Files
habitica/test/spec/controllers/partyCtrlSpec.js
Matteo Pagliazzi 28f2e9c356 API v3 [WIP] (#6144)
* Fixed more tests

* Added tags into user service

* Added api-v3 auth urls

* v3: fix package.json

* v3: fix package.json

* Fixed auth tests. Updated Authctrl response

* v3: remove newrelic config file in favour of env variables

* v3: upgrade some deps

* switch from Q to Bluebird

* v3 fix tests with deferred

* Removed extra consoles.log. Changed data.data to res.data

* v3 fix tests and use coroutines instead of regenerator

* v3: fix tests

* v3: do not await a non promise

* v3: q -> bluebird

* Changed id param for registration response

* Updated party query and create

* Ensured login callback happens after user sync

* Add challenges to groups. Fixed isMemberOfGuild check

* Updated party and group tests

* Fixed cron test

* return user.id and send analytics event before changing page

* fix trailing spaces

* disable redirects

* Api v3 party tavern fixes (#7191)

* Added check if user is in party before query

* Cached party query. Prevented party request when user is not in party. Updated Party create with no invites

* Update tavern ctrl to use new promise

* v3: misc fixes

* Api v3 task fixes (#7193)

* Update task view to use _id

* Added try catch to user service ops calls

* v3 client: saving after syncing is complete

* Fixed test broken by part sync change (#7195)

* v3: fix todo scoring and try to fix production testing problem

* revert changes to mongoose config

* mongoose: increase keepAlive

* test mongoose fix

* fix: Only apply captureStackTrace if it exists on the error object

* v3: fix reminders with no startDate

* mongoose: use options

* chore(): rename website/src -> website/server and website/public -> website/client (#7199)

* v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203)

* [API v3] Fix calls to user.ops and deleting tags (#7204)

* v3: fixes calls to user.ops from views and deleting tags

* v3: fix tests that use user._statsComputed

* Api v3 fixes continued (#7205)

* Added timzeone offset back

* Added APIToken back to settings page

* Fixed fetch recent messages for party

* Fixed returning group description

* Fixed check if user is member of challenge

* Fixed party members appearing in header

* Updated get myGroups param to include public groups. Fixed isMemberOf group

* Fixed hourglass purchase

* Fixed challenge addding tasks on first creating

* Updated tests to accomidate new changes

* fix: Correct checklist on client

Closes #7207

* fix: Pin eslint to 2.9

* minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions

* fix: Add missing type param to equip call

closes #7212

* rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges

* allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227

* fix tests for /members/transfer-gems

* fix: Set gems sent notification as translatable string

* chore: Remove unusued variable

* fix: Remove requirement on message paramter in transfer-gems

* add a missing variable declaration

* chore: clarify comments on cron code

* fix: Correct client request from habitrpg -> tavern

* update apidoc URL in package.json

Closes #7222

* Fixed start party by invites

* Updated spell casting to v3

* Fixed adding and removing tags on tasks

* Fixed page reload on settings change

* Fixed battle monsters with friends button

* Loaded completed todos when done is clicked

* chore: Reinstate floating version number for eslint

babel-eslint regression fixed

* Fixed reload tests

* change "an user" to "a user" in comments and text (no code changes) (#7257)

* fix: Alert user that drops were recieved

* remove userServices.js from karma.conf - it's been moved to website/client/js/services

* feat: Create debug update user route

* fix: Correct set cron debug function

* feat: Add make admin button to debug menu

* lint: Add missing semicolons in test

* fix: Temporarilly comment out udpate user debug route

* v3: fix _tmp for crit and streakBonus

* v3: execute all actions when leaving a solo party

* v3 client: fix group not found when leaving party

* v3 migration: fix challenge prize

* v3 cron: only save modified tasks

* v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons

* v3: fix tasks chart

* v3 client: fix ability to leave challenge

* v3 client: fix filtering by tag and correctly show tag tooltip

* v3 common: fix tags tests

* v3 client: support unlinking not found challenges tasks

* v3: disable Bluebird warning for missing return, fixes #7269

* feat: Separate out update-user into set-cron and make-admin debug routes

* chore: Disable make admin debug route for v3 prod testing

* v3: misc fixes

* v3: misc fixes

* v3: fix adding multiple tasks

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* v3 client: fix casting spells

