let migrationName = '20150224_force_resting_in_inn'; let authorName = 'Alys'; // in case script author needs to know when their ... let authorUuid = 'd904bd62-da08-416b-a816-ba797c9ee265'; // ... own data is done /* * force all active players to rest in the inn due to massive server fail */ // IMPORTANT NOTE: this migration was written when we were using version 3 of lodash. // We've now upgraded to lodash v4 but the code used in this migration has not been // adapted to work with it. Before this migration is used again any lodash method should // be checked for compatibility against the v4 changelog and changed if necessary. // https://github.com/lodash/lodash/wiki/Changelog#v400 let dbserver = 'localhost:27017'; // CHANGE THIS FOR PRODUCTION DATABASE let mongo = require('mongoskin'); let _ = require('lodash'); let dbUsers = mongo.db(`${dbserver }/habitrpg?auto_reconnect`).collection('users'); let query = { 'auth.timestamps.loggedin': {$gt: new Date('2015-02-22')}, }; let fields = { 'preferences.sleep': 1, }; console.warn('Updating users...'); let progressCount = 1000; let count = 0; dbUsers.findEach(query, fields, {batchSize: 250}, function (err, user) { if (err) { return exiting(1, `ERROR! ${ err}`); } if (!user) { console.warn('All appropriate users found and modified.'); return displayData(); } count++; let set = {migration: migrationName, 'preferences.sleep': 1 }; dbUsers.update({_id: user._id}, {$set: set}); if (count % progressCount === 0) console.warn(`${count } ${ user._id}`); if (user._id === authorUuid) console.warn(`${authorName } processed`); if (user._id === '9') console.warn('lefnire' + ' processed'); }); function displayData () { console.warn(`\n${ count } users processed\n`); return exiting(0); } function exiting (code, msg) { code = code || 0; // 0 = success if (code && !msg) { msg = 'ERROR!'; } if (msg) { if (code) { console.error(msg); } else { console.log(msg); } } process.exit(code); }