mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-18 15:17:25 +01:00
* Links stay white on hover * Fixed task icon color * Disabled plus button when needed * Fixed difficulty color * Fixed task reward color * Updated create styles * Fixed group plan link * Fixed second group test modal * Added login incentives * Fixed group notification clear * Show baily correctly * Styled armoire notification * Fixed contributor achievement styles * Fixed death * Fixed drop styles * Fixed invited friend modal * Fixed joined challenge achievement style * Fixed joined guild style * Fixed level up styles * Updated low health styles * Fixed bailey styles * Updated quest completed * Added soem conditionals to hide modals * Added rebirth styles * Fixed rebirth enable styles * Fixed streak styles * Fixed testing modals * Fixed ultimate gear achievement * Fixed won challenge * Set user to welcomed if created on mobile * Removed old default tasks * Began adding more options to avatar * Added change class * Inbox to messages * Moved profile to menu * Added user modal for viewing a user and send message * Fixed conversations * Fixed lint * Fixed challenges sending to server * Added challenge progress view * Fixed group sync after pay * Fixed some group accepting features * Fixed initial chat loading * Fixed some exitence errors * Added user names to assigned * Added upgrade link * Began adding new payment flow * Added default tasks * Updated avatar styles * Updated tutorial styles * Rebuilt notifications and styles * Updated upload script * Fixed lint * Added default tasks back to mobile and added updated tests * More test fixes
93 lines
3.0 KiB
Vue
93 lines
3.0 KiB
Vue
<template lang="pug">
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b-modal#quest-invitation(v-if='user.party.quest.key', :title="$t('questInvitation')", size='lg', :hide-footer="true")
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.modal-header
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h4 {{ $t('questInvitation') }}
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| {{quests[user.party.quest.key].text()}}
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.modal-body
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.pull-right-sm.text-center
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.col-centered(:class='`quest_${quests[user.party.quest.key].key}`')
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div(ng-if='quests[user.party.quest.key].boss')
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h4 {{quests[user.party.quest.key].boss.name()}}
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p
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strong {{ $t('bossHP') }} + ': '
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| {{quests[user.party.quest.key].boss.hp}}
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p
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strong {{ $t('bossStrength') }} + ': '
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| {{quests[user.party.quest.key].boss.str}}
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div(ng-if='quests[user.party.quest.key].collect')
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p(ng-repeat='(k,v) in quests[user.party.quest.key].collect')
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strong {{ $t('collect') }} + ': '
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| {{quests[user.party.quest.key].collect[k].count}} {{quests[user.party.quest.key].collect[k].text()}}
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div(ng-bind-html='quests[user.party.quest.key].notes()')
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.quest-rewards(:key='user.party.quest.key', header-participant="$t('rewardsAllParticipants')", header-quest-owner="$t('rewardsQuestOwner')")
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hr
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h5 {{headerParticipant}}
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table.table.table-striped
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tr(ng-repeat='drop in _.reject(quest.drop.items, \'onlyOwner\')')
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td {{drop.text()}}
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tr(ng-if='quest.drop.exp > 0')
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td {{quest.drop.exp}}
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| {{ $t('experience') }}
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tr(ng-if='quest.drop.gp > 0')
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td {{quest.drop.gp}}
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| {{ $t('gold') }}
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tr(ng-if='quest.drop.unlock()')
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td {{quest.drop.unlock()}}
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div(ng-if='getQuestOwnerRewards(quest).length > 0')
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h5 {{headerQuestOwner}}
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table.table.table-striped
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tr(ng-repeat='drop in getQuestOwnerRewards(quest)')
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td {{drop.text()}}
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.modal-footer
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button.btn.btn-default(ng-click='questHold = true; $close()') {{ $t('askLater') }}
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button.btn.btn-default(ng-click='questReject(); $close()') {{ $t('reject') }}
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button.btn.btn-primary(ng-click='questAccept(); $close()') {{ $t('accept') }}
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</template>
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<style scope>
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.dont-despair, .death-penalty {
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margin-top: 1.5em;
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}
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</style>
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<script>
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import bModal from 'bootstrap-vue/lib/components/modal';
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import quests from 'common/script/content/quests';
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import Avatar from '../avatar';
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import { mapState } from 'client/libs/store';
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import revive from '../../../common/script/ops/revive';
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import percent from '../../../common/script/libs/percent';
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import {maxHealth} from '../../../common/script/index';
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export default {
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components: {
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bModal,
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Avatar,
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},
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data () {
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return {
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maxHealth,
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quests,
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};
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},
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computed: {
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...mapState({user: 'user.data'}),
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barStyle () {
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return {
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width: `${percent(this.user.stats.hp, maxHealth)}%`,
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};
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},
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},
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methods: {
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close () {
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this.$root.$emit('hide::modal', 'death');
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},
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revive () {
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// @TODO: Post
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revive(this.user);
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},
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},
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};
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</script>
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