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https://github.com/HabitRPG/habitica.git
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* feat(bgs): new default background * feat(bgs): backfill migration * fix(migration): extraneous imports, bad paths * fix(bgs): address comments * fix(test): assert equality
234 lines
8.0 KiB
JavaScript
234 lines
8.0 KiB
JavaScript
import shared from '../../../common';
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import _ from 'lodash';
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import moment from 'moment';
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import * as Tasks from '../task';
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import Bluebird from 'bluebird';
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import baseModel from '../../libs/baseModel';
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import schema from './schema';
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schema.plugin(baseModel, {
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// noSet is not used as updating uses a whitelist and creating only accepts specific params (password, email, username, ...)
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noSet: [],
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private: ['auth.local.hashed_password', 'auth.local.passwordHashMethod', 'auth.local.salt', '_cronSignature', '_ABtest', '_ABtests'],
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toJSONTransform: function userToJSON (plainObj, originalDoc) {
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plainObj._tmp = originalDoc._tmp; // be sure to send down drop notifs
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delete plainObj.filters;
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return plainObj;
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},
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});
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schema.post('init', function postInitUser (doc) {
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shared.wrap(doc);
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});
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function findTag (user, tagName) {
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let tagID = _.find(user.tags, (userTag) => {
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return userTag.name === tagName(user.preferences.language);
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});
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return tagID.id;
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}
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function _populateDefaultTasks (user, taskTypes) {
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let tagsI = taskTypes.indexOf('tag');
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if (tagsI !== -1) {
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user.tags = _.map(shared.content.userDefaults.tags, (tag) => {
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let newTag = _.cloneDeep(tag);
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// tasks automatically get _id=helpers.uuid() from TaskSchema id.default, but tags are Schema.Types.Mixed - so we need to manually invoke here
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newTag.id = shared.uuid();
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// Render tag's name in user's language
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newTag.name = newTag.name(user.preferences.language);
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return newTag;
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});
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}
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let tasksToCreate = [];
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if (tagsI !== -1) {
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taskTypes = _.clone(taskTypes);
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taskTypes.splice(tagsI, 1);
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}
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_.each(taskTypes, (taskType) => {
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let tasksOfType = _.map(shared.content.userDefaults[`${taskType}s`], (taskDefaults) => {
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let newTask = new Tasks[taskType](taskDefaults);
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newTask.userId = user._id;
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newTask.text = taskDefaults.text(user.preferences.language);
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if (newTask.notes) newTask.notes = taskDefaults.notes(user.preferences.language);
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if (taskDefaults.checklist) {
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newTask.checklist = _.map(taskDefaults.checklist, (checklistItem) => {
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checklistItem.text = checklistItem.text(user.preferences.language);
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return checklistItem;
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});
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}
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if (taskDefaults.tags) {
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newTask.tags = _.compact(_.map(taskDefaults.tags, _.partial(findTag, user)));
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}
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return newTask.save();
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});
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tasksToCreate.push(...tasksOfType);
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});
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return Bluebird.all(tasksToCreate)
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.then((tasksCreated) => {
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_.each(tasksCreated, (task) => {
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user.tasksOrder[`${task.type}s`].push(task._id);
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});
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});
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}
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function _setUpNewUser (user) {
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let taskTypes;
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let iterableFlags = user.flags.toObject();
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user._ABtest = '';
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// A/B test 2016-12-21: Should we deliver notifications for upcoming incentives on days when users don't receive rewards?
