mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 22:57:21 +01:00
* Fixed more tests * Added tags into user service * Added api-v3 auth urls * v3: fix package.json * v3: fix package.json * Fixed auth tests. Updated Authctrl response * v3: remove newrelic config file in favour of env variables * v3: upgrade some deps * switch from Q to Bluebird * v3 fix tests with deferred * Removed extra consoles.log. Changed data.data to res.data * v3 fix tests and use coroutines instead of regenerator * v3: fix tests * v3: do not await a non promise * v3: q -> bluebird * Changed id param for registration response * Updated party query and create * Ensured login callback happens after user sync * Add challenges to groups. Fixed isMemberOfGuild check * Updated party and group tests * Fixed cron test * return user.id and send analytics event before changing page * fix trailing spaces * disable redirects * Api v3 party tavern fixes (#7191) * Added check if user is in party before query * Cached party query. Prevented party request when user is not in party. Updated Party create with no invites * Update tavern ctrl to use new promise * v3: misc fixes * Api v3 task fixes (#7193) * Update task view to use _id * Added try catch to user service ops calls * v3 client: saving after syncing is complete * Fixed test broken by part sync change (#7195) * v3: fix todo scoring and try to fix production testing problem * revert changes to mongoose config * mongoose: increase keepAlive * test mongoose fix * fix: Only apply captureStackTrace if it exists on the error object * v3: fix reminders with no startDate * mongoose: use options * chore(): rename website/src -> website/server and website/public -> website/client (#7199) * v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203) * [API v3] Fix calls to user.ops and deleting tags (#7204) * v3: fixes calls to user.ops from views and deleting tags * v3: fix tests that use user._statsComputed * Api v3 fixes continued (#7205) * Added timzeone offset back * Added APIToken back to settings page * Fixed fetch recent messages for party * Fixed returning group description * Fixed check if user is member of challenge * Fixed party members appearing in header * Updated get myGroups param to include public groups. Fixed isMemberOf group * Fixed hourglass purchase * Fixed challenge addding tasks on first creating * Updated tests to accomidate new changes * fix: Correct checklist on client Closes #7207 * fix: Pin eslint to 2.9 * minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions * fix: Add missing type param to equip call closes #7212 * rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges * allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227 * fix tests for /members/transfer-gems * fix: Set gems sent notification as translatable string * chore: Remove unusued variable * fix: Remove requirement on message paramter in transfer-gems * add a missing variable declaration * chore: clarify comments on cron code * fix: Correct client request from habitrpg -> tavern * update apidoc URL in package.json Closes #7222 * Fixed start party by invites * Updated spell casting to v3 * Fixed adding and removing tags on tasks * Fixed page reload on settings change * Fixed battle monsters with friends button * Loaded completed todos when done is clicked * chore: Reinstate floating version number for eslint babel-eslint regression fixed * Fixed reload tests * change "an user" to "a user" in comments and text (no code changes) (#7257) * fix: Alert user that drops were recieved * remove userServices.js from karma.conf - it's been moved to website/client/js/services * feat: Create debug update user route * fix: Correct set cron debug function * feat: Add make admin button to debug menu * lint: Add missing semicolons in test * fix: Temporarilly comment out udpate user debug route * v3: fix _tmp for crit and streakBonus * v3: execute all actions when leaving a solo party * v3 client: fix group not found when leaving party * v3 migration: fix challenge prize * v3 cron: only save modified tasks * v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons * v3: fix tasks chart * v3 client: fix ability to leave challenge * v3 client: fix filtering by tag and correctly show tag tooltip * v3 common: fix tags tests * v3 client: support unlinking not found challenges tasks * v3: disable Bluebird warning for missing return, fixes #7269 * feat: Separate out update-user into set-cron and make-admin debug routes * chore: Disable make admin debug route for v3 prod testing * v3: misc fixes * v3: misc fixes * v3: fix adding multiple tasks * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * v3 client: fix casting spells * v3: do not log sensitive data * v3: always save user when casting spell * v3: always save user when casting spell * v3: more fixes for spells * fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282) * v3: add TODO for client side spells * feat: Add modify inventory debug menu * Fixed viewing user progress on challenge * Updated tests * fix: Fix quest progress button * fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion * v3: fix stealth casting * v3: fix tasks saving and selection for rebirth reroll and reset (server-only) * v3: fix auto allocation * v3 client: misc fixes * rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error * Added delete for saved challenge task * Fixed member modal on front page * adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298) * fix bug in Rebirth test, add new tests, adjust apidocs (#7293) * Updated task model to allow setting streak (#7306) * fix: Correct missing * in apidoc comments * Api v3 challenge fixes (#7287) * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * Fixed viewing user progress on challenge * Updated tests * Added delete for saved challenge task * v3: fix sorting * [API v3] add CRON_SAFE_MODE (#7286) * add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO * create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161 * fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment * fix check for CRON_SAFE_MODE * v3 client: fix typo * adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons * completed To-Dos: return the 30 most recent instead of 30 oldest (#7318) * v3 migration: fix createdAt date * adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321) * v3: fix unlinking multiple tasks * v3 fix releasing pets * v3: fix authenticating with apiUrl * v3: fix typo * v3 fix client tests for unlinking * v3 client: do not show start quest button when quest is active * v3 client: fix ability to send cards * v3 client: fix misc challenge issues * v3: fix notifications * v3 client: more user friendly errors * v3 client: only load completed todos once * v3 client: fix tests * v3: move TAVERN_ID to common code * fix: Provide default type and text for new task creation in score route * fix: Provide default history [] for habit in score route * fix: Add _legacyId prop to tasks to support non-uuid identifiers * chore: Change v3 migration to use _legacyId instead