Files
habitica/website/server/models/user/hooks.js
Sabe Jones 25b0ff38c4 Login Incentives (#8230)
* feat(incentives): login bennies WIP

* feat(content): incentive prize content WIP

* fix(content): placeholders pass tests

* WIP(content): Bard instrument placeholder

* feat(content): Incentives build

* chore(sprites): compile
and fix some strings

* WIP(incentives): quests and backgrounds

* fix(quests): correct buy/launch handling

* [WIP] Incentives rewarding (#8226)

* Added login incentive rewards

* Updated incentive rewards

* Added incentive modal and updated notification structure

* Added analytics to sleeping

* Added login incentives to user analytics

* Fixed unit tests and ensured that prizes are incremented and not replaced

* Updated style of daily login incentive modal

* Added rewards modal

* Added translations

* Added loigin incentive ui elements to profile

* Updated login incentives structure and abstracted to common.content

* Added dynamic display for login incentives on profile

* Added purple potion image

* Updated daily login modal

* Fixed progress calculation

* Added bard gear

* Updated login incentive rewards

* Fixed styles and text

* Added multiple read for notifications

* Fixed lint issues

* Fixed styles and added 50 limit

* Updated quest keys

* Added login incentives reward page

* Fixed tests

* Fixed linting and tests

* Read named notifications route. Add image for backgrounds

* Fixed style issues and added tranlsations to login incentive notification

* Hided abiltiy to purchase incentive backgrounds and added message to detail how to unlock

