Files
habitica/website/server/models/group.js

1685 lines
54 KiB
JavaScript

import moment from 'moment';
import mongoose from 'mongoose';
import _ from 'lodash';
import validator from 'validator';
import nconf from 'nconf';
import { // eslint-disable-line import/no-cycle
model as User,
nameFields,
} from './user';
import shared from '../../common';
import { model as Challenge } from './challenge'; // eslint-disable-line import/no-cycle
import {
chatModel as Chat,
setUserStyles,
messageDefaults,
} from './message';
import * as Tasks from './task';
import { removeFromArray } from '../libs/collectionManipulators';
import payments from '../libs/payments/payments'; // eslint-disable-line import/no-cycle
import { // eslint-disable-line import/no-cycle
groupChatReceivedWebhook,
questActivityWebhook,
} from '../libs/webhook';
import {
InternalServerError,
BadRequest,
NotAuthorized,
} from '../libs/errors';
import baseModel from '../libs/baseModel';
import { sendTxn as sendTxnEmail } from '../libs/email'; // eslint-disable-line import/no-cycle
import { sendNotification as sendPushNotification } from '../libs/pushNotifications'; // eslint-disable-line import/no-cycle
import {
schema as SubscriptionPlanSchema,
} from './subscriptionPlan';
import logger from '../libs/logger';
import amazonPayments from '../libs/payments/amazon'; // eslint-disable-line import/no-cycle
import stripePayments from '../libs/payments/stripe'; // eslint-disable-line import/no-cycle
import { getGroupChat, translateMessage } from '../libs/chat/group-chat'; // eslint-disable-line import/no-cycle
import { model as UserNotification } from './userNotification';
import { sendChatPushNotifications } from '../libs/chat'; // eslint-disable-line import/no-cycle
import { model as UserHistory } from './userHistory'; // eslint-disable-line import/no-cycle
const questScrolls = shared.content.quests;
const { questSeriesAchievements } = shared.content;
const { Schema } = mongoose;
export const INVITES_LIMIT = 100; // must not be greater than MAX_EMAIL_INVITES_BY_USER
export const PARTY_PENDING_LIMIT = 10;
export const { TAVERN_ID } = shared;
const NO_CHAT_NOTIFICATIONS = [TAVERN_ID];
const { LARGE_GROUP_COUNT_MESSAGE_CUTOFF } = shared.constants;
const { MAX_SUMMARY_SIZE_FOR_GUILDS } = shared.constants;
const { CHAT_FLAG_LIMIT_FOR_HIDING } = shared.constants;
const CRON_SAFE_MODE = nconf.get('CRON_SAFE_MODE') === 'true';
const CRON_SEMI_SAFE_MODE = nconf.get('CRON_SEMI_SAFE_MODE') === 'true';
const MAX_UPDATE_RETRIES = 5;
/*
# Spam constants to limit people from sending too many messages too quickly
# SPAM_MESSAGE_LIMIT - The amount of messages that can be sent in a time window
# SPAM_WINDOW_LENGTH - The window length for spam protection in milliseconds
# SPAM_MIN_EXEMPT_CONTRIB_LEVEL - Anyone at or above this level is exempt
*/
export const SPAM_MESSAGE_LIMIT = 2;
export const SPAM_WINDOW_LENGTH = 60000; // 1 minute
export const SPAM_MIN_EXEMPT_CONTRIB_LEVEL = 4;
export const MAX_CHAT_COUNT = 400;
export const MAX_SUBBED_GROUP_CHAT_COUNT = 400;
export const schema = new Schema({
name: { $type: String, required: true },
summary: { $type: String, maxlength: MAX_SUMMARY_SIZE_FOR_GUILDS },
description: String,
leader: {
$type: String, ref: 'User', validate: [v => validator.isUUID(v), 'Invalid uuid for group leader.'], required: true,
},
type: { $type: String, enum: ['guild', 'party'], required: true },
privacy: {
$type: String, enum: ['private', 'public'], default: 'private', required: true,
},
chat: Array, // Used for backward compatibility, but messages aren't stored here
bannedWordsAllowed: { $type: Boolean, required: false },
leaderOnly: { // restrict group actions to leader (members can't do them)
challenges: { $type: Boolean, default: false, required: true },
// invites: {$type: Boolean, default: false, required: true},
// Some group plans prevent members from getting gems
getGems: { $type: Boolean, default: false },
},
memberCount: { $type: Number, default: 1 },
challengeCount: { $type: Number, default: 0 },
chatLimitCount: { $type: Number },
balance: { $type: Number, default: 0 },
logo: String,
leaderMessage: String,
quest: {
key: String,
active: { $type: Boolean, default: false },
leader: { $type: String, ref: 'User' },
progress: {
hp: Number,
collect: {
$type: Schema.Types.Mixed,
default: () => ({}),
}, // {feather: 5, ingot: 3}
rage: Number, // limit break / "energy stored in shell", for explosion-attacks
},
// Shows boolean for each party-member who has accepted the quest.
// Eg {UUID: true, UUID: false}. Once all users click
// 'Accept', the quest begins.
// If a false user waits too long, probably a good sign to prod them or boot them.
// TODO when booting user, remove from .joined and check again if we can now start the quest
members: {
$type: Schema.Types.Mixed,
default: () => ({}),
},
extra: {
$type: Schema.Types.Mixed,
default: () => ({}),
},
},
tasksOrder: {
habits: [{ $type: String, ref: 'Task' }],
dailys: [{ $type: String, ref: 'Task' }],
todos: [{ $type: String, ref: 'Task' }],
rewards: [{ $type: String, ref: 'Task' }],
},
purchased: {
plan: {
$type: SubscriptionPlanSchema,
default: () => ({}),
},
},
managers: {
$type: Schema.Types.Mixed,
default: () => ({}),
},
categories: [{
slug: { $type: String },
name: { $type: String },
}],
cron: {
lastProcessed: { $type: Date },
},
}, {
strict: true,
minimize: false, // So empty objects are returned
typeKey: '$type', // So that we can use fields named `type`
});
schema.plugin(baseModel, {
noSet: ['_id', 'balance', 'quest', 'memberCount', 'chat', 'bannedWordsAllowed', 'challengeCount', 'tasksOrder', 'purchased', 'managers'],
private: ['purchased.plan'],
toJSONTransform (plainObj, originalDoc) {
if (plainObj.purchased) plainObj.purchased.active = originalDoc.hasActiveGroupPlan();
},
});
schema.pre('init', group => {
// The Vue website makes the summary be mandatory for all new groups, but the
// Angular website did not, and the API does not yet for backwards-compatibility.