of legacyId * fix: check for _legacyId in tasks if id does not exist * refactor: Extract out finding task by id or _legacyId into a function * Api v3 party quest fixes (#7341) * Fix display of add challenge message when group challenges are empty * Fixed forced quest start to update quest without reload * Fixed needing to reload when accepting party invite * Fix group leave and join reload * Fixed leave current party and join another * Updated party tests * v3 client: remove console.log statement * v3: misc fixes * v3 client: fix predicatbale random * v3: info about API v3 * v3: update footer with links to developer resources * v3: support party invitation from email * v3 client: fix chat flagging * fix: Correct get tasks route to properly get todos (#7349) * move locales strings from api-v3.json to other locales files (#7347) * move locales strings from api-v3.json: authentication strings -> front.json * move locales strings from api-v3.json: authentication strings -> tasks.json * move locales strings from api-v3.json: authentication strings -> groups.json * move locales strings from api-v3.json: authentication strings -> challenge.json * move locales strings from api-v3.json: authentication strings -> groups.json (again) * move locales strings from api-v3.json: authentication strings -> quests.json * move locales strings from api-v3.json: authentication strings -> subscriber.json * move locales strings from api-v3.json: authentication strings -> spells.json * move locales strings from api-v3.json: authentication strings -> character.json * move locales strings from api-v3.json: authentication strings -> groups.json (PMs) * move locales strings from api-v3.json: authentication strings -> npc.json * move locales strings from api-v3.json: authentication strings -> pets.json * move locales strings from api-v3.json: authentication strings -> miscellaneous * move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json * move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup * v3 client: fix sticky header * v3: remove unused code * v3 client: correctly redirect after inviting * Removed v2 calls from views (#7351) * v3: fix tests for challenge export * v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails * Added force cache update when fetching new messages (#7360) * v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data * v3: misc fixes for payments * v3: limit fields of challenge tasks that can be updated * fix(tests): never connect to NODE_DB_URI for tests * Added new route for setting last cron and updated front end * v3: fix iap url * v3: fix build and ios IAP * Changed route to user set custom day start * v3: iap accessible under /api/v3, fixes to spells and groups invitations * v3: correctly use v3 routes in client * remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246 * use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error * Updated ui when user rejects a guild invite (#7368) * feat: complete custom day start route Closes #7363 * fix: Correct spelling of healAll skill fix: Correct sprite name of healAll skill * fix: Change all instances of spookDust -> spookySparkles * add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386) * add plumilla to artists for Tangle Tree in Bailey message * Fixed quest drop modal (#7377) * Fixed quest drop modal * Fixed broken party test * [API v3] Maintenance Mode (#7367) * WIP(maintenance): maintenance * WIP(maintenance): working locale features * fix(maintenance): don't translate info page target * WIP(maintenance): start adding info page * fix(maintenance): linting * feat: Add container to maintenance info page * fix(maintenance): add config.json edits Also DRY variables for main vs info pages * fix(maintenance): linting * refactor(maintenance): further slim down variables * refactor: Remove unnecessary variables * fix: Correct string interpolation in maintenace view * feat: Dynamically add time to maintenance pages * maintenance mode: do not connect to mongodb * fix(maintenance): clean up timezones etc. * fix(maintenance): remove unneeded sprite * Tavern party challenges invites fix (#7394) * Added challenges and invitations to party * Loaded tavern challenges * Updated group and quest services tests * v3: implement automatic syncing if user is not up to date * Removed unnecessary fields when updating groups and challenges (#7395) * v3: do not saved populated user * v3: correctly return user subset * Chained party promises together (#7396) * v3: $w -> splitWhitespace * use bluebird * use babel polyfill * migration: fix items * update links for v3 * Updated shortname validation to support multiple browsers * Docs changes (#7401) * chore: Clarify transfer-gems documentation * chore: Clarify api status route documentation * chore: Mark webhooks as BETA * Added tags update route. Added sort to user service (#7381) * Added tags update route. Added sort to user service * Change update tasks route to reorder tasks * Fixed linting issue * Changed params for reorder tags route * Fixed not found tag and added test * Added password confirmation when deleteing account (#7402) * fix production logging * feat(commit): push * empty commit * feat(maintenance): post-downtime news & awards (#7406) * fix exporting avatar * second attempt at fixing exporting avatar * fix production logging * s3: convert moment to date instance * fix avatar sharing and caching (30 minutes) * fix: Correct missing parameter Closes #7433 * fix: Validate challenge shortname on server * adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
479 lines
15 KiB
JavaScript
479 lines
15 KiB
JavaScript
habitrpg.controller("ChallengesCtrl", ['$rootScope','$scope', 'Shared', 'User', 'Challenges', 'Notification', '$compile', 'Groups', '$state', '$stateParams', 'Members', 'Tasks', 'TAVERN_ID',
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function($rootScope, $scope, Shared, User, Challenges, Notification, $compile, Groups, $state, $stateParams, Members, Tasks, TAVERN_ID) {
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// Use presence of cid to determine whether to show a list or a single
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// challenge
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$scope.cid = $state.params.cid;
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$scope.groupIdFilter = $stateParams.groupIdFilter;
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_getChallenges();
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// FIXME $scope.challenges needs to be resolved first (see app.js)
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$scope.groups = [];
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Groups.Group.getGroups('party,guilds,tavern')
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.then(function (response) {
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$scope.groups = response.data.data;
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});
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// override score() for tasks listed in challenges-editing pages, so that nothing happens
