mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-14 21:27:23 +01:00
28 lines
874 B
JavaScript
28 lines
874 B
JavaScript
import each from 'lodash/each';
|
|
import content from '../content/index';
|
|
|
|
export default function resetGear (user) {
|
|
const { gear } = user.items;
|
|
|
|
each(['equipped', 'costume'], type => {
|
|
gear[type] = {};
|
|
gear[type].armor = 'armor_base_0';
|
|
gear[type].weapon = 'weapon_warrior_0';
|
|
gear[type].head = 'head_base_0';
|
|
gear[type].shield = 'shield_base_0';
|
|
});
|
|
|
|
// Gear.owned is (was) a Mongo object so the _.each function iterates over hidden properties.
|
|
// The content.gear.flat[k] check should prevent this causing an error
|
|
each(gear.owned, (v, k) => {
|
|
if (gear.owned[k] && content.gear.flat[k] && content.gear.flat[k].value) {
|
|
gear.owned[k] = false;
|
|
}
|
|
});
|
|
|
|
gear.owned.weapon_warrior_0 = true; // eslint-disable-line camelcase
|
|
if (user.markModified) user.markModified('items.gear.owned');
|
|
|
|
user.preferences.costume = false;
|
|
}
|