* Updated awarded message

* Fixed text and updated progress counter to display better

* Fixed purple potion reward text

* Fixed check in backgrouns reward text

* fix(quest): pass tests

* Added display of multiple rewards

* Updated modal styles

* Fixed neagtive 50 issue

* Remvoed total count from daily login incentives modal

* Fixed magic paw display

* fix(awards): give bunnies again

* WIP(incentives): more progress on BG shop

* fix(incentives): actually award backgrounds

* fix(incentives): more BG fixy

* fix(backgrounds): don't gem-buy checkin bgs

* Added dust bunny notification

* fix(incentives): don't redisplay bunny award

* chore(news): Bailey
and different promo sprite
2016-11-23 19:34:09 -06:00

192 lines
5.6 KiB
JavaScript

import shared from '../../../common';
import _ from 'lodash';
import moment from 'moment';
import * as Tasks from '../task';
import Bluebird from 'bluebird';
import baseModel from '../../libs/baseModel';
import schema from './schema';
schema.plugin(baseModel, {
// noSet is not used as updating uses a whitelist and creating only accepts specific params (password, email, username, ...)
noSet: [],
private: ['auth.local.hashed_password', 'auth.local.salt', '_cronSignature', '_ABtest'],
toJSONTransform: function userToJSON (plainObj, originalDoc) {
plainObj._tmp = originalDoc._tmp; // be sure to send down drop notifs
delete plainObj.filters;
return plainObj;
},
});
schema.post('init', function postInitUser (doc) {
shared.wrap(doc);
});
function _populateDefaultTasks (user, taskTypes) {
let tagsI = taskTypes.indexOf('tag');
if (tagsI !== -1) {
user.tags = _.map(shared.content.userDefaults.tags, (tag) => {
let newTag = _.cloneDeep(tag);
// tasks automatically get _id=helpers.uuid() from TaskSchema id.default, but tags are Schema.Types.Mixed - so we need to manually invoke here
newTag.id = shared.uuid();
// Render tag's name in user's language
newTag.name = newTag.name(user.preferences.language);
return newTag;
});
}
let tasksToCreate = [];
if (tagsI !== -1) {
taskTypes = _.clone(taskTypes);
taskTypes.splice(tagsI, 1);
}
_.each(taskTypes, (taskType) => {
let tasksOfType = _.map(shared.content.userDefaults[`${taskType}s`], (taskDefaults) => {
let newTask = new Tasks[taskType](taskDefaults);
newTask.userId = user._id;
newTask.text = taskDefaults.text(user.preferences.language);
if (newTask.notes) newTask.notes = taskDefaults.notes(user.preferences.language);
if (taskDefaults.checklist) {
newTask.checklist = _.map(taskDefaults.checklist, (checklistItem) => {
checklistItem.text = checklistItem.text(user.preferences.language);
return checklistItem;
});
}
return newTask.save();
});
tasksToCreate.push(...tasksOfType);
});
return Bluebird.all(tasksToCreate)
.then((tasksCreated) => {
_.each(tasksCreated, (task) => {
user.tasksOrder[`${task.type}s`].push(task._id);
});
});
}
function _setUpNewUser (user) {
let taskTypes;
let iterableFlags = user.flags.toObject();
user._ABtest = '';
user.items.pets['Turkey-Base'] = 1;
user.migration = '20161122_turkey_ladder.js';
user.items.quests.dustbunnies = 1;
if (user.registeredThrough === 'habitica-web' || user.registeredThrough === 'habitica-android') {
taskTypes = ['habit', 'daily', 'todo', 'reward', 'tag'];
_.each(iterableFlags.tutorial.common, (val, section) => {
user.flags.tutorial.common[section] = true;
});
} else {
taskTypes = ['todo', 'tag'];
user.flags.showTour = false;
_.each(iterableFlags.tour, (val, section) => {
user.flags.tour[section] = -2;
});
}
return _populateDefaultTasks(user, taskTypes);
}
function _getFacebookName (fb) {
if (!fb) {
return;
}
let possibleName = fb.displayName || fb.name || fb.username;
if (possibleName) {
return possibleName;
}
if (fb.first_name && fb.last_name) {
return `${fb.first_name} ${fb.last_name}`;
}
}
function _setProfileName (user) {
let google = user.auth.google;
let localUsername = user.auth.local && user.auth.local.username;
let googleUsername = google && google.displayName;
let anonymous = 'Anonymous';
return localUsername || _getFacebookName(user.auth.facebook) || googleUsername || anonymous;
}
schema.pre('save', true, function preSaveUser (next, done) {
next();
if (_.isNaN(this.preferences.dayStart) || this.preferences.dayStart < 0 || this.preferences.dayStart > 23) {
this.preferences.dayStart = 0;
}
if (!this.profile.name) {
this.profile.name = _setProfileName(this);
}
// Determines if Beast Master should be awarded
let beastMasterProgress = shared.count.beastMasterProgress(this.items.pets);
if (beastMasterProgress >= 90 || this.achievements.beastMasterCount > 0) {
this.achievements.beastMaster = true;
}
// Determines if Mount Master should be awarded
let mountMasterProgress = shared.count.mountMasterProgress(this.items.mounts);
if (mountMasterProgress >= 90 || this.achievements.mountMasterCount > 0) {
this.achievements.mountMaster = true;
}
// Determines if Triad Bingo should be awarded
let dropPetCount = shared.count.dropPetsCurrentlyOwned(this.items.pets);
let qualifiesForTriad = dropPetCount >= 90 && mountMasterProgress >= 90;
if (qualifiesForTriad || this.achievements.triadBingoCount > 0) {
this.achievements.triadBingo = true;
}
// Enable weekly recap emails for old users who sign in
if (this.flags.lastWeeklyRecapDiscriminator) {
// Enable weekly recap emails in 24 hours
this.flags.lastWeeklyRecap = moment().subtract(6, 'days').toDate();
// Unset the field so this is run only once
this.flags.lastWeeklyRecapDiscriminator = undefined;
}
// EXAMPLE CODE for allowing all existing and new players to be
// automatically granted an item during a certain time period:
// if (!this.items.pets['JackOLantern-Base'] && moment().isBefore('2014-11-01'))
// this.items.pets['JackOLantern-Base'] = 5;
// our own version incrementer
if (_.isNaN(this._v) || !_.isNumber(this._v)) this._v = 0;
this._v++;
// Populate new users with default content
if (this.isNew) {
_setUpNewUser(this)
.then(() => done())
.catch(done);
} else {
done();
}
});
schema.pre('update', function preUpdateUser () {
this.update({}, {$inc: {_v: 1}});
});