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$scope.score = function(){}
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//------------------------------------------------------------
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// Challenge
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//------------------------------------------------------------
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// Use this to force the top view to change, not just the nested view.
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$scope.edit = function(challenge) {
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$state.transitionTo('options.social.challenges.edit', {cid: challenge._id}, {
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reload: true, inherit: false, notify: true
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});
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};
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$scope.isUserMemberOf = function (challenge) {
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return User.user.challenges.indexOf(challenge._id) !== -1;
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}
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$scope.editTask = Tasks.editTask;
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/**
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* Create
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*/
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$scope.create = function() {
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//If the user has one filter selected, assume that the user wants to default to that group
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var defaultGroup;
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//Our filters contain all groups, but we only want groups that have atleast one challenge
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var groupsWithChallenges = _.uniq(_.pluck($scope.groupsFilter, '_id'));
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var len = groupsWithChallenges.length;
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var filterCount = 0;
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for ( var i = 0; i < len; i += 1 ) {
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if ($scope.search.group[groupsWithChallenges[i]] === true) {
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filterCount += 1;
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defaultGroup = groupsWithChallenges[i];
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}
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if (filterCount >= 1 && defaultGroup) {
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break;
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}
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}
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if(!defaultGroup) defaultGroup = TAVERN_ID;
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$scope.obj = $scope.newChallenge = {
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name: '',
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description: '',
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habits: [],
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dailys: [],
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todos: [],
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rewards: [],
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leader: User.user._id,
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group: defaultGroup,
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timestamp: +(new Date),
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members: [],
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official: false
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};
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_calculateMaxPrize(defaultGroup);
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};
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/**
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* Clone
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*/
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$scope.clone = function(challenge) {
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var clonedTasks = {
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habit: [],
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daily: [],
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todo: [],
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reward: []
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};
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_(clonedTasks).each(function(val, type) {
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if (challenge[type + 's']) {
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challenge[type + 's'].forEach(_cloneTaskAndPush);
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}
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}).value();
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$scope.obj = $scope.newChallenge = {
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name: challenge.name,
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shortName: challenge.shortName,
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description: challenge.description,
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habits: clonedTasks.habit,
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dailys: clonedTasks.daily,
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todos: clonedTasks.todo,
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rewards: clonedTasks.reward,
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leader: User.user._id,
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group: challenge.group._id,
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official: challenge.official,
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prize: challenge.prize
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};
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function _cloneTaskAndPush(taskToClone) {
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var task = Tasks.cloneTask(taskToClone);
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clonedTasks[task.type].push(task);
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}
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};
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/**
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* Save
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*/
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$scope.save = function(challenge) {
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if (!challenge.group) return alert(window.env.t('selectGroup'));
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if (!challenge.shortName || challenge.shortName.length < 3) return alert(window.env.t('shortNameTooShort'));
