Files
habitica/website/client/store/index.js
Matteo Pagliazzi 33b249d078 Notifications v2 and Bailey API (#9716)
* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
2018-01-31 11:55:39 +01:00

137 lines
4.2 KiB
JavaScript

import Store from 'client/libs/store';
import deepFreeze from 'client/libs/deepFreeze';
import content from 'common/script/content/index';
import * as commonConstants from 'common/script/constants';
import { DAY_MAPPING } from 'common/script/cron';
import { asyncResourceFactory } from 'client/libs/asyncResource';
import axios from 'axios';
import moment from 'moment';
import actions from './actions';
import getters from './getters';
const IS_TEST = process.env.NODE_ENV === 'test'; // eslint-disable-line no-process-env
// Load user auth parameters and determine if it's logged in
// before trying to load data
let isUserLoggedIn = false;
let browserTimezoneOffset = moment().zone(); // eg, 240 - this will be converted on server as -(offset/60)
axios.defaults.headers.common['x-client'] = 'habitica-web';
let AUTH_SETTINGS = localStorage.getItem('habit-mobile-settings');
if (AUTH_SETTINGS) {
AUTH_SETTINGS = JSON.parse(AUTH_SETTINGS);
if (AUTH_SETTINGS.auth && AUTH_SETTINGS.auth.apiId && AUTH_SETTINGS.auth.apiToken) {
axios.defaults.headers.common['x-api-user'] = AUTH_SETTINGS.auth.apiId;
axios.defaults.headers.common['x-api-key'] = AUTH_SETTINGS.auth.apiToken;
axios.defaults.headers.common['x-user-timezoneOffset'] = browserTimezoneOffset;
isUserLoggedIn = true;
}
}
const i18nData = window && window['habitica-i18n'];
let availableLanguages = [];
let selectedLanguage = {};
if (i18nData) {
availableLanguages = i18nData.availableLanguages;
selectedLanguage = i18nData.language;
}
// Export a function that generates the store and not the store directly
// so that we can regenerate it multiple times for testing, when not testing
// always export the same route
let existingStore;
export default function () {
if (!IS_TEST && existingStore) return existingStore;
existingStore = new Store({
actions,
getters,
state: {
serverAppVersion: '',
title: 'Habitica',
isUserLoggedIn,
isUserLoaded: false, // Means the user and the user's tasks are ready
isAmazonReady: false, // Whether the Amazon Payments lib can be used
user: asyncResourceFactory(),
credentials: isUserLoggedIn ? {
API_ID: AUTH_SETTINGS.auth.apiId,
API_TOKEN: AUTH_SETTINGS.auth.apiToken,
} : {},
// store the timezone offset in case it's different than the one in
// user.preferences.timezoneOffset and change it after the user is synced
// in app.vue
browserTimezoneOffset,
tasks: asyncResourceFactory(), // user tasks
completedTodosStatus: 'NOT_LOADED',
party: asyncResourceFactory(),
partyMembers: asyncResourceFactory(),
shops: {
market: asyncResourceFactory(),
quests: asyncResourceFactory(),
seasonal: asyncResourceFactory(),
'time-travelers': asyncResourceFactory(),
},
myGuilds: [],
groupFormOptions: {
creatingParty: false,
groupId: '',
},
avatarEditorOptions: {
editingUser: false,
startingPage: '',
subPage: '',
},
challengeOptions: {
cloning: false,
tasksToClone: {},
workingChallenge: {},
},
editingGroup: {}, // @TODO move to local state
// content data, frozen to prevent Vue from modifying it since it's static and never changes
// @TODO apply freezing to the entire codebase (the server) and not only to the client side?
// NOTE this takes about 10-15ms on a fast computer
content: deepFreeze(content),
constants: deepFreeze({...commonConstants, DAY_MAPPING}),
i18n: deepFreeze({
availableLanguages,
selectedLanguage,
}),
hideHeader: false,
memberModalOptions: {
viewingMembers: [],
groupId: '',
challengeId: '',
group: {},
},
openedItemRows: [],
spellOptions: {
castingSpell: false,
spellDrawOpen: true,
},
profileOptions: {
startingPage: '',
},
gemModalOptions: {
startingPage: '',
},
profileUser: {},
upgradingGroup: {},
notificationStore: [],
modalStack: [],
equipmentDrawerOpen: true,
groupPlans: [],
isRunningYesterdailies: false,
},
});
return existingStore;
}