mirror of
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* feat(incentives): login bennies WIP * feat(content): incentive prize content WIP * fix(content): placeholders pass tests * WIP(content): Bard instrument placeholder * feat(content): Incentives build * chore(sprites): compile and fix some strings * WIP(incentives): quests and backgrounds * fix(quests): correct buy/launch handling * [WIP] Incentives rewarding (#8226) * Added login incentive rewards * Updated incentive rewards * Added incentive modal and updated notification structure * Added analytics to sleeping * Added login incentives to user analytics * Fixed unit tests and ensured that prizes are incremented and not replaced * Updated style of daily login incentive modal * Added rewards modal * Added translations * Added loigin incentive ui elements to profile * Updated login incentives structure and abstracted to common.content * Added dynamic display for login incentives on profile * Added purple potion image * Updated daily login modal * Fixed progress calculation * Added bard gear * Updated login incentive rewards * Fixed styles and text * Added multiple read for notifications * Fixed lint issues * Fixed styles and added 50 limit * Updated quest keys * Added login incentives reward page * Fixed tests * Fixed linting and tests * Read named notifications route. Add image for backgrounds * Fixed style issues and added tranlsations to login incentive notification * Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock * Updated awarded message * Fixed text and updated progress counter to display better * Fixed purple potion reward text * Fixed check in backgrouns reward text * fix(quest): pass tests * Added display of multiple rewards * Updated modal styles * Fixed neagtive 50 issue * Remvoed total count from daily login incentives modal * Fixed magic paw display * fix(awards): give bunnies again * WIP(incentives): more progress on BG shop * fix(incentives): actually award backgrounds * fix(incentives): more BG fixy * fix(backgrounds): don't gem-buy checkin bgs * Added dust bunny notification * fix(incentives): don't redisplay bunny award * chore(news): Bailey and different promo sprite
34 lines
857 B
JavaScript
34 lines
857 B
JavaScript
'use strict';
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angular.module('habitrpg')
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.factory('UserNotifications', ['$http',
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function userNotificationsFactory($http) {
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var lastRead; // keep track of last notification ID to avoid reding it twice
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function readNotification (notificationId) {
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if (lastRead === notificationId) return;
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lastRead = notificationId;
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return $http({
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method: 'POST',
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url: 'api/v3/notifications/' + notificationId + '/read',
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});
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};
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function readNotifications (notificationIds) {
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if (!notificationIds || notificationIds.length === 0) return;
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return $http({
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method: 'POST',
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url: 'api/v3/notifications/read',
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data: {notificationIds: notificationIds},
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});
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};
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return {
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readNotification: readNotification,
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readNotifications: readNotifications,
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};
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}]);
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