mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 14:47:53 +01:00
176 lines
6.0 KiB
JavaScript
176 lines
6.0 KiB
JavaScript
'use strict';
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angular.module('habitrpg')
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.factory('Pusher', ['$rootScope', 'STORAGE_SETTINGS_ID', 'Groups', 'Shared',
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function($rootScope, STORAGE_SETTINGS_ID, Groups, Shared) {
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var settings = JSON.parse(localStorage.getItem(STORAGE_SETTINGS_ID));
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var IS_PUSHER_ENABLED = window.env['PUSHER:ENABLED'] === 'true';
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var partyId;
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var onActivityEvent;
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var api = {
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pusher: undefined,
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socketId: undefined, // when defined the user is connected
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};
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// Limit of 1 connected tab is disabled for now
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// var tabIdKey = 'habitica-active-tab';
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// var tabId = Shared.uuid();
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function connectToPusher (partyId, reconnecting) {
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// Limit of 1 connected tab is disabled for now
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// localStorage.setItem(tabIdKey, tabId);
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// window.onbeforeunload = function () {
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// localStorage.removeItem(tabIdKey);
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// }
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api.pusher = new Pusher(window.env['PUSHER:KEY'], {
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encrypted: true,
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authEndpoint: '/api/v3/user/auth/pusher',
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auth: {
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headers: {
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'x-api-user': settings && settings.auth && settings.auth.apiId,
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'x-api-key': settings && settings.auth && settings.auth.apiToken,
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},
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},
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});
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// Disconnect after 30m of inactivity
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var DISCONNECTION_AFTER = 1800000; // 30m
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var disconnectionTimeout;
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var awaitIdle = function() {
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if(disconnectionTimeout) clearTimeout(disconnectionTimeout);
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disconnectionTimeout = setTimeout(function () {
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$(document).off('mousemove keydown mousedown touchstart', awaitIdle);
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disconnectPusher();
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}, DISCONNECTION_AFTER);
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};
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awaitIdle();
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$(document).on('mousemove keydown mousedown touchstart', awaitIdle);
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api.pusher.connection.bind('error', function(err) {
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console.error(err);
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// TODO if( err.data.code === 4004 ) detected connection limit
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});
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api.pusher.connection.bind('connected', function () {
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api.socketId = api.pusher.connection.socket_id;
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});
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var partyChannelName = 'presence-group-' + partyId;
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var partyChannel = api.pusher.subscribe(partyChannelName);
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// When an error occurs while joining the channel
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partyChannel.bind('pusher:subscription_error', function(status) {
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console.error('Impossible to join the Pusher channel for your party, status: ', status);
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});
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// When the user correctly enters the party channel
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partyChannel.bind('pusher:subscription_succeeded', function(members) {
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// TODO members = [{id, info}]
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// If we just reconnected after some inactivity, sync the party
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if (reconnecting === true) {
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Groups.party(true).then(function (syncedParty) {
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// Assign and not replace so that all the references get the modifications
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if ($rootScope.party) {
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_.assign($rootScope.party, syncedParty);
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$rootScope.loadingParty = false; // make sure the party is set as loaded
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}
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});
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}
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});
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// When a member enters the party channel
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partyChannel.bind('pusher:member_added', function(member) {
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// TODO member = {id, info}
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});
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// When a member leaves the party channel
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partyChannel.bind('pusher:member_removed', function(member) {
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// TODO member = {id, info}
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});
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// When the user is booted from the party, they get disconnected from Pusher
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partyChannel.bind('user-removed', function (data) {
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if (data.userId === user._id) {
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api.pusher.unsubscribe(partyChannelName);
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}
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});
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// Same when the user leaves the party
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partyChannel.bind('user-left', function (data) {
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if (data.userId === user._id) {
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api.pusher.unsubscribe(partyChannelName);
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}
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});
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// When a new chat message is posted
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partyChannel.bind('new-chat', function (data) {
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Groups.party().then(function () { // wait for the party to be fully loaded
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$rootScope.loadingParty = false; // make sure the party is set as loaded
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// Update the party data
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Groups.data.party.chat.unshift(data);
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Groups.data.party.chat.splice(200);
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// If a system message comes in, sync the party as quest status may have changed
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if (data.uuid === 'system') {
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Groups.party(true).then(function (syncedParty) {
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// Assign and not replace so that all the references get the modifications
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_.assign($rootScope.party, syncedParty);
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});
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}
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});
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});
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};
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function disconnectPusher () {
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api.pusher.disconnect();
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var awaitActivity = function() {
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$(document).off('mousemove keydown mousedown touchstart', awaitActivity);
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connectToPusher(partyId, true);
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};
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$(document).on('mousemove keydown mousedown touchstart', awaitActivity);
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};
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// Setup chat channels once app is ready, only for parties for now
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var clearAppLoadedListener = $rootScope.$watch('appLoaded', function (after) {
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if (!after) return;
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clearAppLoadedListener(); // clean the event listerner
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if (!IS_PUSHER_ENABLED) return;
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var user = $rootScope.user;
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// Connect the user to Pusher and to the party's chat channel
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partyId = user && $rootScope.user.party && $rootScope.user.party._id;
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if (!partyId) return;
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// DISABLED FOR NOW
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// See if another tab is already connected to Pusher
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// if (!localStorage.getItem(tabIdKey)) {
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// connectToPusher(partyId);
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// }
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// when a tab is closed, connect the next one
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// wait between 100 and 500ms to avoid two tabs connecting at the same time
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// window.addEventListener('storage', function(e) {
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// if (e.key === tabIdKey && e.newValue === null) {
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// setTimeout(function () {
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// if (!localStorage.getItem(tabIdKey)) {
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// connectToPusher(partyId, true);
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// }
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// }, Math.floor(Math.random() * 501) + 100);
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// }
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// });
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});
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return api;
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}]);
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