mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-16 14:17:22 +01:00
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
63 lines
1.6 KiB
Vue
63 lines
1.6 KiB
Vue
<template lang="pug">
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base-notification(
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:can-remove="canRemove",
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:has-icon="false",
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:notification="notification",
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@click="action",
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)
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div(slot="content")
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.message(v-html="$t('invitedToQuest', {quest: questName})")
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quest-info(:quest="questData", :small-version="true")
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.notifications-buttons
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.btn.btn-small.btn-success(@click.stop="questAccept()") {{ $t('accept') }}
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.btn.btn-small.btn-danger(@click.stop="questReject()") {{ $t('reject') }}
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</template>
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<style lang="scss">
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.message {
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margin-bottom: 8px;
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}
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</style>
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<script>
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import BaseNotification from './base';
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import { mapState } from 'client/libs/store';
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import quests from 'common/script/content/quests';
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import questInfo from 'client/components/shops/quests/questInfo';
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export default {
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props: ['notification', 'canRemove'],
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components: {
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BaseNotification,
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questInfo,
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},
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computed: {
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...mapState({user: 'user.data'}),
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questData () {
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return quests.quests[this.notification.data.quest];
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},
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questName () {
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return this.questData.text();
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},
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},
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methods: {
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action () {
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this.$router.push({ name: 'party' });
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},
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async questAccept () {
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let quest = await this.$store.dispatch('quests:sendAction', {
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groupId: this.notification.data.partyId,
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action: 'quests/accept',
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});
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this.user.party.quest = quest;
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},
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async questReject () {
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let quest = await this.$store.dispatch('quests:sendAction', {
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groupId: this.notification.data.partyId,
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action: 'quests/reject',
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});
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this.user.party.quest = quest;
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},
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},
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};
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</script> |