Files
habitica/website/client/src/components/userLink.vue
negue 7c9c45ac5f combined messages restyling - next round (#15386)
* split component prepare new views / states

* extract empty and disabled state as components

* fix empty state mail icon

* first logic switching between modes, move page to /private-messages/index.vue

* extract autoCompleteHelper.js

* style header + start new message input

* style plus button + focus input

* state logic, types for sanity

* WIP PM new Message started

* add /members/username test

* first design changes to messageCard

* delete private message or chat - based on the mode

* copy as todo

* mention links to modal

* report chat or private message

* WIP likeButton

* likeButton styling

* hide like on private message cards

* fix unit test

* replace copy as todo - to just a copy to clipboard

* style changes

* menu position + like button width

* dropdown items background + like font

* fix like button padding

* move api endpoints and tests around to group inbox methods  + like for inbox private messages

* restyle system messages

* Dropdown Radius and Padding

* WIP system messages

* fix lint

* copy delta commit of allowing liking own private messages

* enable liking private messages

* fix menu non hovered item icon color

* fix import path

* ignore background on system messages

* requested changes + migration

* update migration to update the unique id to some messages and delete the duplicates

* migration based on users pagination

* fix(migration): use Promise.all

* change to bulkWrites per User, and all messages in one run (of a user)

* check for array

* use rest operator ...

* skip sorting to get the users

* remove migration, disable like for private messages without uniqueMessageId

* lean+bulkWrite for likes, add time checks for like and auth for further debugging

* add a limit 2 get the messages by uniqueId

* Adding a simple server start script

* remove pinned nodemon dep

* fix inbox controller/tests

* fix / requested style changes

* fix empty state padding /

* hide avatar weapons on messages - fix avatar spacing on messages

* Hourglass Simplification (#15323)

* begin removing obsolete tests

* begin refactoring

* update cron tests

* cleanup

* finish basic implementation of new logic

* add more subscription tests

* subscription test improvements

* return nextHourglassDate again

* fix gem limit

* fix(test): short circuit this.

* fix(admin): correct logic and style for shrimple subs

* WIP(frontend): draft of main subs page view

* fix hourglass count

* Fix hourglass logic for upgrades

* fix admin panel display

* WIP(subs): extant Stripe state

* fix admin panel strings

* fix missing transaction type

* add new field for cumulative subscription count

* show date for hourglass bonus if it was received

* fix test

* feat(subscription): max Gems progress readout

* fix(css): correct and refactor heights and selection states

* fix(subs): correct border-radius and redirect

* fix(stripe): correct redirect after success

* Admin panel display fixes

* don’t give additional HG for new sub if they already got one this month

* fix issue with promo hourglasses

* fix(subscription): update layout when gifting

* fix(subscriptions): more gift layout revisions

* fix(subscriptions): minor visual updates

* fix(subs): pass autoRenews through Stripe

* fix(subs): gifts DON't renew

* fix(lint): unnecessary ternary

* fix(lint): do negate object ig

* fix(subs): try again on gifts

* fix(subs): unhovery and un-12-monthy

* fix bug with incorrectly giving HG bonus

* remove only

* fix test

* fix test

* fix(subs): also redirect to subs after gift sub

* fix(subs): fix typeError

* fix(g1g1): don't try to find Gems promo during bogo

---------

Co-authored-by: Phillip Thelen <phillip@habitica.com>
Co-authored-by: Kalista Payne <sabe@habitica.com>

* chore(sprites): update subproject

* fix(layout): tighten cancellation note

* fix(subs): Google wording and HG escape

* chore(testing): fake g1g1 dates

* fix(subs): don't hide HG preview entirely

* fix(subs): center next hourglass message

* working validatedTextInput.vue within start-new-conversation-input-header.vue 🎉

* fix(git): remove changes from old develop

* Revert "fix(git): remove changes from old develop"

This reverts commit 0e30f7df00.

