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https://github.com/HabitRPG/habitica.git
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* add colors palette * add secondary menu component and style it * add box shadow to secondary menu * misc css, fixes for secondary menu * client: add equipment page with grouping, css: add some styles * add typography * more equipment * stable: fix linting * equipment: add styles (lots of general styles too) * remove duplicate google fonts loading * add dropdowns * design: white search input background, remove gray from items * start adding drawer and selected indicator * wip equipment * fix equipment * equipment: correctly bind new properties on items.gear.equipped * equipment: fix vue binding. version 2 * equipment: fix vue binding. version 3 * back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed * checkboxes and radio buttons * correctly renders selected items in first postion during the first render * add search * general changes, constants part of app state, add popovers * add toggle switch, rename css * correct offset * upgrade deps * upgrade deps * drawer and lot of other work * update equipping mechanism * finish equipment * fix compilation and upgrade deps * use v-show in place of v-if to fix ui issues * v-show -> v-if * Start of guild syyles * fix linting in test/client * fix es6 compilation in test/client * fix babel compilation for tests * fix groupsUtilities mixin tests * More designs * Added public guild state * Added my guilds store * client: buttons * client: buttons: fix colors * Added join and leave * Began adding new guild form * Create form updates * Added search to local data * Added filtering * Added initial code for group create * Added more create checks * Added more guild routes * Added styles to guild page * Added more chat styles * Began porting over angular functions * Moved over group service functions * Added paging * Updated sidebar * Updated join/leave and minor text * Added new sidebar functions * Updated paging * Added some form updates * Added more translations and styles * Updated shrinkwrap * Removed features config * Lint cleanup * Added member modal * Added more member actions * Updated nav * Fixed filter toggling * Updated create guild * Added no guild page * Added sort select * Added more styles * Added update guild form * Removed extra css and other minor changes * Many css and syntax fixes * Fixed color and merge conflic * Removed paging from my guilds * Removed extra strings * Many requests updates * Small style fixes
54 lines
1.6 KiB
JavaScript
54 lines
1.6 KiB
JavaScript
import intersection from 'lodash/intersection';
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export default {
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methods: {
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isMemberOfGroup (user, group) {
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if (group._id === this.$store.state.constants.TAVERN_ID) return true;
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// If the group is a guild, just check for an intersection with the
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// current user's guilds, rather than checking the members of the group.
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if (group.type === 'guild') {
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return user.guilds.indexOf(group._id) !== -1;
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}
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// Similarly, if we're dealing with the user's current party, return true.
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if (group.type === 'party') {
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return user.party._id === group._id;
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}
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return false;
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},
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isLeaderOfGroup (user, group) {
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return user._id === group.leader._id;
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},
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filterGuild (group, filters, search, user) {
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let passedSearch = true;
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let hasCategories = true;
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let isMember = true;
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let isLeader = true;
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if (search) {
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passedSearch = group.name.toLowerCase().indexOf(search.toLowerCase()) >= 0;
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}
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if (filters.categories && filters.categories.length > 0) {
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let intersectingCats = intersection(filters.categories, group.categories);
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hasCategories = intersectingCats.length > 0;
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}
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let filteringRole = filters.roles && filters.roles.length > 0;
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if (filteringRole && filters.roles.indexOf('member')) {
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isMember = this.isMemberOfGroup(user, group);
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}
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if (filteringRole && filters.roles.indexOf('guild_leader')) {
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isLeader = this.isLeaderOfGroup(user, group);
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}
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// @TODO: Tier filters
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return passedSearch && hasCategories && isMember && isLeader;
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},
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},
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};
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