* v3: do not log sensitive data

* v3: always save user when casting spell

* v3: always save user when casting spell

* v3: more fixes for spells

* fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282)

* v3: add TODO for client side spells

* feat: Add modify inventory debug menu

* Fixed viewing user progress on challenge

* Updated tests

* fix: Fix quest progress button

* fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion

* v3: fix stealth casting

* v3: fix tasks saving and selection for rebirth reroll and reset (server-only)

* v3: fix auto allocation

* v3 client: misc fixes

* rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error

* Added delete for saved challenge task

* Fixed member modal on front page

* adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298)

* fix bug in Rebirth test, add new tests, adjust apidocs (#7293)

* Updated task model to allow setting streak (#7306)

* fix: Correct missing * in apidoc comments

* Api v3 challenge fixes (#7287)

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* Fixed viewing user progress on challenge

* Updated tests

* Added delete for saved challenge task

* v3: fix sorting

* [API v3] add CRON_SAFE_MODE (#7286)

* add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO

* create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161

* fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment

* fix check for CRON_SAFE_MODE

* v3 client: fix typo

* adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons

* completed To-Dos: return the 30 most recent instead of 30 oldest (#7318)

* v3 migration: fix createdAt date

* adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321)

* v3: fix unlinking multiple tasks

* v3 fix releasing pets

* v3: fix authenticating with apiUrl

* v3: fix typo

* v3 fix client tests for unlinking

* v3 client: do not show start quest button when quest is active

* v3 client: fix ability to send cards

* v3 client: fix misc challenge issues

* v3: fix notifications

* v3 client: more user friendly errors

* v3 client: only load completed todos once

* v3 client: fix tests

* v3: move TAVERN_ID to common code

* fix: Provide default type and text for new task creation in score route

* fix: Provide default history [] for habit in score route

* fix: Add _legacyId prop to tasks to support non-uuid identifiers

* chore: Change v3 migration to use _legacyId instead of legacyId

* fix: check for _legacyId in tasks if id does not exist

* refactor: Extract out finding task by id or _legacyId into a function

* Api v3 party quest fixes (#7341)

* Fix display of add challenge message when group challenges are empty

* Fixed forced quest start to update quest without reload

* Fixed needing to reload when accepting party invite

* Fix group leave and join reload

* Fixed leave current party and join another

* Updated party tests

* v3 client: remove console.log statement

* v3: misc fixes

* v3 client: fix predicatbale random

* v3: info about API v3

* v3: update footer with links to developer resources

* v3: support party invitation from email

* v3 client: fix chat flagging

* fix: Correct get tasks route to properly get todos (#7349)

* move locales strings from api-v3.json to other locales files (#7347)

* move locales strings from api-v3.json: authentication strings -> front.json

* move locales strings from api-v3.json: authentication strings -> tasks.json

* move locales strings from api-v3.json: authentication strings -> groups.json

* move locales strings from api-v3.json: authentication strings -> challenge.json

* move locales strings from api-v3.json: authentication strings -> groups.json (again)

* move locales strings from api-v3.json: authentication strings -> quests.json

* move locales strings from api-v3.json: authentication strings -> subscriber.json

* move locales strings from api-v3.json: authentication strings -> spells.json

* move locales strings from api-v3.json: authentication strings -> character.json

* move locales strings from api-v3.json: authentication strings -> groups.json (PMs)

* move locales strings from api-v3.json: authentication strings -> npc.json

* move locales strings from api-v3.json: authentication strings -> pets.json

* move locales strings from api-v3.json: authentication strings -> miscellaneous

* move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json

* move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup

* v3 client: fix sticky header

* v3: remove unused code

* v3 client: correctly redirect after inviting

* Removed v2 calls from views (#7351)

* v3: fix tests for challenge export

* v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails

* Added force cache update when fetching new messages (#7360)

