Files
habitica/website/server/models/userNotification.js
Matteo Pagliazzi 33b249d078 Notifications v2 and Bailey API (#9716)
* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
2018-01-31 11:55:39 +01:00

62 lines
1.6 KiB
JavaScript

import mongoose from 'mongoose';
import baseModel from '../libs/baseModel';
import { v4 as uuid } from 'uuid';
import validator from 'validator';
const NOTIFICATION_TYPES = [
'DROPS_ENABLED',
'REBIRTH_ENABLED',
'WON_CHALLENGE',
'STREAK_ACHIEVEMENT',
'ULTIMATE_GEAR_ACHIEVEMENT',
'REBIRTH_ACHIEVEMENT',
'NEW_CONTRIBUTOR_LEVEL',
'CRON',
'GROUP_TASK_APPROVAL',
'GROUP_TASK_APPROVED',
'GROUP_TASK_NEEDS_WORK',
'LOGIN_INCENTIVE',
'GROUP_INVITE_ACCEPTED',
'SCORED_TASK',
'BOSS_DAMAGE', // Not used currently but kept to avoid validation errors
'GUILD_PROMPT',
'GUILD_JOINED_ACHIEVEMENT',
'CHALLENGE_JOINED_ACHIEVEMENT',
'INVITED_FRIEND_ACHIEVEMENT',
'CARD_RECEIVED',
'NEW_MYSTERY_ITEMS',
'UNALLOCATED_STATS_POINTS',
'NEW_INBOX_MESSAGE',
'NEW_STUFF',
'NEW_CHAT_MESSAGE',
];
const Schema = mongoose.Schema;
export let schema = new Schema({
id: {
type: String,
default: uuid,
validate: [validator.isUUID, 'Invalid uuid.'],
required: true,
},
type: {type: String, required: true, enum: NOTIFICATION_TYPES},
data: {type: Schema.Types.Mixed, default: () => {
return {};
}},
// A field to mark the notification as seen without deleting it, optional use
seen: {type: Boolean, required: true, default: () => false},
}, {
strict: true,
minimize: false, // So empty objects are returned
_id: false, // use id instead of _id
});
schema.plugin(baseModel, {
noSet: ['_id', 'id'],
// timestamps: true, // Temporarily removed to debug a possible bug
_id: false, // use id instead of _id
});
export let model = mongoose.model('UserNotification', schema);