// When any guild without a summary is fetched from the database, this code
// supplies the name as the summary. This can be removed when all guilds have
// a summary and the API makes it mandatory (a breaking change!)
// NOTE: the Tavern and parties do NOT need summaries so ensure they don't break
// if we remove this code.
if (!group.summary) {
group.summary = group.name ? group.name.substring(0, MAX_SUMMARY_SIZE_FOR_GUILDS) : ' ';
}
});
// A list of additional fields that cannot be updated (but can be set on creation)
const noUpdate = ['privacy', 'type'];
schema.statics.sanitizeUpdate = function sanitizeUpdate (updateObj) {
return this.sanitize(updateObj, noUpdate);
};
// Basic fields to fetch for populating a group info
export const basicFields = 'name type privacy leader summary categories';
schema.pre('deleteOne', { document: true }, async function preRemoveGroup (next, done) {
next();
try {
await this.removeGroupInvitations();
done();
} catch (err) {
done(err);
}
});
// return clean updates for each user in a party without resetting their progress
function _cleanQuestParty (merge) {
const updates = {
$set: {
'party.quest.key': null,
'party.quest.completed': null,
'party.quest.RSVPNeeded': false,
},
};
if (merge) _.merge(updates, merge);
return updates;
}
// return a clean user.quest of a particular user while keeping his progress
function _cleanQuestUser (userProgress) {
if (!userProgress) {
userProgress = { // eslint-disable-line no-param-reassign
up: 0,
down: 0,
collect: {},
collectedItems: 0,
};
} else {
userProgress = userProgress.toObject(); // eslint-disable-line no-param-reassign
}
const clean = {
key: null,
progress: userProgress,
completed: null,
RSVPNeeded: false,
};
return clean;
}
schema.statics.getGroup = async function getGroup (options = {}) {
const {
user, groupId, fields, optionalMembership = false,
populateLeader = false, requireMembership = false,
} = options;
let query;
const isUserParty = groupId === 'party' || user.party._id === groupId;
const isUserGuild = user.guilds.indexOf(groupId) !== -1;
const isTavern = ['habitrpg', TAVERN_ID].indexOf(groupId) !== -1;
// When requireMembership is true check that user is member even in public guild
if (requireMembership && !isUserParty && !isUserGuild && !isTavern) {
return null;
}
// When optionalMembership is true it's not required for the user to be a member of the group
if (isUserParty) {
query = { type: 'party', _id: user.party._id };
} else if (isTavern) {
query = { _id: TAVERN_ID };
} else if (optionalMembership === true) {
query = { _id: groupId };
} else if (isUserGuild) {
query = { type: 'guild', _id: groupId };
} else {
query = { type: 'guild', privacy: 'public', _id: groupId };
}
const mQuery = this.findOne(query);
if (fields) mQuery.select(fields);
if (populateLeader === true) mQuery.populate('leader', nameFields);
const group = await mQuery.exec();
if (!group) {
if (groupId === user.party._id) {
// reset party object to default state
user.party = {};
await user.save();
} else {
const item = removeFromArray(user.guilds, groupId);
if (item) {
await user.save();
}
}
}
return group;
};
export const VALID_QUERY_TYPES = ['party', 'guilds', 'privateGuilds', 'tavern'];
schema.statics.getGroups = async function getGroups (options = {}) {
const {
user, types, groupFields = basicFields,
sort = '-memberCount', populateLeader = false,
filters = {},
} = options;
const queries = [];
// Throw error if an invalid type is supplied
const areValidTypes = types.every(type => VALID_QUERY_TYPES.indexOf(type) !== -1);
if (!areValidTypes) throw new BadRequest(shared.i18n.t('groupTypesRequired'));
types.forEach(type => {
switch (type) { // eslint-disable-line default-case
case 'party': {
queries.push(this.getGroup({
user, groupId: 'party', fields: groupFields, populateLeader,
}));
break;
}
case 'guilds':
case 'privateGuilds': {
const query = {
type: 'guild',
privacy: 'private',
_id: { $in: user.guilds },
'purchased.plan.customerId': { $exists: true },
$or: [
{ 'purchased.plan.dateTerminated': null },
{ 'purchased.plan.dateTerminated': { $exists: false } },
{ 'purchased.plan.dateTerminated': { $gt: new Date() } },
],
};
_.assign(query, filters);
const privateGuildsQuery = this.find(query).select(groupFields);
if (populateLeader === true) privateGuildsQuery.populate('leader', nameFields);
privateGuildsQuery.sort(sort);
queries.push(privateGuildsQuery);
break;
}
case 'tavern': {
if (types.indexOf('publicGuilds') === -1) {
queries.push(this.getGroup({ user, groupId: TAVERN_ID, fields: groupFields }));
}
break;
}
}
});
const groupsArray = _.reduce(await Promise.all(queries), (previousValue, currentValue) => {
// don't add anything to the results if the query returned null or an empty array
if (_.isEmpty(currentValue)) return previousValue;
// otherwise concat the new results to the previousValue
return previousValue.concat(Array.isArray(currentValue) ? currentValue : [currentValue]);
}, []);
return groupsArray;
};
// When converting to json remove chat messages with more than 1 flag and remove all flags info
// unless the user is an admin or said chat is posted by that user
// Not putting into toJSON because there we can't access user
// It also removes the _meta field that can be stored inside a chat message
schema.statics.toJSONCleanChat = async function groupToJSONCleanChat (group, user) {
// @TODO: Adding this here for support the old chat,
// but we should depreciate accessing chat like this
// Also only return chat if requested, eventually we don't want to return chat here
if (group && group.chat) {
await getGroupChat(group);
}
const groupToJson = group.toJSON();
const userLang = user.preferences.language;
groupToJson.chat = groupToJson.chat
.map(chatMsg => {
// Translate system messages
if (!_.isEmpty(chatMsg.info)) {
chatMsg.unformattedText = translateMessage(userLang, chatMsg.info);
chatMsg.text = chatMsg.unformattedText;
if (!chatMsg.text.includes('`')) {
chatMsg.text = `\`${chatMsg.text}\``;
}
}
// Convert to timestamps because Android expects it
// old chats are saved with a numeric timestamp
// new chats use `Date` which then has to be converted to the numeric timestamp
if (chatMsg.timestamp && chatMsg.timestamp.getTime) {
chatMsg.timestamp = chatMsg.timestamp.getTime();
}
if (!user.hasPermission('moderator')) {
// Flags are hidden to non admins
chatMsg.flags = {};
if (chatMsg._meta) chatMsg._meta = undefined;
// Messages with too many flags are hidden to non-admins and non-authors
if (user._id !== chatMsg.uuid && chatMsg.flagCount >= CHAT_FLAG_LIMIT_FOR_HIDING) {
return undefined;
}
chatMsg.flagCount = 0;
}
return chatMsg;
})
// Used to filter for undefined chat messages that should not be shown to non-admins
.filter(chatMsg => chatMsg !== undefined);
return groupToJson;
};
function getInviteError (uuids, emails, usernames) {
const uuidsIsArray = Array.isArray(uuids);
const emailsIsArray = Array.isArray(emails);
const usernamesIsArray = Array.isArray(usernames);
const emptyEmails = emailsIsArray && emails.length < 1;
const emptyUuids = uuidsIsArray && uuids.length < 1;
const emptyUsernames = usernamesIsArray && usernames.length < 1;
let errorString;
if (!uuids && !emails && !usernames) {
errorString = 'canOnlyInviteEmailUuid';
} else if (uuids && !uuidsIsArray) {
errorString = 'uuidsMustBeAnArray';
} else if (emails && !emailsIsArray) {
errorString = 'emailsMustBeAnArray';
} else if (usernames && !usernamesIsArray) {
errorString = 'usernamesMustBeAnArray';
} else if ((!emails || emptyEmails) && (!uuids || emptyUuids) && (!usernames || emptyUsernames)) {
errorString = 'inviteMustNotBeEmpty';
}
return errorString;
}
function getInviteCount (uuids, emails, usernames) {
let totalInvites = 0;
if (uuids) {
totalInvites += uuids.length;
}
if (emails) {
totalInvites += emails.length;
}
if (usernames) {
totalInvites += usernames.length;
}
return totalInvites;
}
/**
* Checks invitation uuids and emails for possible errors.
