mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 22:57:21 +01:00
* Fixed more tests * Added tags into user service * Added api-v3 auth urls * v3: fix package.json * v3: fix package.json * Fixed auth tests. Updated Authctrl response * v3: remove newrelic config file in favour of env variables * v3: upgrade some deps * switch from Q to Bluebird * v3 fix tests with deferred * Removed extra consoles.log. Changed data.data to res.data * v3 fix tests and use coroutines instead of regenerator * v3: fix tests * v3: do not await a non promise * v3: q -> bluebird * Changed id param for registration response * Updated party query and create * Ensured login callback happens after user sync * Add challenges to groups. Fixed isMemberOfGuild check * Updated party and group tests * Fixed cron test * return user.id and send analytics event before changing page * fix trailing spaces * disable redirects * Api v3 party tavern fixes (#7191) * Added check if user is in party before query * Cached party query. Prevented party request when user is not in party. Updated Party create with no invites * Update tavern ctrl to use new promise * v3: misc fixes * Api v3 task fixes (#7193) * Update task view to use _id * Added try catch to user service ops calls * v3 client: saving after syncing is complete * Fixed test broken by part sync change (#7195) * v3: fix todo scoring and try to fix production testing problem * revert changes to mongoose config * mongoose: increase keepAlive * test mongoose fix * fix: Only apply captureStackTrace if it exists on the error object * v3: fix reminders with no startDate * mongoose: use options * chore(): rename website/src -> website/server and website/public -> website/client (#7199) * v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203) * [API v3] Fix calls to user.ops and deleting tags (#7204) * v3: fixes calls to user.ops from views and deleting tags * v3: fix tests that use user._statsComputed * Api v3 fixes continued (#7205) * Added timzeone offset back * Added APIToken back to settings page * Fixed fetch recent messages for party * Fixed returning group description * Fixed check if user is member of challenge * Fixed party members appearing in header * Updated get myGroups param to include public groups. Fixed isMemberOf group * Fixed hourglass purchase * Fixed challenge addding tasks on first creating * Updated tests to accomidate new changes * fix: Correct checklist on client Closes #7207 * fix: Pin eslint to 2.9 * minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions * fix: Add missing type param to equip call closes #7212 * rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges * allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227 * fix tests for /members/transfer-gems * fix: Set gems sent notification as translatable string * chore: Remove unusued variable * fix: Remove requirement on message paramter in transfer-gems * add a missing variable declaration * chore: clarify comments on cron code * fix: Correct client request from habitrpg -> tavern * update apidoc URL in package.json Closes #7222 * Fixed start party by invites * Updated spell casting to v3 * Fixed adding and removing tags on tasks * Fixed page reload on settings change * Fixed battle monsters with friends button * Loaded completed todos when done is clicked * chore: Reinstate floating version number for eslint babel-eslint regression fixed * Fixed reload tests * change "an user" to "a user" in comments and text (no code changes) (#7257) * fix: Alert user that drops were recieved * remove userServices.js from karma.conf - it's been moved to website/client/js/services * feat: Create debug update user route * fix: Correct set cron debug function * feat: Add make admin button to debug menu * lint: Add missing semicolons in test * fix: Temporarilly comment out udpate user debug route * v3: fix _tmp for crit and streakBonus * v3: execute all actions when leaving a solo party * v3 client: fix group not found when leaving party * v3 migration: fix challenge prize * v3 cron: only save modified tasks * v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons * v3: fix tasks chart * v3 client: fix ability to leave challenge * v3 client: fix filtering by tag and correctly show tag tooltip * v3 common: fix tags tests * v3 client: support unlinking not found challenges tasks * v3: disable Bluebird warning for missing return, fixes #7269 * feat: Separate out update-user into set-cron and make-admin debug routes * chore: Disable make admin debug route for v3 prod testing * v3: misc fixes * v3: misc fixes * v3: fix adding multiple tasks * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * v3 client: fix casting spells * v3: do not log sensitive data * v3: always save user when casting spell * v3: always save user when casting spell * v3: more fixes for spells * fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282) * v3: add TODO for client side spells * feat: Add modify inventory debug menu * Fixed viewing user progress on challenge * Updated tests * fix: Fix quest progress button * fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion * v3: fix stealth casting * v3: fix tasks saving and selection for rebirth reroll and reset (server-only) * v3: fix auto allocation * v3 client: misc fixes * rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error * Added delete for saved challenge task * Fixed member modal on front page * adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298) * fix bug in Rebirth test, add new tests, adjust apidocs (#7293) * Updated task model to allow setting streak (#7306) * fix: Correct missing * in apidoc comments * Api v3 challenge fixes (#7287) * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * Fixed viewing user progress on challenge * Updated tests * Added delete for saved challenge task * v3: fix sorting * [API v3] add CRON_SAFE_MODE (#7286) * add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO * create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161 * fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment * fix check for CRON_SAFE_MODE * v3 client: fix typo * adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons * completed To-Dos: return the 30 most recent instead of 30 oldest (#7318) * v3 migration: fix createdAt date * adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321) * v3: fix unlinking multiple tasks * v3 fix releasing pets * v3: fix authenticating with apiUrl * v3: fix typo * v3 fix client tests for unlinking * v3 client: do not show start quest button when quest is active * v3 client: fix ability to send cards * v3 client: fix misc challenge issues * v3: fix notifications * v3 client: more user friendly errors * v3 client: only load completed todos once * v3 client: fix tests * v3: move TAVERN_ID to common code * fix: Provide default type and text for new task creation in score route * fix: Provide default history [] for habit in score route * fix: Add _legacyId prop to tasks to support non-uuid identifiers * chore: Change v3 migration to use _legacyId instead of legacyId * fix: check for _legacyId in tasks if id does not exist * refactor: Extract out finding task by id or _legacyId into a function * Api v3 party quest fixes (#7341) * Fix display of add challenge message when