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var isNew = !challenge._id;
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if(isNew && challenge.prize > $scope.maxPrize) {
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return alert(window.env.t('challengeNotEnoughGems'));
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}
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if (isNew) {
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var _challenge;
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Challenges.createChallenge(challenge)
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.then(function (response) {
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_challenge = response.data.data;
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Notification.text(window.env.t('challengeCreated'));
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var challengeTasks = [];
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challengeTasks = challengeTasks.concat(challenge.todos);
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challengeTasks = challengeTasks.concat(challenge.habits);
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challengeTasks = challengeTasks.concat(challenge.dailys);
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challengeTasks = challengeTasks.concat(challenge.rewards);
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return Tasks.createChallengeTasks(_challenge._id, challengeTasks);
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})
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.then(function (response) {
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$state.transitionTo('options.social.challenges.detail', { cid: _challenge._id }, {
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reload: true, inherit: false, notify: true
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});
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User.sync();
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});
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} else {
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Challenges.updateChallenge(challenge._id, challenge)
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.then(function (response) {
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var _challenge = response.data.data;
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$state.transitionTo('options.social.challenges.detail', { cid: _challenge._id }, {
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reload: true, inherit: false, notify: true
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});
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User.sync();
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});
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}
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};
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/**
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* Discard
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*/
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$scope.discard = function() {
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$scope.newChallenge = null;
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};
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/**
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* Close Challenge
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* ------------------
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*/
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$scope.cancelClosing = function(challenge) {
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$scope.popoverEl.popover('destroy');
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$scope.popoverEl = undefined;
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$scope.closingChal = undefined;
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challenge.winner = undefined;
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};
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//@TODO: change to $scope.remove
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$scope["delete"] = function(challenge) {
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var warningMsg;
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if(challenge.group._id == TAVERN_ID) {
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warningMsg = window.env.t('sureDelChaTavern');
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} else {
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warningMsg = window.env.t('sureDelCha');
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}
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if (!confirm(warningMsg)) return;
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Challenges.deleteChallenge(challenge._id)
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.then(function (response) {
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$scope.popoverEl.popover('destroy');
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_backToChallenges();
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});
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};
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$scope.selectWinner = function(challenge) {
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if (!challenge.winner) return;
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if (!confirm(window.env.t('youSure'))) return;
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Challenges.selectChallengeWinner(challenge._id, challenge.winner)
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.then(function (response) {
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$scope.popoverEl.popover('destroy');
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_backToChallenges();
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});
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}
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$scope.close = function(challenge, $event) {
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$scope.closingChal = challenge;
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$scope.popoverEl = $($event.target);
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var html = $compile('<div><div ng-include="\'partials/options.social.challenges.detail.close.html\'" /></div></div>')($scope);
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$scope.popoverEl.popover('destroy').popover({
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html: true,
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placement: 'right',
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trigger: 'manual',
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title: window.env.t('closeCha'),
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content: html
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}).popover('show');
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};
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$scope.toggle = function(id){
