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* Stable: basic layout (based on equipment) * extract item popover-content as component # Conflicts: # website/client/components/inventory/item.vue * extract item-content as slot - list standard pets with image * dynamic list petGroups in sidebar / content - with selected / open filter * itemContentClass for pets * fix filter - extract filter labels * Filter: Hide Missing * fix position of pets * sort by: A-Z, Color, Hatchable * refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets * custom petItem to show the progress * list specialPets - rename petGroup to animalGroup (more generic) * equip a pet * filter animals by input * count pets * list mounts * hatchable pet popover * hatchable pet popover #2 * PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets * Hold to hatch the pet - cleanup * add food drawer + countBadge - special mounts - hide un-owned special animals - fixes * Sliding Drawer: Buttons to scroll left/right * Drag&Drop: food on pets * fix hold to hatch - use mouseleave event * 'Show All' / 'Show Less' - Animals * Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10) * fixes: colors, v-once, drawer-errorMessage, strings * drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective * ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding * show animals by available content width * change sortBy button / label * fix pet colors / backgrounds * DragDropDirective - grabbing cursor * remove browser specific prefixes * fix lint issues * show welcome dialog * change translationkey (noFood, already exists)
118 lines
2.5 KiB
Vue
118 lines
2.5 KiB
Vue
<template lang="pug">
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b-popover(
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:triggers="[showPopover?'hover':'']",
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:placement="popoverPosition",
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)
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span(slot="content")
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slot(name="popoverContent", :item="item")
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.item-wrapper
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.item(
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:class="{'item-empty': emptyItem}",
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@mouseup="holdStop",
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@mouseleave="holdStop",
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@mousedown.left="holdStart"
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)
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slot(name="itemBadge", :item="item")
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span.item-content(:class="itemContentClass")
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span.pet-progress-background(v-if="progress > 0")
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div.pet-progress-bar(v-bind:style="{width: 100 * progress/50 + '%' }")
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span.pet-progress-background(v-if="holdProgress > 0")
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div.pet-progress-bar.hold(v-bind:style="{width: 100 * holdProgress/5 + '%' }")
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span.item-label(v-if="label") {{ label }}
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</template>
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<style lang="scss">
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.pet-progress-background {
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width: 62px;
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height: 4px;
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background-color: #e1e0e3;
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position: absolute;
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bottom: 4px;
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left: calc((100% - 62px) / 2);
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}
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.pet-progress-bar {
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height: 4px;
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background-color: #24cc8f;
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}
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.pet-progress-bar.hold {
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background-color: #54c3cc;
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}
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</style>
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<script>
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import bPopover from 'bootstrap-vue/lib/components/popover';
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import {mapState} from 'client/libs/store';
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export default {
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components: {
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bPopover,
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},
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props: {
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item: {
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type: Object,
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},
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itemContentClass: {
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type: String,
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},
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label: {
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type: String,
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},
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progress: {
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type: Number,
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default: -1,
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},
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emptyItem: {
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type: Boolean,
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default: false,
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},
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popoverPosition: {
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type: String,
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default: 'bottom',
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},
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showPopover: {
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type: Boolean,
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default: true,
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},
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},
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data () {
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return {
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holdProgress: -1,
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};
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},
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computed: {
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...mapState({
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ATTRIBUTES: 'constants.ATTRIBUTES',
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}),
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},
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methods: {
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holdStart () {
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let pet = this.item;
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if (pet.isOwned() || !pet.isHatchable()) {
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return;
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}
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this.holdProgress = 1;
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this.currentHoldingTimer = setInterval(() => {
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if (this.holdProgress === 5) {
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this.holdStop();
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this.$emit('hatchPet', pet);
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}
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this.holdProgress += 1;
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}, 1000);
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},
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holdStop () {
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if (this.currentHoldingTimer) {
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clearInterval(this.currentHoldingTimer);
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this.holdProgress = -1;
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}
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},
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},
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};
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</script>
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