group challenges are empty * Fixed forced quest start to update quest without reload * Fixed needing to reload when accepting party invite * Fix group leave and join reload * Fixed leave current party and join another * Updated party tests * v3 client: remove console.log statement * v3: misc fixes * v3 client: fix predicatbale random * v3: info about API v3 * v3: update footer with links to developer resources * v3: support party invitation from email * v3 client: fix chat flagging * fix: Correct get tasks route to properly get todos (#7349) * move locales strings from api-v3.json to other locales files (#7347) * move locales strings from api-v3.json: authentication strings -> front.json * move locales strings from api-v3.json: authentication strings -> tasks.json * move locales strings from api-v3.json: authentication strings -> groups.json * move locales strings from api-v3.json: authentication strings -> challenge.json * move locales strings from api-v3.json: authentication strings -> groups.json (again) * move locales strings from api-v3.json: authentication strings -> quests.json * move locales strings from api-v3.json: authentication strings -> subscriber.json * move locales strings from api-v3.json: authentication strings -> spells.json * move locales strings from api-v3.json: authentication strings -> character.json * move locales strings from api-v3.json: authentication strings -> groups.json (PMs) * move locales strings from api-v3.json: authentication strings -> npc.json * move locales strings from api-v3.json: authentication strings -> pets.json * move locales strings from api-v3.json: authentication strings -> miscellaneous * move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json * move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup * v3 client: fix sticky header * v3: remove unused code * v3 client: correctly redirect after inviting * Removed v2 calls from views (#7351) * v3: fix tests for challenge export * v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails * Added force cache update when fetching new messages (#7360) * v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data * v3: misc fixes for payments * v3: limit fields of challenge tasks that can be updated * fix(tests): never connect to NODE_DB_URI for tests * Added new route for setting last cron and updated front end * v3: fix iap url * v3: fix build and ios IAP * Changed route to user set custom day start * v3: iap accessible under /api/v3, fixes to spells and groups invitations * v3: correctly use v3 routes in client * remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246 * use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error * Updated ui when user rejects a guild invite (#7368) * feat: complete custom day start route Closes #7363 * fix: Correct spelling of healAll skill fix: Correct sprite name of healAll skill * fix: Change all instances of spookDust -> spookySparkles * add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386) * add plumilla to artists for Tangle Tree in Bailey message * Fixed quest drop modal (#7377) * Fixed quest drop modal * Fixed broken party test * [API v3] Maintenance Mode (#7367) * WIP(maintenance): maintenance * WIP(maintenance): working locale features * fix(maintenance): don't translate info page target * WIP(maintenance): start adding info page * fix(maintenance): linting * feat: Add container to maintenance info page * fix(maintenance): add config.json edits Also DRY variables for main vs info pages * fix(maintenance): linting * refactor(maintenance): further slim down variables * refactor: Remove unnecessary variables * fix: Correct string interpolation in maintenace view * feat: Dynamically add time to maintenance pages * maintenance mode: do not connect to mongodb * fix(maintenance): clean up timezones etc. * fix(maintenance): remove unneeded sprite * Tavern party challenges invites fix (#7394) * Added challenges and invitations to party * Loaded tavern challenges * Updated group and quest services tests * v3: implement automatic syncing if user is not up to date * Removed unnecessary fields when updating groups and challenges (#7395) * v3: do not saved populated user * v3: correctly return user subset * Chained party promises together (#7396) * v3: $w -> splitWhitespace * use bluebird * use babel polyfill * migration: fix items * update links for v3 * Updated shortname validation to support multiple browsers * Docs changes (#7401) * chore: Clarify transfer-gems documentation * chore: Clarify api status route documentation * chore: Mark webhooks as BETA * Added tags update route. Added sort to user service (#7381) * Added tags update route. Added sort to user service * Change update tasks route to reorder tasks * Fixed linting issue * Changed params for reorder tags route * Fixed not found tag and added test * Added password confirmation when deleteing account (#7402) * fix production logging * feat(commit): push * empty commit * feat(maintenance): post-downtime news & awards (#7406) * fix exporting avatar * second attempt at fixing exporting avatar * fix production logging * s3: convert moment to date instance * fix avatar sharing and caching (30 minutes) * fix: Correct missing parameter Closes #7433 * fix: Validate challenge shortname on server * adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
343 lines
13 KiB
JavaScript
343 lines
13 KiB
JavaScript
"use strict";
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/* Refresh page if idle > 6h */
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var REFRESH_FREQUENCY = 21600000;
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var refresh;
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var refresher = function() {
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window.location.reload(true);
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};
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var awaitIdle = function() {
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if(refresh) clearTimeout(refresh);
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refresh = setTimeout(refresher, REFRESH_FREQUENCY);
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};
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awaitIdle();
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$(document).on('mousemove keydown mousedown touchstart', awaitIdle);
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/* Refresh page if idle > 6h */
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window.habitrpg = angular.module('habitrpg',
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['ui.bootstrap', 'ui.keypress', 'ui.router', 'chieffancypants.loadingBar', 'At', 'infinite-scroll', 'ui.select2', 'angular.filter', 'ngResource', 'ngSanitize'])
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// @see https://github.com/angular-ui/ui-router/issues/110 and https://github.com/HabitRPG/habitrpg/issues/1705
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// temporary hack until they have a better solution
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.constant("API_URL", "")
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.constant("STORAGE_USER_ID", 'habitrpg-user')
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.constant("STORAGE_SETTINGS_ID", 'habit-mobile-settings')
