mirror of
https://github.com/HabitRPG/habitica.git
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* common: import lodash modules separately * remove test/content from .eslintignore, fix with eslint --fix content/index * lint test/content * lint content/index except for lodash methods * upgrade server/models * upgrade server/middlewares and server/libs * port server/controllers/top-level * port server/controllers/api-v3 * port views and tests * client old port lodash and _(, missing _. * upgrade client-old * port common/script (root level files only) * port common/script/fns * port common/libs * port common/script/ops * port common/script/content and common/script/libs/shops.js * misc fixes * misc fixes * misc fixes * more tests fixes * fix payments test stubbing, down to 2 failing tests * remove more instances of lodash wrapping * fix bug where toObject does not clone object * fix tests * upgrade migration or add lodash 4 note * update shrinkwrap * fix linting * upgrade eslint-config-habitrpg * update shrinkwrap * recompile shrinkwrap
52 lines
2.0 KiB
JavaScript
52 lines
2.0 KiB
JavaScript
// node .migrations/20140823_remove_undefined_and_false_notifications.js
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var migrationName = '20140823_remove_undefined_and_false_notifications';
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var authorName = 'Alys'; // in case script author needs to know when their ...
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var authorUuid = 'd904bd62-da08-416b-a816-ba797c9ee265'; //... own data is done
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// IMPORTANT NOTE: this migration was written when we were using version 3 of lodash.
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// We've now upgraded to lodash v4 but the code used in this migration has not been
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// adapted to work with it. Before this migration is used again any lodash method should
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// be checked for compatibility against the v4 changelog and changed if necessary.
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// https://github.com/lodash/lodash/wiki/Changelog#v400
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/**
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* https://github.com/HabitRPG/habitrpg/pull/3907
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*/
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var mongo = require('mongoskin');
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var _ = require('lodash');
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// XXX @lefnire, choose wisely:
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// var liveUsers = mongo.db('lefnire:mAdn3s5s@charlotte.mongohq.com:10015/habitrpg_large?auto_reconnect').collection('users');
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// var liveUsers = mongo.db('localhost:27017/habitrpg_old?auto_reconnect').collection('users');
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// For local testing by script author:
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// var liveUsers = mongo.db('localhost:27017/habitrpg?auto_reconnect').collection('users');
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var fields = {migration:1,newMessages:1};
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var progressCount = 1000;
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// var progressCount = 1;
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var count = 0;
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liveUsers.findEach({migration: {$ne:migrationName}}, fields, {batchSize:250}, function(err, user){
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count++;
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if (!user) err = '!user';
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if (err) {return console.error(err);}
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var newNewMessages = {};
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_.each(user.newMessages,function(val,key){
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// console.log(key + " " + val.name);
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if(key != "undefined" && val['value']){
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newNewMessages[key] = val;
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}
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})
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liveUsers.update({_id:user._id}, {$set:{newMessages:newNewMessages, migration:migrationName}, $inc:{_v:1}});
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if (count%progressCount == 0) console.log(count + ' ' + user._id);
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if (user._id == '9') console.log('lefnire processed');
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if (user._id == authorUuid) console.log(authorName + ' processed');
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});
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