Files
habitica/migrations/20140831_increase_gems_for_previous_contributions.js
Esben Sparre Andreasen f62177fb1a Misc. bug fixes from lgtm.com (#9325)
* Bugfix: declare variable locally

* Bugfix: fix syntax error

* Bugfix: regex char-class with alternatives

The old implementation used character classes instead of
alternatives. As a consequence, the regex would match:

- a_warrior_0
- r_warrior_0
- m_warrior_0
- o_warrior_0
- r_warrior_0
- |_warrior_0
- h_warrior_0
- ...

The regex will now match:

- armor_warrior_0
- head_warrior_0
- shield_warrior_0
2017-11-27 19:51:02 -06:00

132 lines
4.2 KiB
JavaScript

// IMPORTANT:
//
// run like this to capture all output:
//
// node 20140831_increase_gems_for_previous_contributions.js > 20140831_increase_gems_for_previous_contributions_output.txt
// IMPORTANT NOTE: this migration was written when we were using version 3 of lodash.
// We've now upgraded to lodash v4 but the code used in this migration has not been
// adapted to work with it. Before this migration is used again any lodash method should
// be checked for compatibility against the v4 changelog and changed if necessary.
// https://github.com/lodash/lodash/wiki/Changelog#v400
var migrationName = '20140831_increase_gems_for_previous_contributions';
/**
* https://github.com/HabitRPG/habitrpg/issues/3933
* Increase Number of Gems for Contributors
* author: Alys (d904bd62-da08-416b-a816-ba797c9ee265)
*
* Increase everyone's gems per their contribution level.
* Originally they were given 2 gems per tier.
* Now they are given 3 gems per tier for tiers 1,2,3
* and 4 gems per tier for tiers 4,5,6,7
* So that means an EXTRA 1 for tier 1,
* 2 for tier 2,
* 3 for tier 3,
* 5 for tier 4,
* 7 for tier 5,
* 9 for tier 6,
* 11 for tier 7,
* 11 for tier 8 (moderators = tier 7 + admin privileges),
* none for tier 9 (staff)
*/
var mongo = require('mongoskin');
var _ = require('lodash');
var dbUsers = mongo.db('localhost:27017/habitrpg?auto_reconnect').collection('users');
var query = {
'contributor.level': {$gt: 0, $lt: 9},
'migration': {$ne: migrationName}
};
var fields = {
'migration':1,
'contributor.level':1,
'balance':1
};
var userResults = {}; // each key is a UUID, each value is a string
// describing what changed for that user
console.warn('Updating users...');
var progressCount = 50;
var count = 0;
dbUsers.findEach(query, fields, function(err, user) {
if (err) { return exiting(1, 'ERROR! ' + err); }
if (!user) {
console.warn('All users found. Fetching final balances...');
return fetchFinalBalances();
}
count++;
var set = {'migration': migrationName};
var tier = user.contributor.level;
var extraGems = tier; // tiers 1,2,3
if (tier > 3) { extraGems = 3 + (tier - 3) * 2; }
if (tier == 8) { extraGems = 11; }
var extraBalance = extraGems / 4;
set['balance'] = user.balance + extraBalance;
// Capture current state of user:
userResults[user._id] =
user._id + ' ' + ':\n' +
' contrib tier : ' + tier + '\n' +
' balance before : ' + user.balance + '\n' +
' balance (gems) added : ' + extraBalance + ' (' +
extraGems + ')' + '\n' +
' expected balance after: ' + (user.balance + extraBalance) + '\n';
// Update user:
dbUsers.update({_id:user._id}, {$set:set, $inc:{_v:1}});
if (count%progressCount == 0) console.warn(count + ' ' + user._id);
});
function fetchFinalBalances() {
var query = {_id: {$in: Object.keys(userResults)}};
var fields = {
'balance':1,
};
var count1 = 0;
dbUsers.findEach(query, fields, function(err, user) {
if (err) { return exiting(1, 'ERROR! ' + err); }
if (!user) {
console.warn('All final balances found.');
return displayData();
}
count1++;
userResults[user._id] = userResults[user._id] +
user._id + ' ' + ':\n' +
' actual balance after : ' + user.balance + '\n';
if (count1%progressCount == 0) console.warn(count1 + ' ' + user._id);
});
}
function displayData() {
_.each(userResults, function(text, uuid) {
console.log(text); // text contains uuid
});
console.log('\n' + count +
' users processed (should be roughly 335 according to the Hall)\n');
return exiting(0);
}
function exiting(code, msg) {
code = code || 0; // 0 = success
if (code && !msg) { msg = 'ERROR!'; }
if (msg) {
if (code) { console.error(msg); }
else { console.log( msg); }
}
process.exit(code);
}