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.constant("MOBILE_APP", false)
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.constant("TAVERN_ID", window.habitrpgShared.TAVERN_ID)
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//.constant("STORAGE_GROUPS_ID", "") // if we decide to take groups offline
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.config(['$stateProvider', '$urlRouterProvider', '$httpProvider', 'STORAGE_SETTINGS_ID',
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function($stateProvider, $urlRouterProvider, $httpProvider, STORAGE_SETTINGS_ID) {
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$urlRouterProvider
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// Setup default selected tabs
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.when('/options', '/options/profile/avatar')
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.when('/options/profile', '/options/profile/avatar')
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.when('/options/groups', '/options/groups/tavern')
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.when('/options/groups/guilds', '/options/groups/guilds/public')
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.when('/options/groups/hall', '/options/groups/hall/heroes')
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.when('/options/inventory', '/options/inventory/drops')
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.when('/options/settings', '/options/settings/settings')
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// redirect states that don't match
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.otherwise("/tasks");
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$stateProvider
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// Tasks
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.state('tasks', {
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url: "/tasks",
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templateUrl: "partials/main.html",
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title: env.t('titleTasks')
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})
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// Options
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.state('options', {
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url: "/options",
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templateUrl: "partials/options.html",
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controller: function(){}
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})
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// Options > Profile
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.state('options.profile', {
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url: "/profile",
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templateUrl: "partials/options.profile.html",
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controller: 'UserCtrl'
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})
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.state('options.profile.avatar', {
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url: "/avatar",
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templateUrl: "partials/options.profile.avatar.html",
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title: env.t('titleAvatar')
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})
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.state('options.profile.backgrounds', {
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url: '/backgrounds',
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templateUrl: "partials/options.profile.backgrounds.html",
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title: env.t('titleBackgrounds')
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})
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.state('options.profile.stats', {
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url: "/stats",
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templateUrl: "partials/options.profile.stats.html",
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title: env.t('titleStats')
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})
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.state('options.profile.profile', {
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url: "/profile",
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templateUrl: "partials/options.profile.profile.html",
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title: env.t('titleProfile')
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})
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// Options > Groups
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.state('options.social', {
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url: "/groups",
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templateUrl: "partials/options.social.html"
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})
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.state('options.social.inbox', {
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url: "/inbox",
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templateUrl: "partials/options.social.inbox.html",
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title: env.t('titleInbox')
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})
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.state('options.social.tavern', {
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url: "/tavern",
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templateUrl: "partials/options.social.tavern.html",
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controller: 'TavernCtrl',
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title: env.t('titleTavern')
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})
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.state('options.social.party', {
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url: '/party',
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templateUrl: "partials/options.social.party.html",
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controller: 'PartyCtrl',
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title: env.t('titleParty')
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})
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.state('options.social.hall', {
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url: '/hall',
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templateUrl: "partials/options.social.hall.html"
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})
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.state('options.social.hall.heroes', {
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url: '/heroes',
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templateUrl: "partials/options.social.hall.heroes.html",
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controller: 'HallHeroesCtrl',
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title: env.t('titleHeroes')
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})
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.state('options.social.hall.patrons', {
