const STABLE_ACHIEVEMENTS = { ACHIEVEMENT_BEAST_MASTER: { masterAchievement: 'beastMasterName', masterNotificationType: 'ACHIEVEMENT_STABLE', }, ACHIEVEMENT_MOUNT_MASTER: { masterAchievement: 'mountMasterName', masterNotificationType: 'ACHIEVEMENT_STABLE', }, ACHIEVEMENT_TRIAD_BINGO: { masterAchievement: 'triadBingoName', masterNotificationType: 'ACHIEVEMENT_STABLE', }, }; export default STABLE_ACHIEVEMENTS;