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if($state.includes('options.social.challenges.detail', {cid: id})){
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$state.go('options.social.challenges')
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}else{
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$state.go('options.social.challenges.detail', {cid: id});
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}
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};
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$scope.toggleMember = function(cid, uid){
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if($state.includes('options.social.challenges.detail.member', {cid: cid, uid: uid})){
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$state.go('options.social.challenges.detail')
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}else{
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$state.go('options.social.challenges.detail.member', {cid: cid, uid: uid});
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}
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};
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//------------------------------------------------------------
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// Tasks
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//------------------------------------------------------------
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function addTask (addTo, listDef, challenge) {
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var task = Shared.taskDefaults({text: listDef.newTask, type: listDef.type});
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//If the challenge has not been created, we bulk add tasks on save
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if (challenge._id) Tasks.createChallengeTasks(challenge._id, task);
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if (!challenge[task.type + 's']) challenge[task.type + 's'] = [];
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challenge[task.type + 's'].unshift(task);
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delete listDef.newTask;
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};
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$scope.addTask = function(addTo, listDef, challenge) {
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if (listDef.bulk) {
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var tasks = listDef.newTask.split(/[\n\r]+/);
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//Reverse the order of tasks so the tasks will appear in the order the user entered them
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tasks.reverse();
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_.each(tasks, function(t) {
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listDef.newTask = t;
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addTask(addTo, listDef, challenge);
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});
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listDef.bulk = false;
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} else {
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addTask(addTo, listDef, challenge);
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}
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}
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$scope.removeTask = function(task, challenge) {
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if (!confirm(window.env.t('sureDelete', {taskType: window.env.t(task.type), taskText: task.text}))) return;
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//We only pass to the api if the challenge exists, otherwise, the tasks only exist on the client
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if (challenge._id) Tasks.deleteTask(task._id);
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var index = challenge[task.type + 's'].indexOf(task);
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challenge[task.type + 's'].splice(index, 1);
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};
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$scope.saveTask = function(task){
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task._editing = false;
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// TODO persist
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}
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$scope.toggleBulk = function(list) {
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if (typeof list.bulk === 'undefined') {
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list.bulk = false;
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}
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list.bulk = !list.bulk;
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list.focus = true;
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};
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/*
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--------------------------
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Subscription
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--------------------------
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*/
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$scope.join = function (challenge) {
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Challenges.joinChallenge(challenge._id)
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.then(function (response) {
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User.user.challenges.push(challenge._id);
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_getChallenges();
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return Tasks.getUserTasks();
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})
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.then(function (response) {
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var tasks = response.data.data;
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User.syncUserTasks(tasks);
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});
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}
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$scope.leave = function(keep, challenge) {
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if (keep == 'cancel') {
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$scope.selectedChal = undefined;
|
|
} else {
|
|
Challenges.leaveChallenge($scope.selectedChal._id, keep)
|
|
.then(function (response) {
|
|
var index = User.user.challenges.indexOf($scope.selectedChal._id);
|
|
delete User.user.challenges[index];
|
|
_getChallenges();
|
|
return Tasks.getUserTasks();
|
|
})
|
|
.then(function (response) {
|
|
var tasks = response.data.data;
|
|
User.syncUserTasks(tasks);
|
|
});
|
|
}
|
|
$scope.popoverEl.popover('destroy');
|
|
}
|
|
|
|
/**
|
|
* Named "clickLeave" to distinguish between "actual" leave above, since this triggers the
|
|
* "are you sure?" dialog.
