import cloneDeepWith from 'lodash/cloneDeepWith'; import isFunction from 'lodash/isFunction'; import min from 'lodash/min'; import reduce from 'lodash/reduce'; import filter from 'lodash/filter'; import pickBy from 'lodash/pickBy'; import content from '../content/index'; import i18n from '../i18n'; import { daysSince } from '../cron'; import { diminishingReturns } from '../statHelpers'; import randomVal from '../libs/randomVal'; // TODO This is only used on the server // move to user model as an instance method? // Clone a drop object maintaining its functions so that we can change it without affecting the original item function cloneDropItem (drop) { return cloneDeepWith(drop, (val) => { return isFunction(val) ? val : undefined; // undefined will be handled by lodash }); } function trueRandom () { return Math.random(); } module.exports = function randomDrop (user, options, req = {}) { let acceptableDrops; let drop; let dropMultiplier; let rarity; let predictableRandom = options.predictableRandom || trueRandom; let task = options.task; let chance = min([Math.abs(task.value - 21.27), 37.5]) / 150 + 0.02; chance *= task.priority * // Task priority: +50% for Medium, +100% for Hard (1 + (task.streak / 100 || 0)) * // Streak bonus: +1% per streak (1 + user._statsComputed.per / 100) * // PERception: +1% per point (1 + (user.contributor.level / 40 || 0)) * // Contrib levels: +2.5% per level (1 + (user.achievements.rebirths / 20 || 0)) * // Rebirths: +5% per achievement (1 + (user.achievements.streak / 200 || 0)) * // Streak achievements: +0.5% per achievement (user._tmp.crit || 1) * (1 + 0.5 * (reduce(task.checklist, (m, i) => { return m + (i.completed ? 1 : 0); // +50% per checklist item complete. TODO: make this into X individual drop chances instead }, 0) || 0)); chance = diminishingReturns(chance, 0.75); if (predictableRandom() < chance) { if (!user.party.quest.progress.collectedItems) user.party.quest.progress.collectedItems = 0; user.party.quest.progress.collectedItems++; if (!user._tmp.quest) user._tmp.quest = {}; user._tmp.quest.collection = 1; user.markModified('party.quest.progress'); } if (user.purchased && user.purchased.plan && user.purchased.plan.customerId) { dropMultiplier = 2; } else { dropMultiplier = 1; } if (daysSince(user.items.lastDrop.date, user.preferences) === 0 && user.items.lastDrop.count >= dropMultiplier * (5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level || 0))) { return; } if (user.flags && user.flags.dropsEnabled && predictableRandom() < chance) { rarity = predictableRandom(); if (rarity > 0.6) { // food 40% chance drop = cloneDropItem(randomVal(filter(content.food, { canDrop: true, }))); if (!user.items.food[drop.key]) { user.items.food[drop.key] = 0; } user.items.food[drop.key] += 1; drop.type = 'Food'; drop.dialog = i18n.t('messageDropFood', { dropArticle: drop.article, dropText: drop.text(req.language), dropNotes: drop.notes(req.language), }, req.language); } else if (rarity > 0.3) { // eggs 30% chance drop = cloneDropItem(randomVal(content.dropEggs)); if (!user.items.eggs[drop.key]) { user.items.eggs[drop.key] = 0; } user.items.eggs[drop.key]++; drop.type = 'Egg'; drop.dialog = i18n.t('messageDropEgg', { dropText: drop.text(req.language), dropNotes: drop.notes(req.language), }, req.language); } else { // Hatching Potion, 30% chance - break down by rarity. if (rarity < 0.02) { // Very Rare: 10% (of 30%) acceptableDrops = ['Golden']; } else if (rarity < 0.09) { // Rare: 20% of 30% acceptableDrops = ['Zombie', 'CottonCandyPink', 'CottonCandyBlue']; } else if (rarity < 0.18) { // uncommon: 30% of 30% acceptableDrops = ['Red', 'Shade', 'Skeleton']; } else { // common, 40% of 30% acceptableDrops = ['Base', 'White', 'Desert']; } drop = cloneDropItem(randomVal(pickBy(content.hatchingPotions, (v, k) => { return acceptableDrops.indexOf(k) >= 0; }))); if (!user.items.hatchingPotions[drop.key]) { user.items.hatchingPotions[drop.key] = 0; } user.items.hatchingPotions[drop.key]++; drop.type = 'HatchingPotion'; drop.dialog = i18n.t('messageDropPotion', { dropText: drop.text(req.language), dropNotes: drop.notes(req.language), }, req.language); } user._tmp.drop = drop; user.items.lastDrop.date = Number(new Date()); user.items.lastDrop.count++; } };