mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 06:37:23 +01:00
289 lines
8.6 KiB
JavaScript
289 lines
8.6 KiB
JavaScript
/* eslint-disable camelcase */
|
|
|
|
import sinon from 'sinon'; // eslint-disable-line no-shadow
|
|
|
|
let shared = require('../../common/script/index.js');
|
|
|
|
describe('user.fns.buy', () => {
|
|
let user;
|
|
|
|
beforeEach(() => {
|
|
user = {
|
|
items: {
|
|
gear: {
|
|
owned: {
|
|
weapon_warrior_0: true,
|
|
},
|
|
equipped: {
|
|
weapon_warrior_0: true,
|
|
},
|
|
},
|
|
},
|
|
preferences: {},
|
|
stats: { gp: 200 },
|
|
achievements: { },
|
|
flags: { },
|
|
};
|
|
|
|
shared.wrap(user);
|
|
|
|
sinon.stub(user.fns, 'randomVal');
|
|
sinon.stub(user.fns, 'predictableRandom');
|
|
});
|
|
|
|
afterEach(() => {
|
|
user.fns.randomVal.restore();
|
|
user.fns.predictableRandom.restore();
|
|
});
|
|
|
|
context('Potion', () => {
|
|
it('recovers 15 hp', () => {
|
|
user.stats.hp = 30;
|
|
user.ops.buy({params: {key: 'potion'}});
|
|
expect(user.stats.hp).to.eql(45);
|
|
});
|
|
|
|
it('does not increase hp above 50', () => {
|
|
user.stats.hp = 45;
|
|
user.ops.buy({params: {key: 'potion'}});
|
|
expect(user.stats.hp).to.eql(50);
|
|
});
|
|
|
|
it('deducts 25 gp', () => {
|
|
user.stats.hp = 45;
|
|
user.ops.buy({params: {key: 'potion'}});
|
|
|
|
expect(user.stats.gp).to.eql(175);
|
|
});
|
|
|
|
it('does not purchase if not enough gp', () => {
|
|
user.stats.hp = 45;
|
|
user.stats.gp = 5;
|
|
user.ops.buy({params: {key: 'potion'}});
|
|
|
|
expect(user.stats.hp).to.eql(45);
|
|
expect(user.stats.gp).to.eql(5);
|
|
});
|
|
});
|
|
|
|
context('Gear', () => {
|
|
it('adds equipment to inventory', () => {
|
|
user.stats.gp = 31;
|
|
|
|
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
|
|
|
expect(user.items.gear.owned).to.eql({ weapon_warrior_0: true, armor_warrior_1: true });
|
|
});
|
|
|
|
it('deducts gold from user', () => {
|
|
user.stats.gp = 31;
|
|
|
|
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
|
|
|
expect(user.stats.gp).to.eql(1);
|
|
});
|
|
|
|
it('auto equips equipment if user has auto-equip preference turned on', () => {
|
|
user.stats.gp = 31;
|
|
user.preferences.autoEquip = true;
|
|
|
|
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
|
|
|
expect(user.items.gear.equipped).to.have.property('armor', 'armor_warrior_1');
|
|
});
|
|
|
|
it('buys equipment but does not auto-equip', () => {
|
|
user.stats.gp = 31;
|
|
user.preferences.autoEquip = false;
|
|
|
|
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
|
|
|
expect(user.items.gear.equipped).to.not.have.property('armor');
|
|
});
|
|
|
|
it('removes one-handed weapon and shield if auto-equip is on and a two-hander is bought', () => {
|
|
user.stats.gp = 100;
|
|
user.preferences.autoEquip = true;
|
|
user.ops.buy({params: {key: 'shield_warrior_1'}});
|
|
user.ops.equip({params: {key: 'shield_warrior_1'}});
|
|
user.ops.buy({params: {key: 'weapon_warrior_1'}});
|
|
user.ops.equip({params: {key: 'weapon_warrior_1'}});
|
|
|
|
user.ops.buy({params: {key: 'weapon_wizard_1'}});
|
|
|
|
expect(user.items.gear.equipped).to.have.property('shield', 'shield_base_0');
|
|
expect(user.items.gear.equipped).to.have.property('weapon', 'weapon_wizard_1');
|
|
});
|
|
|
|
it('buys two-handed equipment but does not automatically remove sword or shield', () => {
|
|
user.stats.gp = 100;
|
|
user.preferences.autoEquip = false;
|
|
user.ops.buy({params: {key: 'shield_warrior_1'}});
|
|
user.ops.equip({params: {key: 'shield_warrior_1'}});
|
|
user.ops.buy({params: {key: 'weapon_warrior_1'}});
|
|
user.ops.equip({params: {key: 'weapon_warrior_1'}});
|
|
|
|
user.ops.buy({params: {key: 'weapon_wizard_1'}});
|
|
|
|
expect(user.items.gear.equipped).to.have.property('shield', 'shield_warrior_1');
|
|
expect(user.items.gear.equipped).to.have.property('weapon', 'weapon_warrior_1');
|
|
});
|
|
|
|
it('does not buy equipment without enough Gold', () => {
|
|
user.stats.gp = 20;
|
|
|
|
user.ops.buy({params: {key: 'armor_warrior_1'}});
|
|
|
|
expect(user.items.gear.owned).to.not.have.property('armor_warrior_1');
|
|
});
|
|
});
|
|
|
|
context('Quests', () => {
|
|
it('buys a Quest scroll');
|
|
|
|
it('does not buy Quests without enough Gold');
|
|
|
|
it('does not buy nonexistent Quests');
|
|
|
|