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if (Math.random() < 0.5) {
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user._ABtests.checkInModals = '20161221_noCheckInPreviews'; // no 'preview' check-in modals
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} else {
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user._ABtests.checkInModals = '20161221_showCheckInPreviews'; // show 'preview' check-in modals
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}
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user.items.quests.dustbunnies = 1;
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user.purchased.background.violet = true;
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user.preferences.background = 'violet';
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if (user.registeredThrough === 'habitica-web' || user.registeredThrough === 'habitica-android') {
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taskTypes = ['habit', 'daily', 'todo', 'reward', 'tag'];
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_.each(iterableFlags.tutorial.common, (val, section) => {
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user.flags.tutorial.common[section] = true;
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});
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} else {
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taskTypes = ['todo', 'tag'];
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user.flags.showTour = false;
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_.each(iterableFlags.tour, (val, section) => {
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user.flags.tour[section] = -2;
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});
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}
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return _populateDefaultTasks(user, taskTypes);
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}
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function _getFacebookName (fb) {
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if (!fb) {
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return;
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}
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let possibleName = fb.displayName || fb.name || fb.username;
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if (possibleName) {
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return possibleName;
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}
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if (fb.first_name && fb.last_name) {
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return `${fb.first_name} ${fb.last_name}`;
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}
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}
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function _setProfileName (user) {
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let google = user.auth.google;
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let localUsername = user.auth.local && user.auth.local.username;
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let googleUsername = google && google.displayName;
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let anonymous = 'profile name not found';
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return localUsername || _getFacebookName(user.auth.facebook) || googleUsername || anonymous;
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}
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schema.pre('validate', function preValidateUser (next) {
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// Populate new user with profile name, not running in pre('save') because the field
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// is required and validation fails if it doesn't exists like for new users
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if (this.isNew && !this.profile.name) {
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this.profile.name = _setProfileName(this);
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}
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next();
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});
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schema.pre('save', true, function preSaveUser (next, done) {
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next();
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// VERY IMPORTANT NOTE: when only some fields from an user document are selected
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// using `.select('field1 field2')` when the user is saved we must make sure that
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// these hooks do not run using default data. For example if user.items is missing
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// we do not want to run any hook that relies on user.items because it will
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// use the default values defined in the user schema and not the real ones.
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//
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// To check if a field was selected Document.isSelected('field') can be used.
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// more info on its usage can be found at http://mongoosejs.com/docs/api.html#document_Document-isSelected
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// IMPORTANT NOTE2 : due to a bug in mongoose (https://github.com/Automattic/mongoose/issues/5063)
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// document.isSelected('items') will return true even if only a sub field (like 'items.mounts')
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// was selected. So this fix only works as long as the entire subdoc is selected
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// For example in the code below it won't work if only `achievements.beastMasterCount` is selected
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// which is why we should only ever select the full paths and not subdocs,
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// or if we really have to do the document.isSelected() calls should check for
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// every specific subpath (items.mounts, items.pets, ...) but it's better to avoid it
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// since it'll break as soon as a new field is added to the schema but not here.
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// do not calculate achievements if items or achievements are not selected
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if (this.isSelected('items') && this.isSelected('achievements')) {
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// Determines if Beast Master should be awarded
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let beastMasterProgress = shared.count.beastMasterProgress(this.items.pets);
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if (beastMasterProgress >= 90 || this.achievements.beastMasterCount > 0) {
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this.achievements.beastMaster = true;
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}
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// Determines if Mount Master should be awarded
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let mountMasterProgress = shared.count.mountMasterProgress(this.items.mounts);
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if (mountMasterProgress >= 90 || this.achievements.mountMasterCount > 0) {
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this.achievements.mountMaster = true;
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}
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// Determines if Triad Bingo should be awarded
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let dropPetCount = shared.count.dropPetsCurrentlyOwned(this.items.pets);
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let qualifiesForTriad = dropPetCount >= 90 && mountMasterProgress >= 90;
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if (qualifiesForTriad || this.achievements.triadBingoCount > 0) {
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this.achievements.triadBingo = true;
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}
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// EXAMPLE CODE for allowing all existing and new players to be
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// automatically granted an item during a certain time period:
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// if (!this.items.pets['JackOLantern-Base'] && moment().isBefore('2014-11-01'))
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// this.items.pets['JackOLantern-Base'] = 5;
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}
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// Enable weekly recap emails for old users who sign in
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if (this.flags.lastWeeklyRecapDiscriminator) {
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// Enable weekly recap emails in 24 hours
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this.flags.lastWeeklyRecap = moment().subtract(6, 'days').toDate();
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// Unset the field so this is run only once
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this.flags.lastWeeklyRecapDiscriminator = undefined;
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}
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if (_.isNaN(this.preferences.dayStart) || this.preferences.dayStart < 0 || this.preferences.dayStart > 23) {
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this.preferences.dayStart = 0;
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}
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// our own version incrementer
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if (_.isNaN(this._v) || !_.isNumber(this._v)) this._v = 0;
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this._v++;
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// Populate new users with default content
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if (this.isNew) {
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_setUpNewUser(this)
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.then(() => done())
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.catch(done);
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} else {
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done();
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}
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});
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schema.pre('update', function preUpdateUser () {
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this.update({}, {$inc: {_v: 1}});
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});
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