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* not locking pre-owned gear - pin removed gear on revive * fix createAnimal (check for function) - hide pet-popover while dragging food * fix dragging popover text color * fix drop toasts * selectMembersModal: load members on item change
138 lines
3.3 KiB
JavaScript
138 lines
3.3 KiB
JavaScript
import content from '../content/index';
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import getItemInfo from '../libs/getItemInfo';
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import get from 'lodash/get';
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import { BadRequest } from '../libs/errors';
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import i18n from '../i18n';
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import isPinned from '../libs/isPinned';
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const officialPinnedItems = content.officialPinnedItems;
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import updateStore from '../libs/updateStore';
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function addPinnedGear (user, type, path) {
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const foundIndex = user.pinnedItems.findIndex(pinnedItem => {
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return pinnedItem.path === path;
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});
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if (foundIndex === -1) {
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user.pinnedItems.push({
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type,
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path,
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});
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}
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}
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function addPinnedGearByClass (user) {
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if (user.flags.classSelected) {
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let newPinnedItems = updateStore(user);
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for (let item of newPinnedItems) {
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let itemInfo = getItemInfo(user, 'marketGear', item);
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addPinnedGear(user, itemInfo.pinType, itemInfo.path);
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}
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}
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}
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function removeItemByPath (user, path) {
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const foundIndex = user.pinnedItems.findIndex(pinnedItem => {
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return pinnedItem.path === path;
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});
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if (foundIndex >= 0) {
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user.pinnedItems.splice(foundIndex, 1);
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return true;
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}
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return false;
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}
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function removePinnedGearByClass (user) {
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if (user.flags.classSelected) {
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let currentPinnedItems = updateStore(user);
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for (let item of currentPinnedItems) {
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let itemInfo = getItemInfo(user, 'marketGear', item);
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removeItemByPath(user, itemInfo.path);
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}
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}
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}
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function removePinnedGearAddPossibleNewOnes (user, itemPath, newItemKey) {
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let currentPinnedItems = updateStore(user);
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let removeAndAddAllItems = false;
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for (let item of currentPinnedItems) {
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let itemInfo = getItemInfo(user, 'marketGear', item);
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if (itemInfo.path === itemPath) {
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removeAndAddAllItems = true;
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break;
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}
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}
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removeItemByPath(user, itemPath);
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if (removeAndAddAllItems) {
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// an item of the users current "new" gear was bought
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// remove the old pinned gear items and add the new gear back
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removePinnedGearByClass(user);
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user.items.gear.owned[newItemKey] = true;
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addPinnedGearByClass(user);
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} else {
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// just change the new gear to owned
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user.items.gear.owned[newItemKey] = true;
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}
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}
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/**
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* @returns {boolean} TRUE added the item / FALSE removed it
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*/
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function togglePinnedItem (user, {item, type, path}, req = {}) {
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let arrayToChange;
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if (!path) { // If path isn't passed it means an item was passed
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path = getItemInfo(user, type, item, req.language).path;
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}
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if (!item) item = get(content, path);
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if (path === 'armoire' || path === 'potion') {
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throw new BadRequest(i18n.t('cannotUnpinArmoirPotion', req.language));
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}
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let isOfficialPinned = officialPinnedItems.find(officialPinnedItem => {
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return officialPinnedItem.path === path;
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}) !== undefined;
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if (isOfficialPinned) {
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arrayToChange = user.unpinnedItems;
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} else {
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arrayToChange = user.pinnedItems;
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}
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const foundIndex = arrayToChange.findIndex(pinnedItem => {
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return pinnedItem.path === path;
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});
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if (foundIndex >= 0) {
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arrayToChange.splice(foundIndex, 1);
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return isOfficialPinned;
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} else {
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arrayToChange.push({path, type});
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return !isOfficialPinned;
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}
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}
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module.exports = {
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addPinnedGearByClass,
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addPinnedGear,
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removePinnedGearByClass,
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removePinnedGearAddPossibleNewOnes,
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togglePinnedItem,
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removeItemByPath,
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isPinned,
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};
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