import each from 'lodash/each'; import content from '../content/index'; export default function resetGear (user) { let gear = user.items.gear; each(['equipped', 'costume'], function resetUserGear (type) { gear[type] = {}; gear[type].armor = 'armor_base_0'; gear[type].weapon = 'weapon_warrior_0'; gear[type].head = 'head_base_0'; gear[type].shield = 'shield_base_0'; }); // Gear.owned is (was) a Mongo object so the _.each function iterates over hidden properties. // The content.gear.flat[k] check should prevent this causing an error each(gear.owned, function resetOwnedGear (v, k) { if (gear.owned[k] && content.gear.flat[k] && content.gear.flat[k].value) { gear.owned[k] = false; } }); gear.owned.weapon_warrior_0 = true; // eslint-disable-line camelcase if (user.markModified) user.markModified('items.gear.owned'); user.preferences.costume = false; }