|
|
*/
|
|
$scope.clickLeave = function(chal, $event) {
|
|
$scope.selectedChal = chal;
|
|
$scope.popoverEl = $($event.target);
|
|
var html = $compile(
|
|
'<a ng-controller="ChallengesCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
|
|
)($scope);
|
|
$scope.popoverEl.popover('destroy').popover({
|
|
html: true,
|
|
placement: 'top',
|
|
trigger: 'manual',
|
|
title: window.env.t('leaveCha'),
|
|
content: html
|
|
}).popover('show');
|
|
}
|
|
|
|
//------------------------------------------------------------
|
|
// Filtering
|
|
//------------------------------------------------------------
|
|
|
|
$scope.filterChallenges = function(chal){
|
|
if (!$scope.search) return true;
|
|
|
|
return _shouldShowChallenge(chal);
|
|
}
|
|
|
|
$scope.$watch('newChallenge.group', function(gid){
|
|
if (!gid) return;
|
|
|
|
_calculateMaxPrize(gid);
|
|
|
|
if (gid == TAVERN_ID) {
|
|
$scope.newChallenge.prize = 1;
|
|
}
|
|
})
|
|
|
|
$scope.selectAll = function(){
|
|
$scope.search.group = _.transform($scope.groups, function(searchPool, group){
|
|
searchPool[group._id] = true;
|
|
});
|
|
}
|
|
|
|
$scope.selectNone = function(){
|
|
$scope.search.group = _.transform($scope.groups, function(searchPool, group){
|
|
searchPool[group._id] = false;
|
|
});
|
|
}
|
|
|
|
$scope.shouldShow = function(task, list, prefs){
|
|
return true;
|
|
};
|
|
|
|
$scope.insufficientGemsForTavernChallenge = function() {
|
|
var balance = User.user.balance || 0;
|
|
var isForTavern = $scope.newChallenge.group == TAVERN_ID;
|
|
|
|
if (isForTavern) {
|
|
return balance <= 0;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
$scope.sendMessageToChallengeParticipant = function(uid) {
|
|
Members.selectMember(uid)
|
|
.then(function () {
|
|
$rootScope.openModal('private-message', {controller:'MemberModalCtrl'});
|
|
});
|
|
};
|
|
|
|
$scope.sendGiftToChallengeParticipant = function(uid) {
|
|
Members.selectMember(uid)
|
|
.then(function () {
|
|
$rootScope.openModal('send-gift', {controller:'MemberModalCtrl'});
|
|
});
|
|
};
|
|
|
|
$scope.filterInitialChallenges = function() {
|
|
$scope.groupsFilter = _.uniq(_.compact(_.pluck($scope.challenges, 'group')), function(g) {return g._id});
|
|
|
|
$scope.search = {
|
|
group: _.transform($scope.groups, function(m,g) { m[g._id] = true;}),
|
|
_isMember: "either",
|
|
_isOwner: "either"
|
|
};
|
|
//If we game from a group, then override the filter to that group
|
|
|
|
if ($scope.groupIdFilter) {
|
|
$scope.search.group = {};
|
|
$scope.search.group[$scope.groupIdFilter] = true ;
|
|
}
|
|
}
|
|
|
|
function _calculateMaxPrize(gid) {
|
|
|
|
var userBalance = User.getBalanceInGems() || 0;
|
|
var availableGroupBalance = _calculateAvailableGroupBalance(gid);
|
|
|
|
$scope.maxPrize = userBalance + availableGroupBalance;
|
|
}
|
|
|
|
function _calculateAvailableGroupBalance(gid) {
|
|
var groupBalance = 0;
|
|
var group = _.find($scope.groups, { _id: gid });
|
|
|
|
if (group && group.balance && group.leader === User.user._id) {
|
|
groupBalance = group.balance * 4;
|
|
}
|
|
|
|
return groupBalance;
|
|
}
|
|
|
|
function _shouldShowChallenge (chal) {
|
|
// Have to check that the leader object exists first in the
|
|
// case where a challenge's leader deletes their account
|
|
var userIsOwner = (chal.leader && chal.leader._id) === User.user.id;
|
|
|
|
var groupSelected = $scope.search.group[chal.group ? chal.group._id : null];
|
|
var checkOwner = $scope.search._isOwner === 'either' || (userIsOwner === $scope.search._isOwner);
|
|
var checkMember = $scope.search._isMember === 'either' || ($scope.isUserMemberOf(chal) === $scope.search._isMember);
|
|
|
|
return groupSelected && checkOwner && checkMember;
|
|
}
|
|
|
|
function _backToChallenges(){
|
|
$scope.popoverEl.popover('destroy');
|
|
$scope.cid = null;
|
|
$state.go('options.social.challenges');
|
|
_getChallenges();
|
|
}
|
|
|
|
// Fetch single challenge if a cid is present; fetch multiple challenges
|
|
// otherwise
|
|
function _getChallenges() {
|
|
if ($scope.cid) {
|
|
Challenges.getChallenge($scope.cid)
|
|
.then(function (response) {
|
|
var challenge = response.data.data;
|
|
$scope.challenges = [challenge];
|
|
});
|
|
} else {
|
|
Challenges.getUserChallenges()
|
|
.then(function(response){
|
|
$scope.challenges = response.data.data;
|
|
$scope.filterInitialChallenges();
|
|
});
|
|
}
|
|
};
|
|
}]);
|