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url: '/patrons',
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templateUrl: "partials/options.social.hall.patrons.html",
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controller: 'HallPatronsCtrl',
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title: env.t('titlePatrons')
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})
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.state('options.social.guilds', {
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url: '/guilds',
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templateUrl: "partials/options.social.guilds.html",
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controller: 'GuildsCtrl',
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title: env.t('titleGuilds')
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})
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.state('options.social.guilds.public', {
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url: '/public',
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templateUrl: "partials/options.social.guilds.public.html",
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title: env.t('titleGuilds')
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})
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.state('options.social.guilds.create', {
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url: '/create',
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templateUrl: "partials/options.social.guilds.create.html",
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title: env.t('titleGuilds')
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})
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.state('options.social.guilds.detail', {
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url: '/:gid',
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templateUrl: 'partials/options.social.guilds.detail.html',
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title: env.t('titleGuilds'),
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controller: ['$scope', 'Groups', 'Chat', '$stateParams', 'Members', 'Challenges',
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function($scope, Groups, Chat, $stateParams, Members, Challenges){
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Groups.Group.get($stateParams.gid)
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.then(function (response) {
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$scope.group = response.data.data;
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Chat.markChatSeen($scope.group._id);
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Members.getGroupMembers($scope.group._id)
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.then(function (response) {
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$scope.group.members = response.data.data;
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});
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Members.getGroupInvites($scope.group._id)
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.then(function (response) {
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$scope.group.invites = response.data.data;
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});
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Challenges.getGroupChallenges($scope.group._id)
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.then(function (response) {
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$scope.group.challenges = response.data.data;
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});
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});
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}]
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})
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// Options > Social > Challenges
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.state('options.social.challenges', {
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url: "/challenges",
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params: { groupIdFilter: null },
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controller: 'ChallengesCtrl',
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templateUrl: "partials/options.social.challenges.html",
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title: env.t('titleChallenges')
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})
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.state('options.social.challenges.detail', {
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url: '/:cid',
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templateUrl: 'partials/options.social.challenges.detail.html',
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title: env.t('titleChallenges'),
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controller: ['$scope', 'Challenges', '$stateParams', 'Tasks', 'Members',
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function ($scope, Challenges, $stateParams, Tasks, Members) {
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Challenges.getChallenge($stateParams.cid)
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.then(function (response) {
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$scope.obj = $scope.challenge = response.data.data;
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$scope.challenge._locked = true;
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return Tasks.getChallengeTasks($scope.challenge._id);
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})
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.then(function (response) {
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var tasks = response.data.data;
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tasks.forEach(function (element, index, array) {
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if (!$scope.challenge[element.type + 's']) $scope.challenge[element.type + 's'] = [];
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$scope.challenge[element.type + 's'].push(element);
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})
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return Members.getChallengeMembers($scope.challenge._id);
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})
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.then(function (response) {
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$scope.challenge.members = response.data.data;
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});
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}]
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})
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.state('options.social.challenges.edit', {
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url: '/:cid/edit',
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templateUrl: 'partials/options.social.challenges.detail.html',
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title: env.t('titleChallenges'),
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controller: ['$scope', 'Challenges', '$stateParams', 'Tasks',
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function ($scope, Challenges, $stateParams, Tasks) {
