'use strict'; (function(){ angular .module('habitrpg') .factory('Quests', questsFactory); questsFactory.$inject = [ '$http', '$state', '$q', 'ApiUrl', 'Content', 'Groups', 'User', 'Analytics' ]; function questsFactory($http, $state, $q, ApiUrl, Content, Groups, User, Analytics) { var user = User.user; var party = Groups.party(); function lockQuest(quest,ignoreLevel) { if (!ignoreLevel){ if (quest.lvl && user.stats.lvl < quest.lvl) return true; } if (user.achievements.quests) return (quest.previous && !user.achievements.quests[quest.previous]); return (quest.previous); } function _preventQuestModal(quest) { if (!quest) { return 'No quest with that key found'; } if (quest.previous && (!user.achievements.quests || (user.achievements.quests && !user.achievements.quests[quest.previous]))){ alert(window.env.t('unlockByQuesting', {title: Content.quests[quest.previous].text()})); return 'unlockByQuesting'; } if (quest.lvl > user.stats.lvl) { alert(window.env.t('mustLvlQuest', {level: quest.lvl})) return 'mustLvlQuest'; } } function buyQuest(quest) { return $q(function(resolve, reject) { var item = Content.quests[quest]; var preventQuestModal = _preventQuestModal(item); if (preventQuestModal) { return reject(preventQuestModal); } if (item.unlockCondition && item.unlockCondition.condition === 'party invite') { if (!confirm(window.env.t('mustInviteFriend'))) return reject('Did not want to invite friends'); Groups.inviteOrStartParty(party) return reject('Invite or start party'); } resolve(item); }); } function questPopover(quest) { // The popover gets parsed as markdown (hence the double \n for line breaks var text = ''; if(quest.boss) { text += '**' + window.env.t('bossHP') + ':** ' + quest.boss.hp + '\n\n'; text += '**' + window.env.t('bossStrength') + ':** ' + quest.boss.str + '\n\n'; } else if(quest.collect) { var count = 0; for (var key in quest.collect) { text += '**' + window.env.t('collect') + ':** ' + quest.collect[key].count + ' ' + quest.collect[key].text() + '\n\n'; } } text += '---\n\n'; text += '**' + window.env.t('rewards') + ':**\n\n'; if(quest.drop.items) { for (var item in quest.drop.items) { text += quest.drop.items[item].text() + '\n\n'; } } if(quest.drop.exp) text += quest.drop.exp + ' ' + window.env.t('experience') + '\n\n'; if(quest.drop.gp) text += quest.drop.gp + ' ' + window.env.t('gold') + '\n\n'; return text; } function showQuest(quest) { return $q(function(resolve, reject) { var item = Content.quests[quest]; var preventQuestModal = _preventQuestModal(item); if (preventQuestModal) { return reject(preventQuestModal); } resolve(item); }); } function initQuest(key) { return $q(function(resolve, reject) { Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'quest','owner':true,'response':'accept','questName': key}); Analytics.updateUser({'partyID':party._id,'partySize':party.memberCount}); party.$startQuest({key:key}, function(){ party.$syncParty(); $state.go('options.social.party'); resolve(); }); }); } function sendAction(action) { return $q(function(resolve, reject) { $http.post(ApiUrl.get() + '/api/v2/groups/' + party._id + '/' + action) .then(function(response) { Analytics.updateUser({ partyID: party._id, partySize: party.memberCount }); var quest = response.data.quest; resolve(quest); });; }); } return { lockQuest: lockQuest, buyQuest: buyQuest, questPopover: questPopover, sendAction: sendAction, showQuest: showQuest, initQuest: initQuest } } }());