let migrationName = 'restock_armoire.js'; let authorName = 'Sabe'; // in case script author needs to know when their ... let authorUuid = '7f14ed62-5408-4e1b-be83-ada62d504931'; // ... own data is done /* * Remove flag stating that the Enchanted Armoire is empty, for when new equipment is added */ let monk = require('monk'); let connectionString = 'mongodb://localhost:27017/habitrpg?auto_reconnect=true'; // FOR TEST DATABASE let dbUsers = monk(connectionString).get('users', { castIds: false }); function processUsers (lastId) { // specify a query to limit the affected users (empty for all users): let query = { 'flags.armoireEmpty': true, }; if (lastId) { query._id = { $gt: lastId, }; } dbUsers.find(query, { sort: {_id: 1}, limit: 250, fields: [], // specify fields we are interested in to limit retrieved data (empty if we're not reading data): }) .then(updateUsers) .catch((err) => { console.log(err); return exiting(1, `ERROR! ${ err}`); }); } let progressCount = 1000; let count = 0; function updateUsers (users) { if (!users || users.length === 0) { console.warn('All appropriate users found and modified.'); displayData(); return; } let userPromises = users.map(updateUser); let lastUser = users[users.length - 1]; return Promise.all(userPromises) .then(() => { processUsers(lastUser._id); }); } function updateUser (user) { count++; let set = {migration: migrationName, 'flags.armoireEmpty': false}; dbUsers.update({_id: user._id}, {$set: set}); if (count % progressCount === 0) console.warn(`${count } ${ user._id}`); if (user._id === authorUuid) console.warn(`${authorName } processed`); } function displayData () { console.warn(`\n${ count } users processed\n`); return exiting(0); } function exiting (code, msg) { code = code || 0; // 0 = success if (code && !msg) { msg = 'ERROR!'; } if (msg) { if (code) { console.error(msg); } else { console.log(msg); } } process.exit(code); } module.exports = processUsers;