*
* @param uuids An array of User IDs
* @param emails An array of emails
* @param res Express res object for use with translations
* @throws BadRequest An error describing the issue with the invitations
*/
schema.statics.validateInvitations = async function getInvitationErr (invites, res, group = null) {
const {
uuids,
emails,
usernames,
} = invites;
const errorString = getInviteError(uuids, emails, usernames);
if (errorString) throw new BadRequest(res.t(errorString));
const totalInvites = getInviteCount(uuids, emails, usernames);
if (totalInvites > INVITES_LIMIT) {
throw new BadRequest(res.t('canOnlyInviteMaxInvites', { maxInvites: INVITES_LIMIT }));
}
// If party, check the limit of members
if (group && group.type === 'party') {
let memberCount = 0;
// Counting the members that already joined the party
memberCount += group.memberCount;
// Count how many invitations currently exist in the party
const query = {};
query['invitations.party.id'] = group._id;
// @TODO invitations are now stored like this: `'invitations.parties': []`
const groupInvites = await User.countDocuments(query).exec();
if (groupInvites + totalInvites > PARTY_PENDING_LIMIT) {
throw new BadRequest(res.t('partyExceedsInvitesLimit', { maxInvites: PARTY_PENDING_LIMIT }));
}
memberCount += groupInvites;
// Counting the members that are going to be invited by email and uuids
memberCount += totalInvites;
if (memberCount > shared.constants.PARTY_LIMIT_MEMBERS) {
throw new BadRequest(res.t('partyExceedsMembersLimit', { maxMembersParty: shared.constants.PARTY_LIMIT_MEMBERS }));
}
}
};
schema.methods.getParticipatingQuestMembers = function getParticipatingQuestMembers () {
return Object.keys(this.quest.members).filter(member => this.quest.members[member]);
};
schema.methods.removeGroupInvitations = async function removeGroupInvitations () {
const group = this;
const usersToRemoveInvitationsFrom = await User.find({
[`invitations.${group.type}${group.type === 'guild' ? 's' : ''}.id`]: group._id,
}).exec();
const userUpdates = usersToRemoveInvitationsFrom.map(user => {
if (group.type === 'party') {
removeFromArray(user.invitations.parties, { id: group._id });
user.invitations.party = user.invitations.parties.length > 0
? user.invitations.parties[user.invitations.parties.length - 1] : {};
this.markModified('invitations.party');
} else {
removeFromArray(user.invitations.guilds, { id: group._id });
}
return user.save();
});
return Promise.all(userUpdates);
};
// Return true if user is a member of the group
schema.methods.isMember = function isGroupMember (user) {
if (this._id === TAVERN_ID) {
return true; // everyone is considered part of the tavern
} if (this.type === 'party') {
return user.party._id === this._id;
} // guilds
return user.guilds.indexOf(this._id) !== -1;
};
schema.methods.getMemberCount = async function getMemberCount (options) {
let excludeUserId = null;
if (options && options.excludeUserId) {
excludeUserId = options.excludeUserId;
}
let query = { guilds: this._id };
if (this.type === 'party') {
query = { 'party._id': this._id };
}
if (excludeUserId) {
query._id = { $ne: excludeUserId };
}
return User.countDocuments(query).exec();
};
schema.methods.sendChat = async function sendChat (options = {}) {
const {
message, user, metaData,
client, flagCount = 0, info = {},
translate, mentions, mentionedMembers,
} = options;
const newMessage = messageDefaults(message, user, client, flagCount, info);
let newChatMessage = new Chat();
newChatMessage = Object.assign(newChatMessage, newMessage);
newChatMessage.groupId = this._id;
if (user) setUserStyles(newChatMessage, user);
// Optional data stored in the chat message but not returned
// to the users that can be stored for debugging purposes
if (metaData) {
newChatMessage._meta = metaData;
}
// Activate the webhook for receiving group chat messages before
// newChatMessage is possibly returned
this.sendGroupChatReceivedWebhooks(newChatMessage);
// do not send notifications for:
// - groups that never send notifications (e.g., Tavern)
// - groups with very many users
// - messages that have already been flagged to hide them
if (
NO_CHAT_NOTIFICATIONS.indexOf(this._id) !== -1
|| this.memberCount > LARGE_GROUP_COUNT_MESSAGE_CUTOFF
|| newChatMessage.flagCount >= CHAT_FLAG_LIMIT_FOR_HIDING
) {
return newChatMessage;
}
// Kick off chat notifications in the background.
