mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-19 07:37:25 +01:00
* Fixed more tests * Added tags into user service * Added api-v3 auth urls * v3: fix package.json * v3: fix package.json * Fixed auth tests. Updated Authctrl response * v3: remove newrelic config file in favour of env variables * v3: upgrade some deps * switch from Q to Bluebird * v3 fix tests with deferred * Removed extra consoles.log. Changed data.data to res.data * v3 fix tests and use coroutines instead of regenerator * v3: fix tests * v3: do not await a non promise * v3: q -> bluebird * Changed id param for registration response * Updated party query and create * Ensured login callback happens after user sync * Add challenges to groups. Fixed isMemberOfGuild check * Updated party and group tests * Fixed cron test * return user.id and send analytics event before changing page * fix trailing spaces * disable redirects * Api v3 party tavern fixes (#7191) * Added check if user is in party before query * Cached party query. Prevented party request when user is not in party. Updated Party create with no invites * Update tavern ctrl to use new promise * v3: misc fixes * Api v3 task fixes (#7193) * Update task view to use _id * Added try catch to user service ops calls * v3 client: saving after syncing is complete * Fixed test broken by part sync change (#7195) * v3: fix todo scoring and try to fix production testing problem * revert changes to mongoose config * mongoose: increase keepAlive * test mongoose fix * fix: Only apply captureStackTrace if it exists on the error object * v3: fix reminders with no startDate * mongoose: use options * chore(): rename website/src -> website/server and website/public -> website/client (#7199) * v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203) * [API v3] Fix calls to user.ops and deleting tags (#7204) * v3: fixes calls to user.ops from views and deleting tags * v3: fix tests that use user._statsComputed * Api v3 fixes continued (#7205) * Added timzeone offset back * Added APIToken back to settings page * Fixed fetch recent messages for party * Fixed returning group description * Fixed check if user is member of challenge * Fixed party members appearing in header * Updated get myGroups param to include public groups. Fixed isMemberOf group * Fixed hourglass purchase * Fixed challenge addding tasks on first creating * Updated tests to accomidate new changes * fix: Correct checklist on client Closes #7207 * fix: Pin eslint to 2.9 * minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions * fix: Add missing type param to equip call closes #7212 * rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges * allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227 * fix tests for /members/transfer-gems * fix: Set gems sent notification as translatable string * chore: Remove unusued variable * fix: Remove requirement on message paramter in transfer-gems * add a missing variable declaration * chore: clarify comments on cron code * fix: Correct client request from habitrpg -> tavern * update apidoc URL in package.json Closes #7222 * Fixed start party by invites * Updated spell casting to v3 * Fixed adding and removing tags on tasks * Fixed page reload on settings change * Fixed battle monsters with friends button * Loaded completed todos when done is clicked * chore: Reinstate floating version number for eslint babel-eslint regression fixed * Fixed reload tests * change "an user" to "a user" in comments and text (no code changes) (#7257) * fix: Alert user that drops were recieved * remove userServices.js from karma.conf - it's been moved to website/client/js/services * feat: Create debug update user route * fix: Correct set cron debug function * feat: Add make admin button to debug menu * lint: Add missing semicolons in test * fix: Temporarilly comment out udpate user debug route * v3: fix _tmp for crit and streakBonus * v3: execute all actions when leaving a solo party * v3 client: fix group not found when leaving party * v3 migration: fix challenge prize * v3 cron: only save modified tasks * v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons * v3: fix tasks chart * v3 client: fix ability to leave challenge * v3 client: fix filtering by tag and correctly show tag tooltip * v3 common: fix tags tests * v3 client: support unlinking not found challenges tasks * v3: disable Bluebird warning for missing return, fixes #7269 * feat: Separate out update-user into set-cron and make-admin debug routes * chore: Disable make admin debug route for v3 prod testing * v3: misc fixes * v3: misc fixes * v3: fix adding multiple tasks * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * v3 client: fix casting spells * v3: do not log sensitive data * v3: always save user when casting spell * v3: always save user when casting spell * v3: more fixes for spells * fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282) * v3: add TODO for client side spells * feat: Add modify inventory debug menu * Fixed viewing user progress on challenge * Updated tests * fix: Fix quest progress button * fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion * v3: fix stealth casting * v3: fix tasks saving and selection for rebirth reroll and reset (server-only) * v3: fix auto allocation * v3 client: misc fixes * rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error * Added delete for saved challenge task * Fixed member modal on front page * adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298) * fix bug in Rebirth test, add new tests, adjust apidocs (#7293) * Updated task model to allow setting streak (#7306) * fix: Correct missing * in apidoc comments * Api v3 challenge fixes (#7287) * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * Fixed viewing user progress on challenge * Updated tests * Added delete for saved challenge task * v3: fix sorting * [API v3] add CRON_SAFE_MODE (#7286) * add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO * create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161 * fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment * fix check for CRON_SAFE_MODE * v3 client: fix typo * adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons * completed To-Dos: return the 30 most recent instead of 30 oldest (#7318) * v3 migration: fix createdAt date * adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321) * v3: fix unlinking multiple tasks * v3 fix releasing pets * v3: fix authenticating with apiUrl * v3: fix typo * v3 fix client tests for unlinking * v3 client: do not show start quest button when quest is active * v3 client: fix ability to send cards * v3 client: fix misc challenge issues * v3: fix notifications * v3 client: more user friendly errors * v3 client: only load completed todos once * v3 client: fix tests * v3: move TAVERN_ID to common code * fix: Provide default type and text for new task creation in score route * fix: Provide default history [] for habit in score route * fix: Add _legacyId prop to tasks to support non-uuid identifiers * chore: Change v3 migration to use _legacyId instead of legacyId * fix: check for _legacyId in tasks if id does not exist * refactor: Extract out finding task by id or _legacyId into a function * Api v3 party quest fixes (#7341) * Fix display of add challenge message when group challenges are empty * Fixed forced quest start to update quest without reload * Fixed needing to reload when accepting party invite * Fix group leave and join reload * Fixed leave current party and join another * Updated party tests * v3 client: remove console.log statement * v3: misc fixes * v3 client: fix predicatbale random * v3: info about API v3 * v3: update footer with links to developer resources * v3: support party invitation from email * v3 client: fix chat flagging * fix: Correct get tasks route to properly get todos (#7349) * move locales strings from api-v3.json to other locales files (#7347) * move locales strings from api-v3.json: authentication strings -> front.json * move locales strings from api-v3.json: authentication strings -> tasks.json * move locales strings from api-v3.json: authentication strings -> groups.json * move locales strings from api-v3.json: authentication strings -> challenge.json * move locales strings from api-v3.json: authentication strings -> groups.json (again) * move locales strings from api-v3.json: authentication strings -> quests.json * move locales strings from api-v3.json: authentication strings -> subscriber.json * move locales strings from api-v3.json: authentication strings -> spells.json * move locales strings from api-v3.json: authentication strings -> character.json * move locales strings from api-v3.json: authentication strings -> groups.json (PMs) * move locales strings from api-v3.json: authentication strings -> npc.json * move locales strings from api-v3.json: authentication strings -> pets.json * move locales strings from api-v3.json: authentication strings -> miscellaneous * move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json * move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup * v3 client: fix sticky header * v3: remove unused code * v3 client: correctly redirect after inviting * Removed v2 calls from views (#7351) * v3: fix tests for challenge export * v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails * Added force cache update when fetching new messages (#7360) * v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data * v3: misc fixes for payments * v3: limit fields of challenge tasks that can be updated * fix(tests): never connect to NODE_DB_URI for tests * Added new route for setting last cron and updated front end * v3: fix iap url * v3: fix build and ios IAP * Changed route to user set custom day start * v3: iap accessible under /api/v3, fixes to spells and groups invitations * v3: correctly use v3 routes in client * remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246 * use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error * Updated ui when user rejects a guild invite (#7368) * feat: complete custom day start route Closes #7363 * fix: Correct spelling of healAll skill fix: Correct sprite name of healAll skill * fix: Change all instances of spookDust -> spookySparkles * add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386) * add plumilla to artists for Tangle Tree in Bailey message * Fixed quest drop modal (#7377) * Fixed quest drop modal * Fixed broken party test * [API v3] Maintenance Mode (#7367) * WIP(maintenance): maintenance * WIP(maintenance): working locale features * fix(maintenance): don't translate info page target * WIP(maintenance): start adding info page * fix(maintenance): linting * feat: Add container to maintenance info page * fix(maintenance): add config.json edits Also DRY variables for main vs info pages * fix(maintenance): linting * refactor(maintenance): further slim down variables * refactor: Remove