it('does not buy Gem-premium Quests');
|
|
});
|
|
|
|
context('Enchanted Armoire', () => {
|
|
let YIELD_EQUIPMENT = 0.5;
|
|
let YIELD_FOOD = 0.7;
|
|
let YIELD_EXP = 0.9;
|
|
|
|
let fullArmoire = {};
|
|
|
|
_(shared.content.gearTypes).each((type) => {
|
|
_(shared.content.gear.tree[type].armoire).each((gearObject) => {
|
|
let armoireKey = gearObject.key;
|
|
|
|
fullArmoire[armoireKey] = true;
|
|
}).value();
|
|
}).value();
|
|
|
|
beforeEach(() => {
|
|
user.achievements.ultimateGearSets = { rogue: true };
|
|
user.flags.armoireOpened = true;
|
|
user.stats.exp = 0;
|
|
user.items.food = {};
|
|
});
|
|
|
|
context('failure conditions', () => {
|
|
it('does not open if user does not have enough gold', (done) => {
|
|
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
|
user.stats.gp = 50;
|
|
|
|
user.ops.buy({params: {key: 'armoire'}}, (response) => {
|
|
expect(response.message).to.eql('Not Enough Gold');
|
|
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
|
expect(user.items.food).to.be.empty;
|
|
expect(user.stats.exp).to.eql(0);
|
|
done();
|
|
});
|
|
});
|
|
|
|
it('does not open without Ultimate Gear achievement', (done) => {
|
|
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
|
user.achievements.ultimateGearSets = {healer: false, wizard: false, rogue: false, warrior: false};
|
|
|
|
user.ops.buy({params: {key: 'armoire'}}, (response) => {
|
|
expect(response.message).to.eql('You can\'t buy this item');
|
|
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
|
expect(user.items.food).to.be.empty;
|
|
expect(user.stats.exp).to.eql(0);
|
|
done();
|
|
});
|
|
});
|
|
});
|
|
|
|
context('non-gear awards', () => {
|
|
it('gives Experience', () => {
|
|
user.fns.predictableRandom.returns(YIELD_EXP);
|
|
|
|
user.ops.buy({params: {key: 'armoire'}});
|
|
|
|
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
|
expect(user.items.food).to.be.empty;
|
|
expect(user.stats.exp).to.eql(46);
|
|
expect(user.stats.gp).to.eql(100);
|
|
});
|
|
|
|
it('gives food', () => {
|
|
let honey = shared.content.food.Honey;
|
|
|
|
user.fns.randomVal.returns(honey);
|
|
user.fns.predictableRandom.returns(YIELD_FOOD);
|
|
|
|
user.ops.buy({params: {key: 'armoire'}});
|
|
|
|
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true});
|
|
expect(user.items.food).to.eql({Honey: 1});
|
|
expect(user.stats.exp).to.eql(0);
|
|
expect(user.stats.gp).to.eql(100);
|
|
});
|
|
|
|
it('does not give equipment if all equipment has been found', () => {
|
|
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
|
user.items.gear.owned = fullArmoire;
|
|
user.stats.gp = 150;
|
|
|
|
user.ops.buy({params: {key: 'armoire'}});
|
|
|
|
expect(user.items.gear.owned).to.eql(fullArmoire);
|
|
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
|
|
|
expect(armoireCount).to.eql(0);
|
|
|
|
expect(user.stats.exp).to.eql(30);
|
|
expect(user.stats.gp).to.eql(50);
|
|
});
|
|
});
|
|
|
|
context('gear awards', () => {
|
|
beforeEach(() => {
|
|
let shield = shared.content.gear.tree.shield.armoire.gladiatorShield;
|
|
|
|
user.fns.randomVal.returns(shield);
|
|
});
|
|
|
|
it('always drops equipment the first time', () => {
|
|
delete user.flags.armoireOpened;
|
|
user.fns.predictableRandom.returns(YIELD_EXP);
|
|
|
|
user.ops.buy({params: {key: 'armoire'}});
|
|
|
|
expect(user.items.gear.owned).to.eql({
|
|
weapon_warrior_0: true,
|
|
shield_armoire_gladiatorShield: true,
|
|
});
|
|
|
|
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
|
|
|
expect(armoireCount).to.eql(_.size(fullArmoire) - 1);
|
|
expect(user.items.food).to.be.empty;
|
|
expect(user.stats.exp).to.eql(0);
|
|
expect(user.stats.gp).to.eql(100);
|
|
});
|
|
|
|
it('gives more equipment', () => {
|
|
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
|
|
user.items.gear.owned = {
|
|
weapon_warrior_0: true,
|
|
head_armoire_hornedIronHelm: true,
|
|
};
|
|
user.stats.gp = 200;
|
|
|
|
user.ops.buy({params: {key: 'armoire'}});
|
|
|
|
expect(user.items.gear.owned).to.eql({weapon_warrior_0: true, shield_armoire_gladiatorShield: true, head_armoire_hornedIronHelm: true});
|
|
let armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
|
|
|
|
expect(armoireCount).to.eql(_.size(fullArmoire) - 2);
|
|
expect(user.stats.gp).to.eql(100);
|
|
});
|
|
});
|
|
});
|
|
});
|