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Challenges.getChallenge($stateParams.cid)
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.then(function (response) {
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$scope.obj = $scope.challenge = response.data.data;
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$scope.challenge._locked = false;
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return Tasks.getChallengeTasks($scope.challenge._id);
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})
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.then(function (response) {
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var tasks = response.data.data;
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tasks.forEach(function (element, index, array) {
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if (!$scope.challenge[element.type + 's']) $scope.challenge[element.type + 's'] = [];
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$scope.challenge[element.type + 's'].push(element);
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})
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});
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}]
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})
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.state('options.social.challenges.detail.member', {
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url: '/:uid',
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templateUrl: 'partials/options.social.challenges.detail.member.html',
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title: env.t('titleChallenges'),
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controller: ['$scope', 'Members', '$stateParams',
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function($scope, Members, $stateParams){
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Members.getChallengeMemberProgress($stateParams.cid, $stateParams.uid)
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.then(function(response) {
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$scope.obj = response.data.data;
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$scope.obj.habits = [];
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$scope.obj.todos = [];
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$scope.obj.dailys = [];
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$scope.obj.rewards = [];
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$scope.obj.tasks.forEach(function (element, index, array) {
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$scope.obj[element.type + 's'].push(element)
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});
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$scope.obj._locked = true;
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});
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}]
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})
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// Options > Inventory
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.state('options.inventory', {
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url: '/inventory',
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templateUrl: "partials/options.inventory.html",
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controller: 'InventoryCtrl'
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})
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.state('options.inventory.drops', {
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url: '/drops',
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templateUrl: "partials/options.inventory.drops.html",
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title: env.t('titleDrops')
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})
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.state('options.inventory.quests', {
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url: '/quests',
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templateUrl: "partials/options.inventory.quests.html",
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title: env.t('titleQuests')
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})
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.state('options.inventory.pets', {
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url: '/pets',
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templateUrl: "partials/options.inventory.pets.html",
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title: env.t('titlePets')
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})
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.state('options.inventory.mounts', {
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url: '/mounts',
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templateUrl: "partials/options.inventory.mounts.html",
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title: env.t('titleMounts')
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})
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|
.state('options.inventory.equipment', {
|
|
url: '/equipment',
|
|
templateUrl: "partials/options.inventory.equipment.html",
|
|
title: env.t('titleEquipment')
|
|
})
|
|
.state('options.inventory.timetravelers', {
|
|
url: '/timetravelers',
|
|
templateUrl: "partials/options.inventory.timetravelers.html",
|
|
title: env.t('titleTimeTravelers')
|
|
})
|
|
.state('options.inventory.seasonalshop', {
|
|
url: '/seasonalshop',
|
|
templateUrl: "partials/options.inventory.seasonalshop.html",
|
|
title: env.t('titleSeasonalShop')
|
|
})
|
|
|
|
// Options > Settings
|
|
.state('options.settings', {
|
|
url: "/settings",
|
|
controller: 'SettingsCtrl',
|
|
templateUrl: "partials/options.settings.html",
|
|
})
|
|
.state('options.settings.settings', {
|
|
url: "/settings",
|
|
templateUrl: "partials/options.settings.settings.html",
|
|
title: env.t('titleSettings')
|
|
})
|
|
.state('options.settings.api', {
|
|
url: "/api",
|
|
templateUrl: "partials/options.settings.api.html",
|
|
title: env.t('titleSettings')
|
|
})
|
|
.state('options.settings.export', {
|
|
url: "/export",
|
|
templateUrl: "partials/options.settings.export.html",
|
|
title: env.t('titleSettings')
|
|
})
|
|
.state('options.settings.promo', {
|
|
url: "/promo",
|
|
templateUrl: "partials/options.settings.promo.html",
|
|
title: env.t('titleSettings')
|
|
})
|
|
.state('options.settings.subscription', {
|
|
url: "/subscription",
|
|
templateUrl: "partials/options.settings.subscription.html",
|
|
title: env.t('titleSettings')
|
|
})
|
|
.state('options.settings.notifications', {
|
|
url: "/notifications",
|
|
templateUrl: "partials/options.settings.notifications.html",
|
|
title: env.t('titleSettings')
|
|
});
|
|
|
|
var settings = JSON.parse(localStorage.getItem(STORAGE_SETTINGS_ID));
|
|
|
|
if (settings && settings.auth) {
|
|
$httpProvider.defaults.headers.common['Content-Type'] = 'application/json;charset=utf-8';
|
|
$httpProvider.defaults.headers.common['x-api-user'] = settings.auth.apiId;
|
|
$httpProvider.defaults.headers.common['x-api-key'] = settings.auth.apiToken;
|
|
}
|
|
|
|
$httpProvider.defaults.headers.common['x-client'] = 'habitica-web';
|
|
}]);
|