* fix(git): no actually just this file i guesss

* adding an empty loading state, hiding

* fought the avatar arch nemesis again

* fix chatMessages (party chat) message spacing

* move disabled text back to above the input area - re-enable input area

* show disabled private messages top panel

* fix font color

* fixing uiStates - removing disabled - moving the own user check to the last

* fix(lint): add missing prop defaults

* fix(lint): object default should be fn

* fix(chat): correct grammar in error

* remove weapon position relative

* revert most of avatar.vue changes, add back weapons in chat message UI

* show date tooltip above system / skill messages

* fix toggle disable icon position

* trivial CSS cleanup

* fix(typo): English syntax in test

* chore(test): small style cleanup

* chore(logging): revert debug function

* chore(debug): remove timers from inbox like

---------

Co-authored-by: SabreCat <sabe@habitica.com>
Co-authored-by: Kalista Payne <sabrecat@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
2025-03-04 17:00:24 -06:00

172 lines
3.5 KiB
Vue

<template>
<router-link
v-if="displayName"
v-b-tooltip.hover.top="tierTitle"
class="leader user-link d-flex"
:to="{'name': 'userProfile', 'params': {'userId': id}}"
:class="levelStyle()"
>
{{ displayName }}
<div
class="svg-icon icon-12"
:class="{ 'margin-bump': context === 'profile' }"
v-html="tierIcon()"
></div>
<div
v-if="showBuffed"
v-b-tooltip.hover.bottom="$t('buffed')"
class="is-buffed ml-2 d-flex align-items-center"
>
<div
class="svg-icon m-auto"
v-html="icons.buff"
></div>
</div>
</router-link>
</template>
<style scoped lang="scss">
@import '~@/assets/scss/colors.scss';
.user-link { // this is the user name
font-weight: bold;
margin-bottom: 0;
cursor: pointer;
font-size: 14px;
line-height: 1.71;
display: inline-flex !important;
&.no-tier {
color: $gray-50;
}
&[class*="tier"] .svg-icon {
margin-top: 5px;
&.margin-bump {
margin-top: 7px;
}
}
&.npc .svg-icon {
margin-top: 4px;
}
.svg-icon {
margin-left: 6px;
&:empty {
display: none;
}
}
}
.is-buffed {
width: 20px;
height: 20px;
background: $header-dark-background;
display: inline-block;
margin-top: 2px;
.svg-icon {
display: block;
width: 10px;
height: 12px;
margin: 0 auto;
}
}
</style>
<script>
import achievementsLib from '@/../../common/script/libs/achievements';
import styleHelper from '@/mixins/styleHelper';
import tier1 from '@/assets/svg/tier-1.svg';
import tier2 from '@/assets/svg/tier-2.svg';
import tier3 from '@/assets/svg/tier-3.svg';
import tier4 from '@/assets/svg/tier-4.svg';
import tier5 from '@/assets/svg/tier-5.svg';
import tier6 from '@/assets/svg/tier-6.svg';
import tier7 from '@/assets/svg/tier-7.svg';
import tier8 from '@/assets/svg/tier-mod.svg';
import tier9 from '@/assets/svg/tier-staff.svg';
import tierNPC from '@/assets/svg/tier-npc.svg';
import buffIcon from '@/assets/svg/buff.svg';
export default {
mixins: [styleHelper],
props: [
'user',
'userId',
'name',
'backer',
'contributor',
'hideTooltip',
'showBuffed',
'context',
],
data () {
return {
icons: Object.freeze({
tier1,
tier2,
tier3,
tier4,
tier5,
tier6,
tier7,
tier8,
tier9,
tierNPC,
buff: buffIcon,
}),
};
},
computed: {
displayName () {
if (this.name) {
return this.name;
} if (this.user && this.user.profile) {
return this.user.profile.name;
}
return null;
},
level () {
if (this.contributor) {
return this.contributor.level;
} if (this.user && this.user.contributor) {
return this.user.contributor.level;
}
return 0;
},
isNPC () {
if (this.backer) {
return this.backer.tier === 800;
} if (this.user && this.user.backer) {
return this.user.backer.tier === 800;
}
return false;
},
id () {
return this.userId || this.user._id;
},
},
methods: {
tierIcon () {
if (this.isNPC) {
return this.icons.tierNPC;
}
return this.icons[`tier${this.level}`];
},
tierTitle () {
return this.hideTooltip ? '' : achievementsLib.getContribText(this.contributor, this.isNPC) || '';
},
levelStyle () {
return `${this.userLevelStyleFromLevel(this.level, this.isNPC)}`;
},
},
};
</script>