'use strict'; var Content = require('../content.coffee'); function levelBonus(level) { // Level bonus is derived by taking the level, subtracting one, // taking the smaller of it or maxLevel (100), // dividing that by two and then raising it to a whole number // TODO: 100 is a magic number, extract from script.index into own module and call here var levelOrMaxLevel = Math.min((level - 1), 100) var levelDividedByTwo = levelOrMaxLevel / 2 var statBonus = Math.ceil(levelDividedByTwo ) return statBonus; } module.exports = { levelBonus: levelBonus }