const query = {
_id: { $ne: user ? user._id : '' },
'notifications.data.group.id': { $ne: this._id },
};
if (this.type === 'party') {
query['party._id'] = this._id;
} else {
query.guilds = this._id;
}
// Add the new notification
const lastSeenUpdateAddNew = {
$set: { // old notification, supported until mobile is updated and we release api v4
[`newMessages.${this._id}`]: { name: this.name, value: true },
},
$push: {
notifications: new UserNotification({
type: 'NEW_CHAT_MESSAGE',
data: { group: { id: this._id, name: this.name } },
}).toObject(),
},
};
User
.updateMany(query, lastSeenUpdateAddNew).exec()
.catch(err => logger.error(err));
if (this.type === 'party' && user) {
sendChatPushNotifications(user, this, newChatMessage, mentions, translate);
}
if (mentionedMembers) {
await mentionedMembers.forEach(async member => {
if (member._id === user._id) return;
const pushNotifPrefs = member.preferences.pushNotifications;
if (this.type === 'party') {
if (pushNotifPrefs.mentionParty !== true || !this.isMember(member)) {
return;
}
} else if (this.isMember(member)) {
if (pushNotifPrefs.mentionJoinedGuild !== true) {
return;
}
} else {
if (this.privacy !== 'public') {
return;
}
if (pushNotifPrefs.mentionUnjoinedGuild !== true) {
return;
}
}
if (newChatMessage.unformattedText) {
await sendPushNotification(member, {
identifier: 'chatMention',
title: `${user.profile.name} mentioned you in ${this.name}`,
message: newChatMessage.unformattedText,
payload: { type: this.type, groupID: this._id },
});
}
});
}
return newChatMessage;
};
schema.methods.handleQuestInvitation = async function handleQuestInvitation (user, accept) {
if (!user) throw new InternalServerError('Must provide user to handle quest invitation');
if (accept !== true && accept !== false) throw new InternalServerError('Must provide accept param handle quest invitation');
// Handle quest invitation atomically (update only current member when still undecided)
// to prevent multiple concurrent requests overriding updates
// see https://github.com/HabitRPG/habitica/issues/11398
const Group = this.constructor;
const result = await Group.updateOne(
{
_id: this._id,
[`quest.members.${user._id}`]: { $type: 10 }, // match BSON Type Null (type number 10)
},
{ $set: { [`quest.members.${user._id}`]: accept } },
).exec();
if (result.modifiedCount) {
// update also current instance so future operations will work correctly
this.quest.members[user._id] = accept;
}
return Boolean(result.modifiedCount);
};
schema.methods.startQuest = async function startQuest (user) {
// not using i18n strings because these errors are meant
// for devs who forgot to pass some parameters
if (this.type !== 'party') throw new InternalServerError('Must be a party to use this method');
if (!this.quest.key) throw new InternalServerError('Party does not have a pending quest');
if (this.quest.active) throw new InternalServerError('Quest is already active');
const userIsParticipating = this.quest.members[user._id];
const quest = questScrolls[this.quest.key];
let collected = {};
if (quest.collect) {
collected = _.transform(quest.collect, (result, n, itemToCollect) => {
result[itemToCollect] = 0;
});
}
this.markModified('quest');
this.quest.active = true;
if (quest.boss) {
this.quest.progress.hp = quest.boss.hp;
if (quest.boss.rage) this.quest.progress.rage = 0;
} else if (quest.collect) {
this.quest.progress.collect = collected;
}
const nonMembers = Object.keys(_.pickBy(this.quest.members, member => !member));
const noResponseMembers = Object.keys(_.pickBy(this.quest.members, member => member === null));
// Changes quest.members to only include participating members
this.quest.members = _.pickBy(this.quest.members, _.identity);
// Persist quest.members early to avoid simultaneous handling of accept/reject
// while processing the rest of this script
await this.updateOne({ $set: { 'quest.members': this.quest.members } }).exec();
const nonUserQuestMembers = _.keys(this.quest.members);
removeFromArray(nonUserQuestMembers, user._id);
// remove any users from quest.members who aren't in the party
// and get the data necessary to send webhooks
const members = [];
await User.find({
_id: { $in: Object.keys(this.quest.members) },
})
.select('party.quest party._id items.quests auth preferences.emailNotifications preferences.pushNotifications preferences.language pushDevices profile.name webhooks')
.lean()
.exec()
.then(partyMembers => {
partyMembers.forEach(member => {
if (!member.party || member.party._id !== this._id) {
delete this.quest.members[member._id];
} else {
members.push(member);
}
});
});
if (userIsParticipating) {
user.party.quest.key = this.quest.key;
user.party.quest.progress.down = 0;
user.party.quest.completed = null;
user.markModified('party.quest');
}
const promises = [];
// Remove the quest from the quest leader items (if they are the current user)
if (this.quest.leader === user._id) {
user.items.quests[this.quest.key] -= 1;
user.markModified('items.quests');
promises.push(user.save());
} else { // another user is starting the quest, update the leader separately
promises.push(User.updateOne({ _id: this.quest.leader }, {
$inc: {
[`items.quests.${this.quest.key}`]: -1,
},
}).exec());
}
// update the remaining users
promises.push(User.updateMany({
_id: { $in: nonUserQuestMembers },
}, {
$set: {
'party.quest.key': this.quest.key,
'party.quest.progress.down': 0,
'party.quest.completed': null,
},
}).exec());
await Promise.all(promises);
// update the users who are not participating
// Do not block updates
User.updateMany({
_id: { $in: nonMembers },
}, _cleanQuestParty()).exec();
noResponseMembers.forEach(member => {
UserHistory.beginUserHistoryUpdate(member)
.withQuestInviteResponse(this.quest.key, 'no response')
.commit();
});
const newMessage = await this.sendChat({
message: `\`${shared.i18n.t('chatQuestStarted', { questName: quest.text('en') }, 'en')}\``,
metaData: {
participatingMembers: this.getParticipatingQuestMembers().join(', '),
},
info: {
type: 'quest_start',
quest: quest.key,
},
});
await newMessage.save();
const membersToEmail = [];
// send notifications and webhooks in the background without blocking
for (const member of members) {
if (member._id === user._id) {
// early "exit", saving one indention level
// eslint-disable-next-line no-continue
continue;
}
// add email to send if that user did not disabled this email
if (member.preferences.emailNotifications.questStarted !== false) {
membersToEmail.push(member);
}
// send push notifications if that user did not disabled this notifications
if (member.preferences.pushNotifications.questStarted !== false) {
const memberLang = member.preferences.language;
// eslint-disable-next-line no-await-in-loop
await sendPushNotification(member, {
title: quest.text(memberLang),
message: shared.i18n.t('questStarted', memberLang),
identifier: 'questStarted',
});
}
// Send webhooks
questActivityWebhook.send(member, {
type: 'questStarted',
group: this,
quest,
});
}
// Send emails in bulk
sendTxnEmail(membersToEmail, 'quest-started', [
{ name: 'PARTY_URL', content: '/party' },
]);
};
schema.methods.sendGroupChatReceivedWebhooks = function sendGroupChatReceivedWebhooks (chat) {
const query = {
webhooks: {
$elemMatch: {
type: 'groupChatReceived',
'options.groupId': this._id,
},
},
};
if (this.type === 'party') {
query['party._id'] = this._id;
} else {
query.guilds = this._id;
}
User.find(query).select({ webhooks: 1 }).lean().exec()
.then(users => {
users.forEach(user => {
groupChatReceivedWebhook.send(user, {
group: this,
chat,
});
});
})
.catch(err => logger.error(err));
};
schema.statics.cleanQuestParty = _cleanQuestParty;
schema.statics.cleanQuestUser = _cleanQuestUser;
// returns a clean object for group.quest
schema.statics.cleanGroupQuest = function cleanGroupQuest () {
return {
key: null,
active: false,
leader: null,
progress: {
collect: {},
},
members: {},
};
};
function _getUserUpdateForQuestReward (itemToAward, allAwardedItems) {
let updates = {
$set: {},
$inc: {},
$pull: {},
};
const dropK = itemToAward.key;
switch (itemToAward.type) { // eslint-disable-line default-case
case 'gear': {
// TODO This means they can lose their new gear on death, is that what we want?
