import each from 'lodash/each'; import lodashFind from 'lodash/find'; import filter from 'lodash/filter'; import sortBy from 'lodash/sortBy'; import reduce from 'lodash/reduce'; import content from '../content/index'; // Return the list of gear items available for purchase // TODO: Remove updateStore once the new client is live let sortOrder = reduce(content.gearTypes, (accumulator, val, key) => { accumulator[val] = key; return accumulator; }, {}); module.exports = function updateStore (user) { let changes = []; each(content.gearTypes, (type) => { let found = lodashFind(content.gear.tree[type][user.stats.class], (item) => { return !user.items.gear.owned[item.key]; }); if (found) changes.push(found); }); changes = changes.concat(filter(content.gear.flat, (val) => { if (['special', 'mystery', 'armoire'].indexOf(val.klass) !== -1 && !user.items.gear.owned[val.key] && (val.canOwn ? val.canOwn(user) : false)) { return true; } else { return false; } })); return sortBy(changes, (change) => sortOrder[change.type]); };