unnecessary variables * fix: Correct string interpolation in maintenace view * feat: Dynamically add time to maintenance pages * maintenance mode: do not connect to mongodb * fix(maintenance): clean up timezones etc. * fix(maintenance): remove unneeded sprite * Tavern party challenges invites fix (#7394) * Added challenges and invitations to party * Loaded tavern challenges * Updated group and quest services tests * v3: implement automatic syncing if user is not up to date * Removed unnecessary fields when updating groups and challenges (#7395) * v3: do not saved populated user * v3: correctly return user subset * Chained party promises together (#7396) * v3: $w -> splitWhitespace * use bluebird * use babel polyfill * migration: fix items * update links for v3 * Updated shortname validation to support multiple browsers * Docs changes (#7401) * chore: Clarify transfer-gems documentation * chore: Clarify api status route documentation * chore: Mark webhooks as BETA * Added tags update route. Added sort to user service (#7381) * Added tags update route. Added sort to user service * Change update tasks route to reorder tasks * Fixed linting issue * Changed params for reorder tags route * Fixed not found tag and added test * Added password confirmation when deleteing account (#7402) * fix production logging * feat(commit): push * empty commit * feat(maintenance): post-downtime news & awards (#7406) * fix exporting avatar * second attempt at fixing exporting avatar * fix production logging * s3: convert moment to date instance * fix avatar sharing and caching (30 minutes) * fix: Correct missing parameter Closes #7433 * fix: Validate challenge shortname on server * adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
487 lines
14 KiB
JavaScript
487 lines
14 KiB
JavaScript
'use strict';
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describe("Party Controller", function() {
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var scope, ctrl, user, User, questsService, groups, rootScope, $controller, deferred;
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var party;
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beforeEach(function() {
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user = specHelper.newUser(),
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user._id = "unique-user-id";
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User = {
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user: user,
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sync: sandbox.spy(),
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set: sandbox.spy()
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};
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party = specHelper.newGroup({
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_id: "unique-party-id",
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type: 'party',
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members: ['leader-id'] // Ensure we wouldn't pass automatically.
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});
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module(function($provide) {
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$provide.value('User', User);
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});
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inject(function(_$rootScope_, _$controller_, Groups, Quests, _$q_){
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rootScope = _$rootScope_;
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scope = _$rootScope_.$new();
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$controller = _$controller_;
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groups = Groups;
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questsService = Quests;
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// Load RootCtrl to ensure shared behaviors are loaded
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$controller('RootCtrl', {$scope: scope, User: User});
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ctrl = $controller('PartyCtrl', {$scope: scope, User: User});
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});
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});
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describe('initialization', function() {
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var groupResponse;
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function initializeControllerWithStubbedState() {
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inject(function(_$state_) {
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var state = _$state_;
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sandbox.stub(state, 'is').returns(true);
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var syncParty = sinon.stub(groups.Group, 'syncParty')
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syncParty.returns(Promise.resolve(groupResponse));
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$controller('PartyCtrl', { $scope: scope, $state: state, User: User });
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// @TODO: I have update the party ctrl to sync the user whenever it is called rather than only on the party page
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// Since I have cached the promise, this should not be a performance issue, but let's keep this test here in case anything breaks.