updates.$set[`items.gear.owned.${dropK}`] = true;
updates.$pull.pinnedItems = { path: `gear.flat.${dropK}` };
break;
}
case 'eggs':
case 'food':
case 'hatchingPotions':
case 'quests': {
updates.$inc[`items.${itemToAward.type}.${dropK}`] = _.filter(allAwardedItems, { type: itemToAward.type, key: itemToAward.key }).length;
break;
}
case 'pets': {
updates.$set[`items.pets.${dropK}`] = 5;
break;
}
case 'mounts': {
updates.$set[`items.mounts.${dropK}`] = true;
break;
}
}
updates = _.omitBy(updates, _.isEmpty);
return updates;
}
async function _updateUserWithRetries (userId, updates, numTry = 1, query = {}) {
query._id = userId;
try {
return await User.updateOne(query, updates).exec();
} catch (err) {
if (numTry < MAX_UPDATE_RETRIES) {
numTry += 1; // eslint-disable-line no-param-reassign
return _updateUserWithRetries(userId, updates, numTry, query);
}
throw err;
}
}
// Participants: Grant rewards & achievements, finish quest.
// Changes the group object update members
schema.methods.finishQuest = async function finishQuest (quest) {
const questK = quest.key;
const updates = {
$inc: {
[`achievements.quests.${questK}`]: 1,
'stats.gp': Number(quest.drop.gp),
'stats.exp': Number(quest.drop.exp),
},
$set: {},
};
if (this._id === TAVERN_ID) {
updates.$set['party.quest.completed'] = questK; // Just show the notif
} else {
_.merge(updates, _cleanQuestParty({ $set: { 'party.quest.completed': questK } })); // clear quest progress
}
_.each(_.reject(quest.drop.items, 'onlyOwner'), item => {
_.merge(updates, _getUserUpdateForQuestReward(item, quest.drop.items));
});
const questOwnerUpdates = {};
const questLeader = this.quest.leader;
_.each(_.filter(quest.drop.items, 'onlyOwner'), item => {
_.merge(questOwnerUpdates, _getUserUpdateForQuestReward(item, quest.drop.items));
});
_.merge(questOwnerUpdates, updates);
const participants = this._id === TAVERN_ID ? {} : this.getParticipatingQuestMembers();
this.quest = {};
this.markModified('quest');
if (this._id === TAVERN_ID) {
return User.updateMany({}, updates).exec();
}
const promises = participants.map(userId => {
if (userId === questLeader) {
return _updateUserWithRetries(userId, questOwnerUpdates);
}
return _updateUserWithRetries(userId, updates);
});
// Send webhooks in background
// @TODO move the find users part to a worker as well, not just the http request
User.find({
_id: { $in: participants },
webhooks: {
$elemMatch: {
type: 'questActivity',
'options.questFinished': true,
},
},
})
.select('_id webhooks')
.lean()
.exec()
.then(participantsWithWebhook => {
participantsWithWebhook.forEach(participantWithWebhook => {
// Send webhooks
questActivityWebhook.send(participantWithWebhook, {
type: 'questFinished',
group: this,
quest,
});
});
})
.catch(err => logger.error(err));
_.forEach(questSeriesAchievements, (questList, achievement) => {
if (questList.includes(questK)) {
const questAchievementQuery = {};
questAchievementQuery[`achievements.${achievement}`] = { $ne: true };
_.forEach(questList, questName => {
if (questName !== questK) {
questAchievementQuery[`achievements.quests.${questName}`] = { $gt: 0 };
}
});
const questAchievementUpdate = { $set: {}, $push: {} };
questAchievementUpdate.$set[`achievements.${achievement}`] = true;
const achievementTitleCase = `${achievement.slice(0, 1).toUpperCase()}${achievement.slice(1, achievement.length)}`;
questAchievementUpdate.$push = {
notifications: new UserNotification({
type: 'ACHIEVEMENT_QUESTS',
data: {
achievement,
message: `${shared.i18n.t('modalAchievement')} ${shared.i18n.t(`achievement${achievementTitleCase}`)}`,
modalText: shared.i18n.t(`achievement${achievementTitleCase}ModalText`),
},
}).toObject(),
};
promises.push(participants.map(userId => _updateUserWithRetries(
userId,
questAchievementUpdate,
null,
questAchievementQuery,
)));
}
});
return Promise.all(promises);
};
function _isOnQuest (user, progress, group) {
return group && progress && group.quest && group.quest.active
&& group.quest.members[user._id] === true;
}
schema.methods._processBossQuest = async function processBossQuest (options) {
const {
user,
progress,
} = options;
const group = this;
const quest = questScrolls[group.quest.key];
const down = progress.down * quest.boss.str; // multiply by boss strength
// Everyone takes damage
const updates = {
$inc: { 'stats.hp': down },
};
const promises = [];
group.quest.progress.hp -= progress.up;
if (CRON_SAFE_MODE || CRON_SEMI_SAFE_MODE) {
const groupMessage = await group.sendChat({
message: `\`${shared.i18n.t('chatBossDontAttack', { bossName: quest.boss.name('en') }, 'en')}\``,
info: {
type: 'boss_dont_attack',
user: user.profile.name,
quest: group.quest.key,
userDamage: progress.up.toFixed(1),
},
});
promises.push(groupMessage.save());
} else {
const groupMessage = await group.sendChat({
message: `\`${shared.i18n.t('chatBossDamage', {
username: user.profile.name, bossName: quest.boss.name('en'), userDamage: progress.up.toFixed(1), bossDamage: Math.abs(down).toFixed(1),
}, user.preferences.language)}\``,
info: {
type: 'boss_damage',
user: user.profile.name,
quest: group.quest.key,
userDamage: progress.up.toFixed(1),
bossDamage: Math.abs(down).toFixed(1),
},
});
promises.push(groupMessage.save());
}
// If boss has Rage, increment Rage as well
if (quest.boss.rage) {
group.quest.progress.rage += Math.abs(down);
if (group.quest.progress.rage >= quest.boss.rage.value) {
const rageMessage = await group.sendChat({
message: quest.boss.rage.effect('en'),
info: {
type: 'boss_rage',
quest: quest.key,
},
});
promises.push(rageMessage.save());
group.quest.progress.rage = 0;
// TODO To make Rage effects more expandable,
