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* Fixed release pets/mounts achievements when fully earned and added unit tests for these changes * Fixed release pets/mounts achievements to award only when fully earned and added unit tests for these changes, also fixed linting issues * Updated variable assignments to make more readable * Revised releaseBoth/Pets/Mounts to include null or undefined checks, also updated unit tests * fixed integration tests
66 lines
1.8 KiB
JavaScript
66 lines
1.8 KiB
JavaScript
import {
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generateUser,
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translate as t,
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} from '../../../../helpers/api-integration/v3';
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import content from '../../../../../website/common/script/content/index';
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describe('POST /user/release-both', () => {
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let user;
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let animal = 'Wolf-Base';
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const loadPets = () => {
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let pets = {};
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for (let p in content.pets) {
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pets[p] = content.pets[p];
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pets[p] = 5;
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}
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return pets;
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};
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const loadMounts = () => {
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let mounts = {};
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for (let m in content.pets) {
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mounts[m] = content.pets[m];
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mounts[m] = true;
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}
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return mounts;
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};
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beforeEach(async () => {
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user = await generateUser({
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'items.currentMount': animal,
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'items.currentPet': animal,
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'items.pets': loadPets(),
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'items.mounts': loadMounts(),
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});
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});
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it('returns an error when user balance is too low and user does not have triadBingo', async () => {
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await expect(user.post('/user/release-both'))
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.to.eventually.be.rejected.and.to.eql({
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code: 401,
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error: 'NotAuthorized',
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message: t('notEnoughGems'),
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});
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});
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// More tests in common code unit tests
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it('grants triad bingo with gems', async () => {
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await user.update({
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balance: 1.5,
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});
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let response = await user.post('/user/release-both');
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await user.sync();
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expect(response.message).to.equal(t('mountsAndPetsReleased'));
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expect(user.balance).to.equal(0);
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expect(user.items.currentMount).to.be.empty;
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expect(user.items.currentPet).to.be.empty;
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expect(user.items.pets[animal]).to.be.empty;
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expect(user.items.mounts[animal]).to.equal(null);
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expect(user.achievements.beastMasterCount).to.equal(1);
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expect(user.achievements.mountMasterCount).to.equal(1);
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expect(user.achievements.triadBingoCount).to.equal(1);
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});
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});
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