* v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data

* v3: misc fixes for payments

* v3: limit fields of challenge tasks that can be updated

* fix(tests): never connect to NODE_DB_URI for tests

* Added new route for setting last cron and updated front end

* v3: fix iap url

* v3: fix build and ios IAP

* Changed route to user set custom day start

* v3: iap accessible under /api/v3, fixes to spells and groups invitations

* v3: correctly use v3 routes in client

* remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246

* use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error

* Updated ui when user rejects a guild invite (#7368)

* feat: complete custom day start route

Closes #7363

* fix: Correct spelling of healAll skill

fix: Correct sprite name of healAll skill

* fix: Change all instances of spookDust -> spookySparkles

* add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386)

* add plumilla to artists for Tangle Tree in Bailey message

* Fixed quest drop modal (#7377)

* Fixed quest drop modal

* Fixed broken party test

* [API v3] Maintenance Mode (#7367)

* WIP(maintenance): maintenance

* WIP(maintenance): working locale features

* fix(maintenance): don't translate info page target

* WIP(maintenance): start adding info page

* fix(maintenance): linting

* feat: Add container to maintenance info page

* fix(maintenance): add config.json edits
Also DRY variables for main vs info pages

* fix(maintenance): linting

* refactor(maintenance): further slim down variables

* refactor: Remove unnecessary variables

* fix: Correct string interpolation in maintenace view

* feat: Dynamically add time to maintenance pages

* maintenance mode: do not connect to mongodb

* fix(maintenance): clean up timezones etc.

* fix(maintenance): remove unneeded sprite

* Tavern party challenges invites fix (#7394)

* Added challenges and invitations to party

* Loaded tavern challenges

* Updated group and quest services tests

* v3: implement automatic syncing if user is not up to date

* Removed unnecessary fields when updating groups and challenges (#7395)

* v3: do not saved populated user

* v3: correctly return user subset

* Chained party promises together (#7396)

* v3: $w -> splitWhitespace

* use bluebird

* use babel polyfill

* migration: fix items

* update links for v3

* Updated shortname validation to support multiple browsers

* Docs changes (#7401)

* chore: Clarify transfer-gems documentation

* chore: Clarify api status route documentation

* chore: Mark webhooks as BETA

* Added tags update route. Added sort to user service (#7381)

* Added tags update route. Added sort to user service

* Change update tasks route to reorder tasks

* Fixed linting issue

* Changed params for reorder tags route

* Fixed not found tag and added test

* Added password confirmation when deleteing account (#7402)

* fix production logging

* feat(commit): push

* empty commit

* feat(maintenance): post-downtime news & awards (#7406)

* fix exporting avatar

* second attempt at fixing exporting avatar

* fix production logging

* s3: convert moment to date instance

* fix avatar sharing and caching (30 minutes)

* fix: Correct missing parameter

Closes #7433

* fix: Validate challenge shortname on server

* adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
2016-05-23 13:58:31 +02:00

