Files
habitica/website/client/js/controllers/partyCtrl.js
Matteo Pagliazzi 0880850408 Real-time Chat (#7664)
* feat(realtime-chat): add Pusher library to the server

* feat(realtime-chat): only for private groups

* feat(realtime-chat): add authentication endpoint for Pusher

* feat(realtime-chat): client proof of concept

* fix typo in apidoc

* feat(realtime-chat): redo authentication and write integration tests

* remove firebase code

* fix client side tests

* fix line ending in bower.json

* feat(realtime chat): use presence channels for parties, send events & disconnect clients if user leaves or is removed from party, automatically update UI

* pusher: enable all events in the background

* fix pusher integration tests
2016-07-02 15:17:24 +02:00

223 lines
8.3 KiB
JavaScript

'use strict';
habitrpg.controller("PartyCtrl", ['$rootScope','$scope','Groups','Chat','User','Challenges','$state','$compile','Analytics','Quests','Social', 'Pusher',
function($rootScope, $scope, Groups, Chat, User, Challenges, $state, $compile, Analytics, Quests, Social, Pusher) {
var user = User.user;
$scope.type = 'party';
$scope.text = window.env.t('party');
$scope.group = {loadingParty: true}
$scope.inviteOrStartParty = Groups.inviteOrStartParty;
$scope.loadWidgets = Social.loadWidgets;
function handlePartyResponse (group) {
$rootScope.party = $scope.group = group;
checkForNotifications();
}
function handlePartyError (response) {
$rootScope.party = $scope.group = $scope.newGroup = { type: 'party' };
}
if ($state.is('options.social.party') && $rootScope.party && $rootScope.party.id) {
Groups.party(true).then(handlePartyResponse, handlePartyError);
} else {
Groups.Group.syncParty().then(handlePartyResponse, handlePartyError);
}
function checkForNotifications () {
// Checks if user's party has reached 2 players for the first time.
if(!user.achievements.partyUp
&& $scope.group.memberCount >= 2) {
User.set({'achievements.partyUp':true});
$rootScope.openModal('achievements/partyUp', {controller:'UserCtrl', size:'sm'});
}
// Checks if user's party has reached 4 players for the first time.
if(!user.achievements.partyOn
&& $scope.group.memberCount >= 4) {
User.set({'achievements.partyOn':true});
$rootScope.openModal('achievements/partyOn', {controller:'UserCtrl', size:'sm'});
}
}
if ($scope.group && $scope.group._id) {
Chat.markChatSeen($scope.group._id);
}
$scope.create = function(group) {
group.loadingParty = true;
if (!group.name) group.name = env.t('possessiveParty', {name: User.user.profile.name});
Groups.Group.create(group)
.then(function(response) {
Analytics.track({'hitType':'event', 'eventCategory':'behavior', 'eventAction':'join group', 'owner':true, 'groupType':'party', 'privacy':'private'});
Analytics.updateUser({'party.id': $scope.group ._id, 'partySize': 1});
$rootScope.hardRedirect('/#/options/groups/party');
});
};
$scope.join = function (party) {
Groups.Group.join(party.id)
.then(function (response) {
$rootScope.party = $scope.group = response.data.data;
User.sync();
Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'join group','owner':false,'groupType':'party','privacy':'private'});
Analytics.updateUser({'partyID': party.id});
$rootScope.hardRedirect('/#/options/groups/party');
});
};
// TODO: refactor guild and party leave into one function
$scope.leave = function (keep) {
if (keep == 'cancel') {
$scope.selectedGroup = undefined;
$scope.popoverEl.popover('destroy');
} else {
Groups.Group.leave($scope.selectedGroup._id, keep)
.then(function (response) {
Analytics.updateUser({'partySize':null,'partyID':null});
User.sync().then(function () {
$rootScope.hardRedirect('/#/options/groups/party');
});
});
}
};
// TODO: refactor guild and party clickLeave into one function
$scope.clickLeave = function(group, $event){
Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Leave Party'});
$scope.selectedGroup = group;
$scope.popoverEl = $($event.target).closest('.btn');
var html, title;
html = $compile('<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>')($scope);
title = window.env.t('leavePartyCha');
//TODO: Move this to challenge service
Challenges.getGroupChallenges(group._id)
.then(function(response) {
var challenges = _.pluck(_.filter(response.data.data, function(c) {
return c.group._id == group._id;
}), '_id');
if (_.intersection(challenges, User.user.challenges).length > 0) {
html = $compile(
'<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
)($scope);
title = window.env.t('leavePartyCha');
} else {
html = $compile(
'<a ng-controller="GroupsCtrl" ng-click="leave(\'keep-all\')">' + window.env.t('confirm') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
)($scope);
title = window.env.t('leaveParty');
}
$scope.popoverEl.popover('destroy').popover({
html: true,
placement: 'top',
trigger: 'manual',
title: title,
content: html
}).popover('show');
});
};
$scope.clickStartQuest = function () {
Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Start a Quest'});
var hasQuests = _.find(User.user.items.quests, function(quest) {
return quest > 0;
});
if (hasQuests){
$rootScope.openModal("ownedQuests", { controller:"InventoryCtrl" });
} else {
$rootScope.$state.go('options.inventory.quests');
}
};
$scope.leaveOldPartyAndJoinNewParty = function(newPartyId, newPartyName) {
if (confirm('Are you sure you want to delete your party and join ' + newPartyName + '?')) {
Groups.Group.leave(Groups.data.party._id, false)
.then(function() {
$rootScope.party = $scope.group = {
loadingParty: true
};
$scope.join({ id: newPartyId, name: newPartyName });
});
}
}
$scope.reject = function(party) {
Groups.Group.rejectInvite(party.id).then(function () {
User.sync();
});
}
$scope.questInit = function() {
var key = $rootScope.selectedQuest.key;
Quests.initQuest(key).then(function() {
$rootScope.selectedQuest = undefined;
$scope.$close();
});
};
$scope.questCancel = function(){
if (!confirm(window.env.t('sureCancel'))) return;
Quests.sendAction('quests/cancel')
.then(function(quest) {
$scope.group.quest = quest;
});
}
$scope.questAbort = function(){
if (!confirm(window.env.t('sureAbort'))) return;
if (!confirm(window.env.t('doubleSureAbort'))) return;
Quests.sendAction('quests/abort')
.then(function(quest) {
$scope.group.quest = quest;
});
}
$scope.questLeave = function(){
if (!confirm(window.env.t('sureLeave'))) return;
Quests.sendAction('quests/leave')
.then(function(quest) {
$scope.group.quest = quest;
});
}
$scope.questAccept = function(){
Quests.sendAction('quests/accept')
.then(function(quest) {
$scope.group.quest = quest;
});
};
$scope.questForceStart = function(){
Quests.sendAction('quests/force-start')
.then(function(quest) {
$scope.group.quest = quest;
});
};
$scope.questReject = function(){
Quests.sendAction('quests/reject')
.then(function(quest) {
$scope.group.quest = quest;
});
};
$scope.canEditQuest = function() {
var isQuestLeader = $scope.group.quest && $scope.group.quest.leader === User.user._id;
return isQuestLeader;
};
}
]);