// var migrationName = '20150604_ultimateGearSets'; // var authorName = 'Sabe'; // in case script author needs to know when their ... // var authorUuid = '7f14ed62-5408-4e1b-be83-ada62d504931'; //... own data is done var migrationName = '20150620_ultimateGearSets'; var authorName = 'Alys'; // in case script author needs to know when their ... var authorUuid = 'd904bd62-da08-416b-a816-ba797c9ee265'; //... own data is done /* * grant the new ultimateGearSets achievement for existing users' collected equipment * * * Changed by Alys on 20150620 to assign false values to * 'achievements.ultimateGearSets' when true values are not appropriate, * because of https://github.com/HabitRPG/habitrpg/issues/5427 * * Minimal changes were made so the code isn't as efficient or clean * as it could be, but it's (hopefully) one-use-only and minimal changes * means minimal new testing. */ var dbserver = 'localhost:27017' // FOR TEST DATABASE // var dbserver = 'username:password@ds031379-a0.mongolab.com:31379' // FOR PRODUCTION DATABASE var dbname = 'habitrpg'; var mongo = require('mongoskin'); var _ = require('lodash'); var dbUsers = mongo.db(dbserver + '/' + dbname + '?auto_reconnect').collection('users'); var fields = { 'achievements.ultimateGearSets':1, 'items.gear.owned':1 }; // Changes 20150620: All users have to be processed now (non-achievers need // false values). var query = { }; console.warn('Updating users...'); var progressCount = 1000; var count = 0; dbUsers.findEach(query, fields, {batchSize:250}, function(err, user) { if (err) { return exiting(1, 'ERROR! ' + err); } if (!user) { console.warn('All appropriate users found and modified.'); return displayData(); } count++; var achievements = {}; var changeUser = false; // Changes 20150620: 'changeUser' now indicates that the user must have the // Enchanted Armoire unlocked. if ( (typeof user.items.gear.owned.weapon_wizard_6 !== 'undefined') && (typeof user.items.gear.owned.armor_wizard_5 !== 'undefined') && (typeof user.items.gear.owned.head_wizard_5 !== 'undefined') ) { achievements['wizard'] = true; changeUser = true; } else { // Changes 20150620: false added for all classes (here and below) achievements['wizard'] = false; } if ( (typeof user.items.gear.owned.weapon_warrior_6 !== 'undefined') && (typeof user.items.gear.owned.armor_warrior_5 !== 'undefined') && (typeof user.items.gear.owned.head_warrior_5 !== 'undefined') && (typeof user.items.gear.owned.shield_warrior_5 !== 'undefined') ) { achievements['warrior'] = true; changeUser = true; } else { achievements['warrior'] = false; } if ( (typeof user.items.gear.owned.weapon_healer_6 !== 'undefined') && (typeof user.items.gear.owned.armor_healer_5 !== 'undefined') && (typeof user.items.gear.owned.head_healer_5 !== 'undefined') && (typeof user.items.gear.owned.shield_healer_5 !== 'undefined') ) { achievements['healer'] = true; changeUser = true; } else { achievements['healer'] = false; } if ( (typeof user.items.gear.owned.weapon_rogue_6 !== 'undefined') && (typeof user.items.gear.owned.armor_rogue_5 !== 'undefined') && (typeof user.items.gear.owned.head_rogue_5 !== 'undefined') && (typeof user.items.gear.owned.shield_rogue_6 !== 'undefined') ) { achievements['rogue'] = true; changeUser = true; } else { achievements['rogue'] = false; } // Changes 20150620: $set is now run for all users. var set = {'migration':migrationName, 'achievements.ultimateGearSets':achievements}; if (changeUser) { // user has at least one Ultimate Gear achievement set['flags.armoireEnabled'] = true; } dbUsers.update({_id:user._id}, {$set:set}); if (count%progressCount == 0) console.warn(count + ' ' + user._id); if (user._id == authorUuid) console.warn(authorName + ' processed'); if (user._id == '9' ) console.warn('lefnire' + ' processed'); }); function displayData() { console.warn('\n' + count + ' users processed\n'); return exiting(0); } function exiting(code, msg) { code = code || 0; // 0 = success if (code && !msg) { msg = 'ERROR!'; } if (msg) { if (code) { console.error(msg); } else { console.log( msg); } } process.exit(code); }