487 lines
14 KiB
JavaScript

'use strict';
describe("Party Controller", function() {
var scope, ctrl, user, User, questsService, groups, rootScope, $controller, deferred;
var party;
beforeEach(function() {
user = specHelper.newUser(),
user._id = "unique-user-id";
User = {
user: user,
sync: sandbox.spy(),
set: sandbox.spy()
};
party = specHelper.newGroup({
_id: "unique-party-id",
type: 'party',
members: ['leader-id'] // Ensure we wouldn't pass automatically.
});
module(function($provide) {
$provide.value('User', User);
});
inject(function(_$rootScope_, _$controller_, Groups, Quests, _$q_){
rootScope = _$rootScope_;
scope = _$rootScope_.$new();
$controller = _$controller_;
groups = Groups;
questsService = Quests;
// Load RootCtrl to ensure shared behaviors are loaded
$controller('RootCtrl', {$scope: scope, User: User});
ctrl = $controller('PartyCtrl', {$scope: scope, User: User});
});
});
describe('initialization', function() {
var groupResponse;
function initializeControllerWithStubbedState() {
inject(function(_$state_) {
var state = _$state_;
sandbox.stub(state, 'is').returns(true);
var syncParty = sinon.stub(groups.Group, 'syncParty')
syncParty.returns(Promise.resolve(groupResponse));
$controller('PartyCtrl', { $scope: scope, $state: state, User: User });
// @TODO: I have update the party ctrl to sync the user whenever it is called rather than only on the party page
// Since I have cached the promise, this should not be a performance issue, but let's keep this test here in case anything breaks.
// expect(state.is).to.be.calledOnce; // ensure initialization worked as desired
});
};
beforeEach(function() {
sandbox.stub(rootScope, 'openModal');
});
context('party has 1 member', function() {
it('awards no new achievements', function() {
groupResponse = {_id: "test", type: "party", memberCount: 1};
initializeControllerWithStubbedState();
expect(User.set).to.not.be.called;
expect(rootScope.openModal).to.not.be.called;
});
});
context('party has 2 members', function() {
context('user does not have "Party Up" achievement', function() {
it('awards "Party Up" achievement', function(done) {
groupResponse = {_id: "test", type: "party", memberCount: 2};
initializeControllerWithStubbedState();
setTimeout(function() {
expect(User.set).to.be.calledOnce;
expect(User.set).to.be.calledWith(
{ 'achievements.partyUp': true }
);
expect(rootScope.openModal).to.be.calledOnce;
expect(rootScope.openModal).to.be.calledWith('achievements/partyUp');
done();
}, 1000);
});
});
});
context('party has 4 members', function() {
beforeEach(function() {
groupResponse = {_id: "test", type: "party", memberCount: 4};
});
context('user has "Party Up" but not "Party On" achievement', function() {
it('awards "Party On" achievement', function(done) {
user.achievements.partyUp = true;
initializeControllerWithStubbedState();
setTimeout(function(){
expect(User.set).to.be.calledOnce;
expect(User.set).to.be.calledWith(
{ 'achievements.partyOn': true }
);
expect(rootScope.openModal).to.be.calledOnce;
expect(rootScope.openModal).to.be.calledWith('achievements/partyOn');
done();
}, 1000);
});
});
context('user has neither "Party Up" nor "Party On" achievements', function() {
it('awards "Party Up" and "Party On" achievements', function(done) {
initializeControllerWithStubbedState();
setTimeout(function(){
expect(User.set).to.have.been.called;
expect(User.set).to.be.calledWith(
{ 'achievements.partyUp': true}
);
expect(User.set).to.be.calledWith(
{ 'achievements.partyOn': true}
);
expect(rootScope.openModal).to.have.been.called;
expect(rootScope.openModal).to.be.calledWith('achievements/partyUp');
expect(rootScope.openModal).to.be.calledWith('achievements/partyOn');
done();
}, 1000);
});
});
context('user has both "Party Up" and "Party On" achievements', function() {
it('awards no new achievements', function() {
user.achievements.partyUp = true;
user.achievements.partyOn = true;
initializeControllerWithStubbedState();
expect(User.set).to.not.be.called;
expect(rootScope.openModal).to.not.be.called;
});
});
});
});
describe("create", function() {
var partyStub;
beforeEach(function () {
partyStub = sinon.stub(groups.Group, "create");
