b-modal#death(:title="$t('lostAllHealth')", size='md', :hide-footer="true")
.row
.col-12
.hero-stats
.meter-label(:tooltip="$t('health')")
span.glyphicon.glyphicon-heart
.meter.health(:tooltip='Math.round(user.stats.hp * 100) / 100')
.bar(:style='barStyle')
// span.meter-text.value
| {{Math.ceil(user.stats.hp)}} / {{maxHealth}}
avatar(:member='user', :sleep='true', :avatarOnly='true', :withBackground='true')
// @TOOD: Sleep +generatedAvatar({sleep:true})
span(class='knockout')
.col-6.offset-3
h4.dont-despair {{ $t('dontDespair') }}
p.death-penalty {{ $t('deathPenaltyDetails') }}
.modal-footer
.col-12.text-center
button.btn.btn-danger(@click='revive()') {{ $t('refillHealthTryAgain') }}
h4.text-center(v-html="$t('dyingOftenTips')")