Files
habitica/test/common/fns/updateStats.test.js
Sabe Jones bd8e67a2ea Adventure Guide Prep (#11883)
* WIP(adventure): prereqs

* WIP(drops): new modal

* WIP(adventure): analytics fixes etc

* feat(adventure): random egg+potion on 2nd task

* fix(lint): noworkies

* fix(modal): correctly construct classes

* fix(tests): expectations and escape

* fix(first-drops): address comments

* fix(first-drops): don't give random drops until first drops

* fix(drops): remove more Level 3 references

* refactor(drops): no need for cloning

* refactor(drops): unnecessary export

* fix(first-drops): force sync

* fix(first-drops): move to server

* fix(first-drops): escape in case we get here with >0 items

* fix(lint): line length

* fix(pet-food): remove unused string
2020-03-07 13:03:13 -06:00

190 lines
5.2 KiB
JavaScript

import updateStats from '../../../website/common/script/fns/updateStats';
import {
generateUser,
} from '../../helpers/common.helper';
describe('common.fns.updateStats', () => {
let user;
beforeEach(() => {
user = generateUser();
user.addNotification = sinon.spy();
});
context('No Hp', () => {
it('updates user\'s hp', () => {
const stats = { hp: 0 };
expect(user.stats.hp).to.not.eql(0);
updateStats(user, stats);
expect(user.stats.hp).to.eql(0);
updateStats(user, { hp: 2 });
expect(user.stats.hp).to.eql(2);
});
it('does not lower hp below 0', () => {
const stats = {
hp: -5,
};
updateStats(user, stats);
expect(user.stats.hp).to.eql(0);
});
});
context('Stat Allocation', () => {
it('adds only attribute points up to user\'s level', () => {
const stats = {
exp: 261,
};
expect(user.stats.points).to.eql(0);
user.stats.lvl = 10;
updateStats(user, stats);
expect(user.stats.points).to.eql(11);
});
it('adds an attibute point when user\'s stat points are less than max level', () => {
const stats = {
exp: 3581,
};
user.stats.lvl = 99;
user.stats.str = 25;
user.stats.int = 25;
user.stats.con = 25;
user.stats.per = 24;
updateStats(user, stats);
expect(user.stats.points).to.eql(1);
});
it('does not add an attibute point when user\'s stat points are equal to max level', () => {
const stats = {
exp: 3581,
};
user.stats.lvl = 99;
user.stats.str = 25;
user.stats.int = 25;
user.stats.con = 25;
user.stats.per = 25;
updateStats(user, stats);
expect(user.stats.points).to.eql(0);
});
it('does not add an attibute point when user\'s stat points + unallocated points are equal to max level', () => {
const stats = {
exp: 3581,
};
user.stats.lvl = 99;
user.stats.str = 25;
user.stats.int = 25;
user.stats.con = 25;
user.stats.per = 15;
user.stats.points = 10;
updateStats(user, stats);
expect(user.stats.points).to.eql(10);
});
it('only awards stat points up to level 100 if user is missing unallocated stat points and is over level 100', () => {
const stats = {
exp: 5581,
};
user.stats.lvl = 104;
user.stats.str = 25;
user.stats.int = 25;
user.stats.con = 25;
user.stats.per = 15;
user.stats.points = 0;
updateStats(user, stats);
expect(user.stats.points).to.eql(10);
});
it('add user notification when the user levels up', () => {
const initialLvl = user.stats.lvl;
updateStats(user, {
exp: 3000,
});
expect(user._tmp.leveledUp).to.eql([{
initialLvl,
newLvl: user.stats.lvl,
}]);
});
it('add user notification when rebirth is enabled', () => {
user.stats.lvl = 51;
updateStats(user, { });
expect(user.addNotification).to.be.calledOnce;
expect(user.addNotification).to.be.calledWith('REBIRTH_ENABLED');
});
context('assigns flags.levelDrops', () => {
it('for atom1', () => {
user.stats.lvl = 16;
user.flags.levelDrops.atom1 = false;
expect(user.items.quests.atom1).to.eql(undefined);
updateStats(user, { atom1: true });
expect(user.items.quests.atom1).to.eql(1);
expect(user.flags.levelDrops.atom1).to.eql(true);
updateStats(user, { atom1: true });
expect(user.items.quests.atom1).to.eql(1); // no change
});
it('for vice1', () => {
user.stats.lvl = 31;
user.flags.levelDrops.vice1 = false;
expect(user.items.quests.vice1).to.eql(undefined);
updateStats(user, { vice1: true });
expect(user.items.quests.vice1).to.eql(1);
expect(user.flags.levelDrops.vice1).to.eql(true);
updateStats(user, { vice1: true });
expect(user.items.quests.vice1).to.eql(1);
});
it('moonstone', () => {
user.stats.lvl = 60;
user.flags.levelDrops.moonstone1 = false;
expect(user.items.quests.moonstone1).to.eql(undefined);
updateStats(user, { moonstone1: true });
expect(user.flags.levelDrops.moonstone1).to.eql(true);
expect(user.items.quests.moonstone1).to.eql(1);
updateStats(user, { moonstone1: true });
expect(user.items.quests.moonstone1).to.eql(1);
});
it('for goldenknight1', () => {
user.stats.lvl = 40;
user.flags.levelDrops.goldenknight1 = false;
expect(user.items.quests.goldenknight1).to.eql(undefined);
updateStats(user, { goldenknight1: true });
expect(user.items.quests.goldenknight1).to.eql(1);
expect(user.flags.levelDrops.goldenknight1).to.eql(true);
updateStats(user, { goldenknight1: true });
expect(user.items.quests.goldenknight1).to.eql(1);
});
});
// @TODO: Set up sinon sandbox
xit('auto allocates stats if automaticAllocation is turned on', () => {
sandbox.stub(user.fns, 'autoAllocate');
const stats = {
exp: 261,
};
user.stats.lvl = 10;
user.fns.updateStats(stats);
expect(user.fns.autoAllocate).to.be.calledOnce;
});
});
});