import content from '../content/index'; import i18n from '../i18n'; module.exports = function(user, item, type, req) { var message, currentWeapon, currentShield; if (type == null) { type = 'equipped'; } currentShield = content.gear.flat[user.items.gear[type].shield]; currentWeapon = content.gear.flat[user.items.gear[type].weapon]; if (item.type === "shield" && (currentWeapon ? currentWeapon.twoHanded : false)) { user.items.gear[type].weapon = 'weapon_base_0'; message = i18n.t('messageTwoHandedUnequip', { twoHandedText: currentWeapon.text(req.language), offHandedText: item.text(req.language), }, req.language); } else if (item.twoHanded && (currentShield && user.items.gear[type].shield != "shield_base_0")) { user.items.gear[type].shield = "shield_base_0"; message = i18n.t('messageTwoHandedEquip', { twoHandedText: item.text(req.language), offHandedText: currentShield.text(req.language), }, req.language); } return message; };