partyStub.returns(Promise.resolve(party));
sinon.stub(rootScope, 'hardRedirect');
});
it("creates a new party", function() {
var group = {
type: 'party',
};
scope.create(group);
expect(partyStub).to.be.calledOnce;
//@TODO: Check user party console.log(User.user.party.id)
});
});
describe('questAccept', function() {
var sendAction;
var memberResponse;
beforeEach(function() {
scope.group = {
quest: { members: { 'user-id': true } }
};
memberResponse = {members: {another: true}};
sinon.stub(questsService, 'sendAction')
questsService.sendAction.returns(Promise.resolve(memberResponse));
});
it('calls Quests.sendAction', function() {
scope.questAccept();
expect(questsService.sendAction).to.be.calledOnce;
expect(questsService.sendAction).to.be.calledWith('quests/accept');
});
it('updates quest object with new participants list', function(done) {
scope.group.quest = {
members: { user: true, another: true }
};
setTimeout(function(){
expect(scope.group.quest).to.eql(memberResponse);
done();
}, 1000);
scope.questAccept();
});
});
describe('questReject', function() {
var memberResponse;
beforeEach(function() {
scope.group = {
quest: { members: { 'user-id': true } }
};
memberResponse = {members: {another: true}};
var sendAction = sinon.stub(questsService, 'sendAction')
sendAction.returns(Promise.resolve(memberResponse));
});
it('calls Quests.sendAction', function() {
scope.questReject();
expect(questsService.sendAction).to.be.calledOnce;
expect(questsService.sendAction).to.be.calledWith('quests/reject');
});
it('updates quest object with new participants list', function(done) {
scope.group.quest = {
members: { user: true, another: true }
};
setTimeout(function(){
expect(scope.group.quest).to.eql(memberResponse);
done();
}, 1000);
scope.questReject();
});
});
describe('questCancel', function() {
var party, cancelSpy, windowSpy, memberResponse;
beforeEach(function() {
scope.group = {
quest: { members: { 'user-id': true } }
};
memberResponse = {members: {another: true}};
sinon.stub(questsService, 'sendAction')
questsService.sendAction.returns(Promise.resolve(memberResponse));
});
it('calls Quests.sendAction when alert box is confirmed', function() {
sandbox.stub(window, "confirm").returns(true);
scope.questCancel();
expect(window.confirm).to.be.calledOnce;
expect(window.confirm).to.be.calledWith(window.env.t('sureCancel'));
expect(questsService.sendAction).to.be.calledOnce;
expect(questsService.sendAction).to.be.calledWith('quests/cancel');
});
it('does not call Quests.sendAction when alert box is not confirmed', function() {
sandbox.stub(window, "confirm").returns(false);
scope.questCancel();
expect(window.confirm).to.be.calledOnce;
expect(questsService.sendAction).to.not.be.called;
});
});
describe('questAbort', function() {
var memberResponse;
beforeEach(function() {
scope.group = {
quest: { members: { 'user-id': true } }
};
memberResponse = {members: {another: true}};
sinon.stub(questsService, 'sendAction')
questsService.sendAction.returns(Promise.resolve(memberResponse));
});
it('calls Quests.sendAction when two alert boxes are confirmed', function() {
sandbox.stub(window, "confirm", function(){return true});
scope.questAbort();
expect(window.confirm).to.be.calledTwice;
expect(window.confirm).to.be.calledWith(window.env.t('sureAbort'));
expect(window.confirm).to.be.calledWith(window.env.t('doubleSureAbort'));
expect(questsService.sendAction).to.be.calledOnce;
expect(questsService.sendAction).to.be.calledWith('quests/abort');
});
it('does not call Quests.sendAction when first alert box is not confirmed', function() {
sandbox.stub(window, "confirm", function(){return false});
scope.questAbort();
expect(window.confirm).to.be.calledOnce;
expect(window.confirm).to.be.calledWith(window.env.t('sureAbort'));
expect(window.confirm).to.not.be.calledWith(window.env.t('doubleSureAbort'));
expect(questsService.sendAction).to.not.be.called;
});
it('does not call Quests.sendAction when first alert box is confirmed but second one is not', function() {
// Hack to confirm first window, but not second
// Should not be necessary when we upgrade sinon
var shouldReturn = false;