// let's turn these into functions in quest.boss.rage
if (quest.boss.rage.healing) {
group.quest.progress.hp += group.quest.progress.hp * quest.boss.rage.healing;
}
if (group.quest.progress.hp > quest.boss.hp) group.quest.progress.hp = quest.boss.hp;
if (quest.boss.rage.mpDrain) {
updates.$mul = { 'stats.mp': 1 - quest.boss.rage.mpDrain };
}
if (quest.boss.rage.progressDrain) {
updates.$mul = { 'party.quest.progress.up': quest.boss.rage.progressDrain };
}
}
}
await User.updateMany(
{
_id:
{ $in: this.getParticipatingQuestMembers() },
},
updates,
).exec();
// Apply changes the currently cronning user locally
// so we don't have to reload it to get the updated state
// TODO how to mark not modified? https://github.com/Automattic/mongoose/pull/1167
// must be notModified or otherwise could overwrite future changes:
// if the user is saved it'll save
// the modified user.stats.hp but that must not happen as the hp value has already been updated
// by the User.update above
// if (down) user.stats.hp += down;
// Boss slain, finish quest
if (group.quest.progress.hp <= 0) {
const questFinishChat = await group.sendChat({
message: `\`${shared.i18n.t('chatBossDefeated', { bossName: quest.boss.name('en') }, 'en')}\``,
info: {
type: 'boss_defeated',
quest: quest.key,
},
});
promises.push(questFinishChat.save());
// Participants: Grant rewards & achievements, finish quest
await group.finishQuest(shared.content.quests[group.quest.key]);
}
promises.unshift(group.save());
return Promise.all(promises);
};
schema.methods._processCollectionQuest = async function processCollectionQuest (options) {
const {
user,
progress,
} = options;
const group = this;
const quest = questScrolls[group.quest.key];
const itemsFound = {};
Object.keys(quest.collect).forEach(item => {
itemsFound[item] = 0;
});
// Create an array of item names, one item name per item that still needs to
// be collected so that items are found proportionally to how many are needed.
const remainingItems = [].concat(...Object.keys(quest.collect).map(item => {
let count = quest.collect[item].count - (group.quest.progress.collect[item] || 0);
if (count < 0) { // This could only happen if there's a bug, but just in case.
count = 0;
}
return Array(count).fill(item);
}));
// slice() will grab only what is available even if requested slice is larger
// than the array, so we don't need to worry about overfilling quest items.
const collectedItems = _.shuffle(remainingItems).slice(0, progress.collectedItems);
collectedItems.forEach(item => {
itemsFound[item] += 1;
group.quest.progress.collect[item] += 1;
});
let foundText = _.reduce(itemsFound, (m, v, k) => {
m.push(`${v} ${quest.collect[k].text('en')}`);
return m;
}, []);
foundText = foundText.join(', ');
const foundChat = await group.sendChat({
message: `\`${shared.i18n.t('chatFindItems', { username: user.profile.name, items: foundText }, 'en')}\``,
info: {
type: 'user_found_items',
user: user.profile.name,
quest: quest.key,
items: itemsFound,
},
});
group.markModified('quest.progress.collect');
const promises = [group.save(), foundChat.save()];
const questFinished = collectedItems.length === remainingItems.length;
if (questFinished) {
await group.finishQuest(quest);
const allItemsFoundChat = await group.sendChat({
message: `\`${shared.i18n.t('chatItemQuestFinish', 'en')}\``,
info: {
type: 'all_items_found',
},
});
promises.push(allItemsFoundChat.save());
}
return Promise.all(promises);
};
schema.statics.processQuestProgress = async function processQuestProgress (user, progress) {
if (user.preferences.sleep) return;
const group = await this.getGroup({ user, groupId: 'party' });
if (!_isOnQuest(user, progress, group)) return;
const quest = shared.content.quests[group.quest.key];
if (!quest) return; // TODO should this throw an error instead?
const questType = quest.boss ? 'Boss' : 'Collection';
await group[`_process${questType}Quest`]({ // _processBossQuest, _processCollectionQuest
user,
progress,
group,
});
};
// to set a boss:
// `db.groups.updateOne({_id:TAVERN_ID},
// {$set:{quest:{key:'dilatory',active:true,progress:{hp:1000,rage:1500}}}}).exec()`
// we export an empty object that is then populated with the query-returned data
export const tavernQuest = {};
const tavernQ = { _id: TAVERN_ID, 'quest.key': { $ne: null } };
// we use process.nextTick because at this point the model is not yet available
process.nextTick(() => {
model // eslint-disable-line no-use-before-define
.findOne(tavernQ).exec()
.then(tavern => {
if (!tavern) return; // No tavern quest
// Using _assign so we don't lose the reference to the exported tavernQuest
_.assign(tavernQuest, tavern.quest.toObject());
})
.catch(err => {
throw err;
});
});
// returns a promise
schema.statics.tavernBoss = async function tavernBoss (user, progress) {
if (!progress) return null;
if (user.preferences.sleep) return null;
// hack: prevent crazy damage to world boss
const dmg = Math.min(900, Math.abs(progress.up || 0));
const rage = -Math.min(900, Math.abs(progress.down || 0));
const tavern = await this.findOne(tavernQ).exec();
if (!(tavern && tavern.quest && tavern.quest.key)) return null;
const quest = shared.content.quests[tavern.quest.key];
const chatPromises = [];
if (tavern.quest.progress.hp <= 0) {
const completeChat = await tavern.sendChat({
message: quest.completionChat('en'),
info: {
type: 'tavern_quest_completed',
quest: quest.key,
},
});
chatPromises.push(completeChat.save());
await tavern.finishQuest(quest);
_.assign(tavernQuest, { extra: null });
return tavern.save();
}
// Deal damage. Note a couple things here, str & def are calculated.
