/* eslint-disable camelcase */ import { generateUser, } from '../../helpers/common.helper'; import count from '../../../website/common/script/count'; import buyArmoire from '../../../website/common/script/ops/buyArmoire'; import randomVal from '../../../website/common/script/libs/randomVal'; import content from '../../../website/common/script/content/index'; import { NotAuthorized, } from '../../../website/common/script/libs/errors'; import i18n from '../../../website/common/script/i18n'; function getFullArmoire () { let fullArmoire = {}; _(content.gearTypes).each((type) => { _(content.gear.tree[type].armoire).each((gearObject) => { let armoireKey = gearObject.key; fullArmoire[armoireKey] = true; }).value(); }).value(); return fullArmoire; } describe('shared.ops.buyArmoire', () => { let user; let YIELD_EQUIPMENT = 0.5; let YIELD_FOOD = 0.7; let YIELD_EXP = 0.9; beforeEach(() => { user = generateUser({ stats: { gp: 200 }, }); user.items.gear.owned = { weapon_warrior_0: true, }; user.achievements.ultimateGearSets = { rogue: true }; user.flags.armoireOpened = true; user.stats.exp = 0; user.items.food = {}; sandbox.stub(randomVal, 'trueRandom'); }); afterEach(() => { randomVal.trueRandom.restore(); }); context('failure conditions', () => { it('does not open if user does not have enough gold', (done) => { user.stats.gp = 50; try { buyArmoire(user); } catch (err) { expect(err).to.be.an.instanceof(NotAuthorized); expect(err.message).to.equal(i18n.t('messageNotEnoughGold')); expect(user.items.gear.owned).to.eql({ weapon_warrior_0: true, }); expect(user.items.food).to.be.empty; expect(user.stats.exp).to.eql(0); done(); } }); it('does not open without Ultimate Gear achievement', (done) => { user.achievements.ultimateGearSets = {healer: false, wizard: false, rogue: false, warrior: false}; try { buyArmoire(user); } catch (err) { expect(err).to.be.an.instanceof(NotAuthorized); expect(err.message).to.equal(i18n.t('cannotBuyItem')); expect(user.items.gear.owned).to.eql({ weapon_warrior_0: true, }); expect(user.items.food).to.be.empty; expect(user.stats.exp).to.eql(0); done(); } }); }); context('non-gear awards', () => { it('gives Experience', () => { let previousExp = user.stats.exp; randomVal.trueRandom.returns(YIELD_EXP); buyArmoire(user); expect(user.items.gear.owned).to.eql({weapon_warrior_0: true}); expect(user.items.food).to.be.empty; expect(user.stats.exp).to.be.greaterThan(previousExp); expect(user.stats.gp).to.equal(100); }); it('gives food', () => { let previousExp = user.stats.exp; randomVal.trueRandom.returns(YIELD_FOOD); buyArmoire(user); expect(user.items.gear.owned).to.eql({weapon_warrior_0: true}); expect(user.items.food).to.not.be.empty; expect(user.stats.exp).to.equal(previousExp); expect(user.stats.gp).to.equal(100); }); it('does not give equipment if all equipment has been found', () => { randomVal.trueRandom.returns(YIELD_EQUIPMENT); user.items.gear.owned = getFullArmoire(); user.stats.gp = 150; buyArmoire(user); expect(user.items.gear.owned).to.eql(getFullArmoire()); let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire'); expect(armoireCount).to.eql(0); expect(user.stats.gp).to.equal(50); }); }); context('gear awards', () => { it('always drops equipment the first time', () => { delete user.flags.armoireOpened; randomVal.trueRandom.returns(YIELD_EXP); expect(_.size(user.items.gear.owned)).to.equal(1); buyArmoire(user); expect(_.size(user.items.gear.owned)).to.equal(2); let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire'); expect(armoireCount).to.eql(_.size(getFullArmoire()) - 1); expect(user.items.food).to.be.empty; expect(user.stats.exp).to.equal(0); expect(user.stats.gp).to.equal(100); }); it('gives more equipment', () => { randomVal.trueRandom.returns(YIELD_EQUIPMENT); user.items.gear.owned = { weapon_warrior_0: true, head_armoire_hornedIronHelm: true, }; user.stats.gp = 200; expect(_.size(user.items.gear.owned)).to.equal(2); buyArmoire(user); expect(_.size(user.items.gear.owned)).to.equal(3); let armoireCount = count.remainingGearInSet(user.items.gear.owned, 'armoire'); expect(armoireCount).to.eql(_.size(getFullArmoire()) - 2); expect(user.stats.gp).to.eql(100); }); }); });