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// expect(state.is).to.be.calledOnce; // ensure initialization worked as desired
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});
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};
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beforeEach(function() {
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sandbox.stub(rootScope, 'openModal');
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});
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context('party has 1 member', function() {
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it('awards no new achievements', function() {
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groupResponse = {_id: "test", type: "party", memberCount: 1};
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initializeControllerWithStubbedState();
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expect(User.set).to.not.be.called;
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expect(rootScope.openModal).to.not.be.called;
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});
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});
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context('party has 2 members', function() {
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context('user does not have "Party Up" achievement', function() {
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it('awards "Party Up" achievement', function(done) {
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groupResponse = {_id: "test", type: "party", memberCount: 2};
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initializeControllerWithStubbedState();
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setTimeout(function() {
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expect(User.set).to.be.calledOnce;
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expect(User.set).to.be.calledWith(
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{ 'achievements.partyUp': true }
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);
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expect(rootScope.openModal).to.be.calledOnce;
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expect(rootScope.openModal).to.be.calledWith('achievements/partyUp');
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done();
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}, 1000);
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});
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});
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});
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context('party has 4 members', function() {
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beforeEach(function() {
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groupResponse = {_id: "test", type: "party", memberCount: 4};
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});
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context('user has "Party Up" but not "Party On" achievement', function() {
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it('awards "Party On" achievement', function(done) {
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user.achievements.partyUp = true;
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initializeControllerWithStubbedState();
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setTimeout(function(){
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expect(User.set).to.be.calledOnce;
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expect(User.set).to.be.calledWith(
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{ 'achievements.partyOn': true }
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);
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expect(rootScope.openModal).to.be.calledOnce;
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expect(rootScope.openModal).to.be.calledWith('achievements/partyOn');
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done();
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}, 1000);
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});
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});
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context('user has neither "Party Up" nor "Party On" achievements', function() {
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it('awards "Party Up" and "Party On" achievements', function(done) {
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initializeControllerWithStubbedState();
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setTimeout(function(){
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expect(User.set).to.have.been.called;
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expect(User.set).to.be.calledWith(
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{ 'achievements.partyUp': true}
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);
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expect(User.set).to.be.calledWith(
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{ 'achievements.partyOn': true}
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);
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expect(rootScope.openModal).to.have.been.called;
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expect(rootScope.openModal).to.be.calledWith('achievements/partyUp');
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expect(rootScope.openModal).to.be.calledWith('achievements/partyOn');
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done();
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}, 1000);
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});
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});
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context('user has both "Party Up" and "Party On" achievements', function() {
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it('awards no new achievements', function() {
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user.achievements.partyUp = true;
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user.achievements.partyOn = true;
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initializeControllerWithStubbedState();
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expect(User.set).to.not.be.called;
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expect(rootScope.openModal).to.not.be.called;
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});
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});
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});
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});
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describe("create", function() {
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var partyStub;
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beforeEach(function () {
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partyStub = sinon.stub(groups.Group, "create");
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partyStub.returns(Promise.resolve(party));
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sinon.stub(rootScope, 'hardRedirect');
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});
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it("creates a new party", function() {
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var group = {