sandbox.stub(window, 'confirm', function(){
shouldReturn = !shouldReturn;
return shouldReturn;
});
scope.questAbort();
expect(window.confirm).to.be.calledTwice;
expect(window.confirm).to.be.calledWith(window.env.t('sureAbort'));
expect(window.confirm).to.be.calledWith(window.env.t('doubleSureAbort'));
expect(questsService.sendAction).to.not.be.called;
});
});
describe('#questLeave', function() {
var memberResponse;
beforeEach(function() {
scope.group = {
quest: { members: { 'user-id': true } }
};
memberResponse = {members: {another: true}};
sinon.stub(questsService, 'sendAction')
questsService.sendAction.returns(Promise.resolve(memberResponse));
});
it('calls Quests.sendAction when alert box is confirmed', function() {
sandbox.stub(window, "confirm").returns(true);
scope.questLeave();
expect(window.confirm).to.be.calledOnce;
expect(window.confirm).to.be.calledWith(window.env.t('sureLeave'));
expect(questsService.sendAction).to.be.calledOnce;
expect(questsService.sendAction).to.be.calledWith('quests/leave');
});
it('does not call Quests.sendAction when alert box is not confirmed', function() {
sandbox.stub(window, "confirm").returns(false);
scope.questLeave();
expect(window.confirm).to.be.calledOnce;
questsService.sendAction.should.not.have.been.calledOnce;
});
it('updates quest object with new participants list', function(done) {
scope.group.quest = {
members: { user: true, another: true }
};
sandbox.stub(window, "confirm").returns(true);
setTimeout(function(){
expect(scope.group.quest).to.eql(memberResponse);
done();
}, 1000);
scope.questLeave();
});
});
describe('clickStartQuest', function() {
beforeEach(function() {
sandbox.stub(rootScope, 'openModal');
sandbox.stub(rootScope.$state, 'go');
});
it('opens quest modal if user has a quest', function() {
user.items.quests = {
whale: 1
};
scope.clickStartQuest();
expect(rootScope.$state.go).to.not.be.called;
expect(rootScope.openModal).to.be.calledOnce;
expect(rootScope.openModal).to.be.calledWith(
'ownedQuests',
{ controller: 'InventoryCtrl' }
);
});
it('does not open modal if user has no quests', function() {
user.items.quests = { };
scope.clickStartQuest();
expect(rootScope.openModal).to.not.be.called;
expect(rootScope.$state.go).to.be.calledOnce;
expect(rootScope.$state.go).to.be.calledWith('options.inventory.quests');
});
it('does not open modal if user had quests previously, but does not now', function() {
user.items.quests = {
whale: 0,
atom1: 0
};
scope.clickStartQuest();
expect(rootScope.openModal).to.not.be.called;
expect(rootScope.$state.go).to.be.calledOnce;
expect(rootScope.$state.go).to.be.calledWith('options.inventory.quests');
});
});
describe('#leaveOldPartyAndJoinNewParty', function() {
beforeEach(function() {
sandbox.stub(scope, 'join');
groups.data.party = { _id: 'old-party' };
var groupLeave = sandbox.stub(groups.Group, 'leave');
groupLeave.returns(Promise.resolve({}));
sandbox.stub(groups, 'party').returns({
_id: 'old-party'
});
sandbox.stub(window, 'confirm').returns(true);
});
it('does nothing if user declines confirmation', function() {
window.confirm.returns(false);
scope.leaveOldPartyAndJoinNewParty('some-id', 'some-name');
expect(groups.Group.leave).to.not.be.called;
})
it('leaves user\'s current party', function() {
scope.leaveOldPartyAndJoinNewParty('some-id', 'some-name');
expect(groups.Group.leave).to.be.calledOnce;
expect(groups.Group.leave).to.be.calledWith('old-party', false);
});
it('joins the new party', function(done) {
scope.leaveOldPartyAndJoinNewParty('some-id', 'some-name');
setTimeout(function() {
expect(scope.join).to.be.calledOnce;
expect(scope.join).to.be.calledWith({id: 'some-id', name: 'some-name'});
done();
}, 1000);
});
});
describe('#canEditQuest', function() {
var party;
beforeEach(function() {
party = specHelper.newGroup({
type: 'party',
leader: {},
quest: {}
});
scope.group = party;
});
it('returns false if user is not the quest leader', function() {
party.quest.leader = 'another-user';
expect(scope.canEditQuest(party)).to.eql(false);
});
it('returns true if user is quest leader', function() {
party.quest.leader = 'unique-user-id';
expect(scope.canEditQuest(party)).to.eql(true);
});
});
});