// If str/def are defined in the database,
// use those first - which allows us to update the boss on the go if things are too easy/hard.
if (!tavern.quest.extra) tavern.quest.extra = {};
tavern.quest.progress.hp -= dmg / (tavern.quest.extra.def || quest.boss.def);
tavern.quest.progress.rage -= rage * (tavern.quest.extra.str || quest.boss.str);
if (tavern.quest.progress.rage >= quest.boss.rage.value) {
if (!tavern.quest.extra.worldDmg) tavern.quest.extra.worldDmg = {};
const wd = tavern.quest.extra.worldDmg;
// Dysheartener attacks Seasonal Sorceress, Alex, Ian
let scene;
if (wd.quests) {
scene = false;
} else if (wd.market) {
scene = 'quests';
} else if (wd.seasonalShop) {
scene = 'market';
} else {
scene = 'seasonalShop';
}
if (!scene) {
const tiredChat = await tavern.sendChat({
message: `\`${shared.i18n.t('tavernBossTired', { rageName: quest.boss.rage.title('en'), bossName: quest.boss.name('en') }, 'en')}\``,
info: {
type: 'tavern_boss_rage_tired',
quest: quest.key,
},
});
chatPromises.push(tiredChat.save());
tavern.quest.progress.rage = 0; // quest.boss.rage.value;
} else {
const rageChat = await tavern.sendChat({
message: quest.boss.rage[scene]('en'),
info: {
type: 'tavern_boss_rage',
quest: quest.key,
scene,
},
});
chatPromises.push(rageChat.save());
tavern.quest.extra.worldDmg[scene] = true;
tavern.markModified('quest.extra.worldDmg');
tavern.quest.progress.rage = 0;
if (quest.boss.rage.healing) {
tavern.quest.progress.hp += quest.boss.rage.healing * tavern.quest.progress.hp;
}
}
}
if (
quest.boss.desperation
&& tavern.quest.progress.hp < quest.boss.desperation.threshold
&& !tavern.quest.extra.desperate
) {
const progressChat = await tavern.sendChat({
message: quest.boss.desperation.text('en'),
info: {
type: 'tavern_boss_desperation',
quest: quest.key,
},
});
chatPromises.push(progressChat.save());
tavern.quest.extra.desperate = true;
tavern.quest.extra.def = quest.boss.desperation.def;
tavern.quest.extra.str = quest.boss.desperation.str;
tavern.markModified('quest.extra');
}
_.assign(tavernQuest, tavern.quest.toObject());
chatPromises.unshift(tavern.save());
return Promise.all(chatPromises);
};
schema.methods.leave = async function leaveGroup (user, keep = 'keep-all', keepChallenges = 'leave-challenges') {
const group = this;
const update = {};
if (group.memberCount <= 1 && group.privacy === 'private' && group.hasNotCancelled()) {
throw new NotAuthorized(shared.i18n.t('cannotDeleteActiveGroup'));
}
if (group.leader === user._id && group.hasNotCancelled()) {
throw new NotAuthorized(shared.i18n.t('leaderCannotLeaveGroupWithActiveGroup'));
}
if (group.purchased.plan.customerId) {
await payments.cancelGroupSubscriptionForUser(user, this);
}
// only remove user from challenges if it's set to leave-challenges
if (keepChallenges === 'leave-challenges') {
const challenges = await Challenge.find({
_id: { $in: user.challenges },
group: group._id,
}).exec();
const challengesToRemoveUserFrom = challenges.map(chal => chal.unlinkTasks(user, keep, false));
await Promise.all(challengesToRemoveUserFrom);
}
// Unlink group tasks
const assignedTasks = await Tasks.Task.find({
'group.id': group._id,
userId: { $exists: false },
'group.assignedUsers': user._id,
}).exec();
const assignedTasksToRemoveUserFrom = assignedTasks
.map(task => this.unlinkTask(task, user, keep, false));
await Promise.all(assignedTasksToRemoveUserFrom);
this.unlinkTags(user);
// the user could be modified by calls to `unlinkTask` for challenge and group tasks
// it has not been saved before to avoid multiple saves in parallel
const promises = user.isModified() ? [user.save()] : [];
// remove the group from the user's groups
const userUpdate = { $pull: { 'preferences.tasks.mirrorGroupTasks': group._id } };
if (group.type === 'guild') {
userUpdate.$pull.guilds = group._id;
promises.push(User.updateOne({ _id: user._id }, userUpdate).exec());
} else {
userUpdate.$set = { party: {} };
promises.push(User.updateOne({ _id: user._id }, userUpdate).exec());
update.$unset = { [`quest.members.${user._id}`]: 1 };
}
// If user is the last one in group and group is private, delete it
if (group.memberCount <= 1 && group.privacy === 'private') {
// double check the member count is correct
// so we don't accidentally delete a group that still has users in it
let members;
if (group.type === 'guild') {
members = await User.find({ guilds: group._id }).select('_id').exec();
} else {
members = await User.find({ 'party._id': group._id }).select('_id').exec();
}
_.remove(members, { _id: user._id });
if (members.length === 0) {
promises.push(group.deleteOne());
return Promise.all(promises);
}
}
// otherwise If the leader is leaving
// (or if the leader previously left, and this wasn't accounted for)
update.$inc = { memberCount: -1 };
if (group.leader === user._id) {
const query = group.type === 'party' ? { 'party._id': group._id } : { guilds: group._id };
query._id = { $ne: user._id };
const seniorMember = await User.findOne(query).select('_id').exec();
// could be missing in case of public guild (that can have 0 members)
// with 1 member who is leaving
if (seniorMember) update.$set = { leader: seniorMember._id };
}
promises.push(group.updateOne(update).exec());
return Promise.all(promises);
};
schema.methods.unlinkTags = function unlinkTags (user) {
const group = this;
user.tags.forEach(tag => {
if (tag.group && tag.group === group._id) {
tag.group = undefined;
}
});
};
schema.methods.syncTask = async function groupSyncTask (taskToSync, users, assigningUser) {
const group = this;
const toSave = [];
for (const user of users) {
const assignmentData = {
assignedDate: new Date(),
assignedUsername: user.auth.local.username,
assigningUsername: assigningUser.auth.local.username,
completed: false,
};
if (!taskToSync.group.assignedUsersDetail) {
taskToSync.group.assignedUsersDetail = {};
}
if (!taskToSync.group.assignedUsersDetail[user._id]) {
taskToSync.group.assignedUsersDetail[user._id] = assignmentData;
}
taskToSync.markModified('group.assignedUsersDetail');
taskToSync.group.assignedUsers = _.keys(taskToSync.group.assignedUsersDetail);
// Sync tags
const userTags = user.tags;
const i = _.findIndex(userTags, { id: group._id });
if (i !== -1) {
if (userTags[i].name !== group.name) {