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type: 'party',
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};
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scope.create(group);
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expect(partyStub).to.be.calledOnce;
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//@TODO: Check user party console.log(User.user.party.id)
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});
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});
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describe('questAccept', function() {
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var sendAction;
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var memberResponse;
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beforeEach(function() {
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scope.group = {
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quest: { members: { 'user-id': true } }
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};
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memberResponse = {members: {another: true}};
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sinon.stub(questsService, 'sendAction')
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questsService.sendAction.returns(Promise.resolve(memberResponse));
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});
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it('calls Quests.sendAction', function() {
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scope.questAccept();
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expect(questsService.sendAction).to.be.calledOnce;
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expect(questsService.sendAction).to.be.calledWith('quests/accept');
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});
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it('updates quest object with new participants list', function(done) {
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scope.group.quest = {
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members: { user: true, another: true }
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};
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setTimeout(function(){
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expect(scope.group.quest).to.eql(memberResponse);
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done();
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}, 1000);
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scope.questAccept();
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});
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});
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describe('questReject', function() {
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var memberResponse;
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beforeEach(function() {
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scope.group = {
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quest: { members: { 'user-id': true } }
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};
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memberResponse = {members: {another: true}};
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var sendAction = sinon.stub(questsService, 'sendAction')
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sendAction.returns(Promise.resolve(memberResponse));
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});
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it('calls Quests.sendAction', function() {
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scope.questReject();
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expect(questsService.sendAction).to.be.calledOnce;
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expect(questsService.sendAction).to.be.calledWith('quests/reject');
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});
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it('updates quest object with new participants list', function(done) {
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scope.group.quest = {
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members: { user: true, another: true }
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};
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setTimeout(function(){
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expect(scope.group.quest).to.eql(memberResponse);
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done();
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}, 1000);
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scope.questReject();
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});
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});
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describe('questCancel', function() {
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var party, cancelSpy, windowSpy, memberResponse;
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beforeEach(function() {
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scope.group = {
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quest: { members: { 'user-id': true } }
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};
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memberResponse = {members: {another: true}};
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sinon.stub(questsService, 'sendAction')
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questsService.sendAction.returns(Promise.resolve(memberResponse));
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});
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it('calls Quests.sendAction when alert box is confirmed', function() {
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sandbox.stub(window, "confirm").returns(true);
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scope.questCancel();
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expect(window.confirm).to.be.calledOnce;
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expect(window.confirm).to.be.calledWith(window.env.t('sureCancel'));
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expect(questsService.sendAction).to.be.calledOnce;
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expect(questsService.sendAction).to.be.calledWith('quests/cancel');
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});
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it('does not call Quests.sendAction when alert box is not confirmed', function() {
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sandbox.stub(window, "confirm").returns(false);
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scope.questCancel();
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expect(window.confirm).to.be.calledOnce;
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expect(questsService.sendAction).to.not.be.called;
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});
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});
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describe('questAbort', function() {
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var memberResponse;
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beforeEach(function() {
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scope.group = {
