyUnlocked (user, setType, path) {
const isGear = setType === 'gear';
return isGear
? get(user, path) !== undefined
: get(user, `purchased.${path}`);
}
function setAsObject (target, key, value) {
// Using Object so path[1] won't create an array but an object {path: {1: value}}
setWith(target, key, value, Object);
}
/**
* `markModified` does not exist on frontend users
*/
function markModified (user, path) {
if (user.markModified) user.markModified(path);
}
/**
* Purchase an item from a set for a given user
*/
function purchaseItem (path, setType, user) {
const isGear = setType === 'gear';
if (isGear) {
setAsObject(user, path, true);
const itemName = splitPathItem(path)[1];
removeItemByPath(user, `gear.flat.${itemName}`);
if (path.includes('gear.owned')) markModified(user, 'items.gear.owned');
} else {
setAsObject(user, `purchased.${path}`, true);
markModified(user, 'purchased');
}
}
/**
* Return the price of a single item in a set
*/
function getIndividualItemPrice (setType, item, req) {
if (setType === 'gear') return 0.5;
if (!item.price || item.price === 0) return invalidSet(req);
return item.price / 4;
}
function buildResponse ({ purchased, preference, items }, ownsAlready, language) {
const response = [
{ purchased, preference, items },
];
if (!ownsAlready) response.push(i18n.t('unlocked', language));
return response;
}
// If item is already purchased -> equip it
// Otherwise unlock it
// @TODO refactor and take as parameter the set name, for single items use the buy ops
export default async function unlock (user, req = {}, analytics) {
const path = get(req.query, 'path');
if (!path) {
throw new BadRequest(i18n.t('pathRequired', req.language));
}
const setPaths = path.split(',');
const isFullSet = setPaths.length > 1;
const firstPath = setPaths[0];
const setType = getSetType(firstPath, req);
const isBackground = setType === 'background';
// We take the first path and use it to get the set,
// The passed paths are not used anymore after this point for full sets
const { set, items, paths } = getSet(setType, firstPath, req);
if (isBackground && !alreadyUnlocked(user, setType, path)) {
const matchers = getScheduleMatchingGroup('backgrounds');
if (!matchers.match(set.key)) {
throw new NotAuthorized(i18n.t('notAvailable', req.language));
}
}
let cost;
let unlockedAlready = false;
if (isFullSet) {
// Make sure the paths as parameters match the ones from the set
if (setPaths.length !== paths.length) return invalidSet(req);
if (!setPaths.every(setPath => paths.includes(setPath))) return invalidSet(req);
cost = set.setPrice / 4;
// all items in a set have the same price
const individualPrice = getIndividualItemPrice(setType, items[0], req);
const alreadyUnlockedItems = paths
.filter(itemPath => alreadyUnlocked(user, setType, itemPath)).length;
const totalItems = items.length;
if (alreadyUnlockedItems === totalItems) {
throw new NotAuthorized(i18n.t('alreadyUnlocked', req.language));
} else if ((totalItems - alreadyUnlockedItems) * individualPrice < cost) {
throw new NotAuthorized(i18n.t('alreadyUnlockedPart', req.language));
}
} else {
const item = getItemByPath(firstPath, setType);
if (!item || !items.includes(item) || !paths.includes(firstPath)) {
return invalidSet(req);
}
unlockedAlready = alreadyUnlocked(user, setType, firstPath);
if (!unlockedAlready) {
cost = getIndividualItemPrice(setType, item, req);
}
// Since only an item is being unlocked here,
// remove all the other items from the set
items.splice(0, items.length);
paths.splice(0, paths.length);
// Only keep the item being unlocked
items.push(item);
paths.push(firstPath);
}
if (isBackground && !unlockedAlready
&& incentiveBackgrounds.some(background => path.includes(`.${background}`))) {
throw new BadRequest(i18n.t('incentiveBackgroundsUnlockedWithCheckins'));
}
if ((!user.balance || user.balance < cost) && !unlockedAlready) {
throw new NotAuthorized(i18n.t('notEnoughGems', req.language));
}
if (isFullSet) {
paths.forEach(pathPart => purchaseItem(pathPart, setType, user));
if (isBackground) {
paths.forEach(pathPart => {
const [key, value] = splitPathItem(pathPart);
const backgroundContent = content.backgroundsFlat[value];
const itemInfo = getItemInfo(user, key, backgroundContent);
removeItemByPath(user, itemInfo.path);
});
}
} else {
const [key, value] = splitPathItem(path);
if (unlockedAlready) {
const unsetBackground = isBackground && value === user.preferences.background;
setAsObject(user, `preferences.${key}`, unsetBackground ? '' : value);
} else {
purchaseItem(paths[0], setType, user);
if (isBackground) {
const backgroundContent = content.backgroundsFlat[value];
const itemInfo = getItemInfo(user, 'background', backgroundContent);
removeItemByPath(user, itemInfo.path);
}
}
}
if (!unlockedAlready) {
await updateUserBalance(user, -cost, 'spend', path);
if (analytics) {
analytics.track('buy', {
uuid: user._id,
itemKey: path,
itemType: 'customization',
currency: 'Gems',
gemCost: cost / 0.25,
category: 'behavior',
headers: req.headers,
});
}
}
return buildResponse(user, unlockedAlready, req.language);
}