"use strict"; habitrpg.controller("GroupsCtrl", ['$scope', '$rootScope', 'Shared', 'Groups', '$http', '$q', 'User', 'Members', '$state', 'Notification', function($scope, $rootScope, Shared, Groups, $http, $q, User, Members, $state, Notification) { $scope.isMemberOfPendingQuest = function (userid, group) { if (!group.quest || !group.quest.members) return false; if (group.quest.active) return false; // quest is started, not pending return userid in group.quest.members && group.quest.members[userid] != false; }; $scope.isMemberOfRunningQuest = function (userid, group) { if (!group.quest || !group.quest.members) return false; if (!group.quest.active) return false; // quest is pending, not started return group.quest.members[userid]; }; $scope.isMemberOfGroup = function (userid, group) { // If the group is a guild, just check for an intersection with the // current user's guilds, rather than checking the members of the group. if(group.type === 'guild') { var guilds = Groups.myGuilds(); return _.detect(guilds, function(g) { return g._id === group._id }); } // Similarly, if we're dealing with the user's current party, return true. if(group.type === 'party') { var currentParty = Groups.party(); if(currentParty._id && currentParty._id === group._id) return true; } if (!group.members) return false; var memberIds = _.map(group.members, function(x){return x._id}); return ~(memberIds.indexOf(userid)); }; $scope.isMember = function (user, group) { return ~(group.members.indexOf(user._id)); }; $scope.Members = Members; $scope._editing = {group:false}; $scope.groupCopy = {}; $scope.editGroup = function (group) { angular.copy(group, $scope.groupCopy); group._editing = true; }; $scope.saveEdit = function (group) { var newLeader = $scope.groupCopy._newLeader && $scope.groupCopy._newLeader._id; if (newLeader) { $scope.groupCopy.leader = newLeader; } angular.copy($scope.groupCopy, group); Groups.Group.update(group); $scope.cancelEdit(group); }; $scope.cancelEdit = function (group) { group._editing = false; $scope.groupCopy = {}; }; $scope.deleteAllMessages = function() { if (confirm(window.env.t('confirmDeleteAllMessages'))) { User.user.ops.clearPMs({}); } }; // ------ Modals ------ $scope.clickMember = function(uid, forceShow) { if (User.user._id == uid && !forceShow) { if ($state.is('tasks')) { $state.go('options.profile.avatar'); } else { $state.go('tasks'); } } else { // We need the member information up top here, but then we pass it down to the modal controller // down below. Better way of handling this? Members.selectMember(uid, function(){ $rootScope.openModal('member', {controller:'MemberModalCtrl', windowClass:'profile-modal', size:'lg'}); }); } }; $scope.removeMember = function(group, member, isMember){ // TODO find a better way to do this (share data with remove member modal) $scope.removeMemberData = { group: group, member: member, isMember: isMember }; $rootScope.openModal('remove-member', {scope: $scope}); }; $scope.confirmRemoveMember = function(confirm){ if (confirm) { Groups.Group.removeMember( $scope.removeMemberData.group._id, $scope.removeMemberData.member._id, $scope.removeMemberData.message ).then(function (response) { if($scope.removeMemberData.isMember){ _.pull($scope.removeMemberData.group.members, $scope.removeMemberData.member); }else{ _.pull($scope.removeMemberData.group.invites, $scope.removeMemberData.member); } $scope.removeMemberData = undefined; }); } else { $scope.removeMemberData = undefined; } }; $scope.openInviteModal = function(group){ if (group.type !== 'party' && group.type !== 'guild') { return console.log('Invalid group type.') } $rootScope.openModal('invite-' + group.type, { controller:'InviteToGroupCtrl', resolve: { injectedGroup: function(){ return group; } } }); }; $scope.quickReply = function(uid) { Members.selectMember(uid, function(){ $rootScope.openModal('private-message',{controller:'MemberModalCtrl'}); }); } }]);