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quest: { members: { 'user-id': true } }
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};
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memberResponse = {members: {another: true}};
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sinon.stub(questsService, 'sendAction')
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questsService.sendAction.returns(Promise.resolve(memberResponse));
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});
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it('calls Quests.sendAction when two alert boxes are confirmed', function() {
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sandbox.stub(window, "confirm", function(){return true});
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scope.questAbort();
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expect(window.confirm).to.be.calledTwice;
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expect(window.confirm).to.be.calledWith(window.env.t('sureAbort'));
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expect(window.confirm).to.be.calledWith(window.env.t('doubleSureAbort'));
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expect(questsService.sendAction).to.be.calledOnce;
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expect(questsService.sendAction).to.be.calledWith('quests/abort');
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});
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it('does not call Quests.sendAction when first alert box is not confirmed', function() {
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sandbox.stub(window, "confirm", function(){return false});
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scope.questAbort();
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expect(window.confirm).to.be.calledOnce;
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expect(window.confirm).to.be.calledWith(window.env.t('sureAbort'));
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expect(window.confirm).to.not.be.calledWith(window.env.t('doubleSureAbort'));
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expect(questsService.sendAction).to.not.be.called;
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});
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it('does not call Quests.sendAction when first alert box is confirmed but second one is not', function() {
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// Hack to confirm first window, but not second
|
|
// Should not be necessary when we upgrade sinon
|
|
var shouldReturn = false;
|
|
sandbox.stub(window, 'confirm', function(){
|
|
shouldReturn = !shouldReturn;
|
|
return shouldReturn;
|
|
});
|
|
|
|
scope.questAbort();
|
|
|
|
expect(window.confirm).to.be.calledTwice;
|
|
expect(window.confirm).to.be.calledWith(window.env.t('sureAbort'));
|
|
expect(window.confirm).to.be.calledWith(window.env.t('doubleSureAbort'));
|
|
expect(questsService.sendAction).to.not.be.called;
|
|
});
|
|
});
|
|
|
|
describe('#questLeave', function() {
|
|
var memberResponse;
|
|
|
|
beforeEach(function() {
|
|
scope.group = {
|
|
quest: { members: { 'user-id': true } }
|
|
};
|
|
|
|
memberResponse = {members: {another: true}};
|
|
sinon.stub(questsService, 'sendAction')
|
|
questsService.sendAction.returns(Promise.resolve(memberResponse));
|
|
});
|
|
|
|
it('calls Quests.sendAction when alert box is confirmed', function() {
|
|
sandbox.stub(window, "confirm").returns(true);
|
|
|
|
scope.questLeave();
|
|
|
|
expect(window.confirm).to.be.calledOnce;
|
|
expect(window.confirm).to.be.calledWith(window.env.t('sureLeave'));
|
|
expect(questsService.sendAction).to.be.calledOnce;
|
|
expect(questsService.sendAction).to.be.calledWith('quests/leave');
|
|
});
|
|
|
|
it('does not call Quests.sendAction when alert box is not confirmed', function() {
|
|
sandbox.stub(window, "confirm").returns(false);
|
|
|
|
scope.questLeave();
|
|
|
|
expect(window.confirm).to.be.calledOnce;
|
|
questsService.sendAction.should.not.have.been.calledOnce;
|
|
});
|
|
|
|
it('updates quest object with new participants list', function(done) {
|
|
scope.group.quest = {
|
|
members: { user: true, another: true }
|
|
};
|
|
sandbox.stub(window, "confirm").returns(true);
|
|
|
|
setTimeout(function(){
|
|
expect(scope.group.quest).to.eql(memberResponse);
|
|
done();
|
|
}, 1000);
|
|
|
|
scope.questLeave();
|
|
});
|
|
});
|
|
|
|
describe('clickStartQuest', function() {
|
|
beforeEach(function() {
|
|
sandbox.stub(rootScope, 'openModal');
|
|
sandbox.stub(rootScope.$state, 'go');
|
|
});
|
|
|
|
it('opens quest modal if user has a quest', function() {
|
|
user.items.quests = {
|
|
whale: 1
|
|
};
|
|
|
|
scope.clickStartQuest();
|
|
|
|
expect(rootScope.$state.go).to.not.be.called;
|
|
expect(rootScope.openModal).to.be.calledOnce;
|
|
expect(rootScope.openModal).to.be.calledWith(
|
|
'ownedQuests',
|
|
{ controller: 'InventoryCtrl' }
|
|
);
|
|
});
|
|
|
|
it('does not open modal if user has no quests', function() {
|
|
user.items.quests = { };
|
|
|
|
scope.clickStartQuest();
|
|
|
|
expect(rootScope.openModal).to.not.be.called;
|
|
expect(rootScope.$state.go).to.be.calledOnce;
|
|
expect(rootScope.$state.go).to.be.calledWith('options.inventory.quests');
|
|
});
|
|
|
|
it('does not open modal if user had quests previously, but does not now', function() {
|
|
user.items.quests = {
|
|
whale: 0,
|
|
atom1: 0
|
|
};
|
|
|
|
scope.clickStartQuest();
|
|
|
|
expect(rootScope.openModal).to.not.be.called;
|
|
expect(rootScope.$state.go).to.be.calledOnce;
|
|
expect(rootScope.$state.go).to.be.calledWith('options.inventory.quests');
|
|
});
|
|
});
|
|
|
|
describe('#leaveOldPartyAndJoinNewParty', function() {
|
|
beforeEach(function() {
|
|
sandbox.stub(scope, 'join');
|
|
groups.data.party = { _id: 'old-party' };
|
|
var groupLeave = sandbox.stub(groups.Group, 'leave');
|
|
groupLeave.returns(Promise.resolve({}));
|
|
sandbox.stub(groups, 'party').returns({
|
|
_id: 'old-party'
|
|
});
|
|
sandbox.stub(window, 'confirm').returns(true);
|
|
});
|
|
|
|
it('does nothing if user declines confirmation', function() {
|
|
window.confirm.returns(false);
|
|
scope.leaveOldPartyAndJoinNewParty('some-id', 'some-name');
|
|
|
|
expect(groups.Group.leave).to.not.be.called;
|
|
})
|
|
|
|
it('leaves user\'s current party', function() {
|
|
scope.leaveOldPartyAndJoinNewParty('some-id', 'some-name');
|
|
|
|
expect(groups.Group.leave).to.be.calledOnce;
|
|
expect(groups.Group.leave).to.be.calledWith('old-party', false);
|
|
});
|
|
|
|
it('joins the new party', function(done) {
|
|
scope.leaveOldPartyAndJoinNewParty('some-id', 'some-name');
|
|
|
|
setTimeout(function() {
|
|
expect(scope.join).to.be.calledOnce;
|
|
expect(scope.join).to.be.calledWith({id: 'some-id', name: 'some-name'});
|
|
done();
|
|
}, 1000);
|
|
});
|
|
});
|
|
|
|
describe('#canEditQuest', function() {
|
|
var party;
|
|
|
|
beforeEach(function() {
|
|
party = specHelper.newGroup({
|
|
type: 'party',
|
|
leader: {},
|
|
quest: {}
|
|
});
|
|
scope.group = party;
|
|
});
|
|
|
|
it('returns false if user is not the quest leader', function() {
|
|
party.quest.leader = 'another-user';
|
|
|
|
expect(scope.canEditQuest(party)).to.eql(false);
|
|
});
|
|
|
|
it('returns true if user is quest leader', function() {
|
|
party.quest.leader = 'unique-user-id';
|
|
|
|
expect(scope.canEditQuest(party)).to.eql(true);
|
|
});
|
|
});
|
|
});
|