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* Moved buy tests * Added mystery buy to buy.js * Added quest purchasing to buy * Added buy special * Moved integration tests to buy folder * Removed buyGear dependency * Removed buyArmoire dependency * Removed buyHealthPotion dependency * Removed myster, quest and special dependency * Replaced functions with factory * Added bulk purchasing to common * Added bulk purchasing to the api * Added bulk purchasing to client * Refactored purchasing function to reduce long method * Added bulk purchase to gem purchases * Added bulk purchasing to api * Added bulk purchasing to gem items on client * Removed bulk from equipment * Removed recentlyPurchased * Fixed style issues and prevented puchasing more gems than are left * Fixed lint * Fixed missing keys * Fixed gem amount notice * Added quest modal to pinned item * Added bulk purchase to gem modal * Fixed styles * Fixed bulk purchase for spells * Fixed modal size * Hid autofill
42 lines
921 B
JavaScript
42 lines
921 B
JavaScript
import {
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generateUser,
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translate as t,
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} from '../../../../../helpers/api-integration/v3';
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describe('POST /user/buy-armoire', () => {
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let user;
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beforeEach(async () => {
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user = await generateUser({
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'stats.gp': 400,
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});
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});
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// More tests in common code unit tests
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it('returns an error if user does not have enough gold', async () => {
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await user.update({
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'stats.gp': 5,
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});
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await expect(user.post('/user/buy-armoire'))
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.to.eventually.be.rejected.and.eql({
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code: 401,
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error: 'NotAuthorized',
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message: t('messageNotEnoughGold'),
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});
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});
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it('reduces gold when buying from the armoire', async () => {
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await user.post('/user/buy-armoire');
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await user.sync();
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expect(user.stats.gp).to.equal(300);
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});
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xit('buys a piece of armoire', async () => {
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// Skipped because can't stub predictableRandom correctly
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});
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});
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