mirror of
https://github.com/HabitRPG/habitica.git
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* toggle pinned state of items server + client * pin quests / add pin src * add officially pinned items and api to get in app rewards * update schema and get items deatils * update pin actions to the new logic * show countBadge only with a number * extract getPinKey - pin seasonal items * togglePinned in buy-dialogs * add pinKey to shop items * wip * wip * fix path * togglePinnedItem as common.op / use in client * fix linting * pinning: getItemInfo and save in db path and type * make api more consistent, fix bugs * updates * fix bugs * update actions to current api * marketGear * change to pinType * add mystery_set to getItemInfo * fix isPinned * ignore animals * list shopItems (initial) * shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear * show buyModal for the rewards * show mystery_set icon * add info whether item is suggested * write migration, fix style issues * pin potion and armoire * make potion, armoire not unpinnable * show notes for armoire and potion, add default items for new users * show unpin notification * add/remove pinned gear on class-change * remove pinned & add new gear on purchase - refactoring pinning methods - fixes * always allow to purchase armoire * highlight item if suggested
90 lines
2.1 KiB
JavaScript
90 lines
2.1 KiB
JavaScript
import sleep from './sleep';
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import revive from './revive';
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import reset from './reset';
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import reroll from './reroll';
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import rebirth from './rebirth';
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import allocateNow from './allocateNow';
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import sortTask from './sortTask';
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import updateTask from './updateTask';
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import deleteTask from './deleteTask';
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import addTask from './addTask';
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import addTag from './addTag';
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import sortTag from './sortTag';
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import updateTag from './updateTag';
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import deleteTag from './deleteTag';
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import clearPMs from './clearPMs';
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import deletePM from './deletePM';
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import blockUser from './blockUser';
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import feed from './feed';
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import buySpecialSpell from './buySpecialSpell';
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import purchase from './purchase';
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import purchaseWithSpell from './purchaseWithSpell';
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import releasePets from './releasePets';
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import releaseMounts from './releaseMounts';
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import releaseBoth from './releaseBoth';
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import buy from './buy';
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import buyGear from './buyGear';
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import buyHealthPotion from './buyHealthPotion';
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import buyArmoire from './buyArmoire';
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import buyQuest from './buyQuest';
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import buyMysterySet from './buyMysterySet';
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import hourglassPurchase from './hourglassPurchase';
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import sell from './sell';
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import equip from './equip';
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import hatch from './hatch';
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import unlock from './unlock';
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import changeClass from './changeClass';
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import disableClasses from './disableClasses';
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import allocate from './allocate';
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import readCard from './readCard';
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import openMysteryItem from './openMysteryItem';
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import scoreTask from './scoreTask';
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import markPmsRead from './markPMSRead';
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import * as pinnedGearUtils from './pinnedGearUtils';
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module.exports = {
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sleep,
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revive,
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reset,
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reroll,
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rebirth,
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allocateNow,
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sortTask,
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updateTask,
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deleteTask,
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addTask,
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addTag,
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sortTag,
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updateTag,
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deleteTag,
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clearPMs,
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deletePM,
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blockUser,
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feed,
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buySpecialSpell,
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purchase,
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purchaseWithSpell,
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releasePets,
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releaseMounts,
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releaseBoth,
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buy,
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buyGear,
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buyHealthPotion,
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buyArmoire,
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buyQuest,
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buyMysterySet,
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hourglassPurchase,
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sell,
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equip,
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hatch,
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unlock,
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changeClass,
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disableClasses,
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allocate,
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readCard,
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openMysteryItem,
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scoreTask,
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markPmsRead,
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pinnedGearUtils,
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};
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