// update the name - it's been changed since
userTags[i].name = group.name;
userTags[i].group = group._id;
}
} else {
userTags.push({
id: group._id,
name: group.name,
group: group._id,
});
}
toSave.push(user.save());
}
toSave.push(taskToSync.save());
return Promise.all(toSave);
};
schema.methods.unlinkTask = async function groupUnlinkTask (
unlinkingTask,
user,
keep,
saveUser = true,
) {
const findQuery = {
'group.taskId': unlinkingTask._id,
'group.assignedUsers': user._id,
};
if (unlinkingTask.group.assignedUsersDetail) {
delete unlinkingTask.group.assignedUsersDetail[user._id];
unlinkingTask.group.assignedUsers = _.keys(unlinkingTask.group.assignedUsersDetail);
} else {
// Task was created before assignedUsersDetail was added
removeFromArray(unlinkingTask.group.assignedUsers, user._id);
}
unlinkingTask.markModified('group');
const promises = [unlinkingTask.save()];
if (keep === 'keep-all') {
await Tasks.Task.updateOne(findQuery, {
$set: { group: {} },
}).exec();
// When multiple tasks are being unlinked at the same time,
// save the user once outside of this function
if (saveUser) await user.save();
} else { // keep = 'remove-all'
const task = await Tasks.Task.findOne(findQuery).select('_id type completed').exec();
// Remove task from user.tasksOrder and delete them
if (task && (task.type !== 'todo' || !task.completed)) {
removeFromArray(user.tasksOrder[`${task.type}s`], task._id);
user.markModified('tasksOrder');
}
if (task) {
promises.push(task.deleteOne());
}
// When multiple tasks are being unlinked at the same time,
// save the user once outside of this function
if (saveUser) promises.push(user.save());
}
await Promise.all(promises);
};
schema.methods.removeTask = async function groupRemoveTask (task) {
const group = this;
const removalPromises = [];
// Delete individual task copies and related notifications
const userTasks = await Tasks.Task.find({
userId: { $exists: true },
'group.id': group.id,
'group.taskId': task._id,
}, { userId: 1, _id: 1 }).exec();
userTasks.forEach(async userTask => {
const assignedUser = await User.findOne({ _id: userTask.userId }, 'notifications tasksOrder').exec();
let notificationIndex = assignedUser.notifications.findIndex(notification => notification
&& notification.type === 'GROUP_TASK_ASSIGNED'
&& notification.data && notification.data.taskId === task._id);
if (notificationIndex !== -1) {
assignedUser.notifications.splice(notificationIndex, 1);
}
notificationIndex = assignedUser.notifications.findIndex(notification => notification
&& notification.type === 'GROUP_TASK_NEEDS_WORK'
&& notification.data && notification.data.task
&& notification.data.task.id === userTask._id);
if (notificationIndex !== -1) {
assignedUser.notifications.splice(notificationIndex, 1);
}
notificationIndex = assignedUser.notifications.findIndex(notification => notification
&& notification.type === 'GROUP_TASK_APPROVED'
&& notification.data && notification.data.task
&& notification.data.task._id === userTask._id);
if (notificationIndex !== -1) {
assignedUser.notifications.splice(notificationIndex, 1);
}
await Tasks.Task.deleteOne({ _id: userTask._id });
removeFromArray(assignedUser.tasksOrder[`${task.type}s`], userTask._id);
removalPromises.push(assignedUser.save());
});
// Get Managers
const managerIds = Object.keys(group.managers);
managerIds.push(group.leader);
const managers = await User.find({ _id: managerIds }, 'notifications').exec(); // Use this method so we can get access to notifications
// Remove old notifications
managers.forEach(manager => {
const notificationIndex = manager.notifications.findIndex(notification => notification
&& notification.data && notification.data.groupTaskId === task._id
&& notification.type === 'GROUP_TASK_APPROVAL');
if (notificationIndex !== -1) {
manager.notifications.splice(notificationIndex, 1);
}
removalPromises.push(manager.save());
});
removeFromArray(group.tasksOrder[`${task.type}s`], task._id);
group.markModified('tasksOrder');
removalPromises.push(group.save());
return Promise.all(removalPromises);
};
// Returns true if the user has reached the spam message limit
schema.methods.checkChatSpam = function groupCheckChatSpam (user) {
if (this._id !== TAVERN_ID) {
return false;
} if (user.contributor && user.contributor.level >= SPAM_MIN_EXEMPT_CONTRIB_LEVEL) {
return false;
}
const currentTime = Date.now();
let userMessages = 0;
for (let i = 0; i < this.chat.length; i += 1) {
const message = this.chat[i];
if (message.uuid === user._id && currentTime - message.timestamp <= SPAM_WINDOW_LENGTH) {
userMessages += 1;
if (userMessages >= SPAM_MESSAGE_LIMIT) {
return true;
}
} else if (currentTime - message.timestamp > SPAM_WINDOW_LENGTH) {
break;
}
}
return false;
};
schema.methods.hasActiveGroupPlan = function hasActiveGroupPlan () {
const now = new Date();
const { plan } = this.purchased;
return plan && plan.customerId
&& (!plan.dateTerminated || moment(plan.dateTerminated).isAfter(now));
};
schema.methods.hasNotCancelled = function hasNotCancelled () {
const { plan } = this.purchased;
return Boolean(this.hasActiveGroupPlan() && !plan.dateTerminated);
};
schema.methods.hasCancelled = function hasCancelled () {
const { plan } = this.purchased;
return Boolean(this.hasActiveGroupPlan() && plan.dateTerminated);
};
schema.methods.updateGroupPlan = async function updateGroupPlan (removingMember) {
// Recheck the group plan count
this.memberCount = await this.getMemberCount();
if (this.purchased.plan.paymentMethod === stripePayments.constants.PAYMENT_METHOD) {
await stripePayments.chargeForAdditionalGroupMember(this);
} else if (
this.purchased.plan.paymentMethod === amazonPayments.constants.PAYMENT_METHOD
&& !removingMember
) {
await amazonPayments.chargeForAdditionalGroupMember(this);
}
};
export const model = mongoose.model('Group', schema);
// initialize tavern if !exists (fresh installs)
// do not run when testing as it's handled by the tests and can easily cause a race condition
if (!nconf.get('IS_TEST')) {
model.countDocuments({ _id: TAVERN_ID }).then(count => {
if (count === 0) {
new model({ // eslint-disable-line new-cap
_id: TAVERN_ID,
leader: '7bde7864-ebc5-4ee2-a4b7-1070d464cdb0', // Siena Leslie
name: 'Tavern',
type: 'guild',
privacy: 'public',
}).save();
}
});
}