var migrationName = '20150224_force_resting_in_inn'; var authorName = 'Alys'; // in case script author needs to know when their ... var authorUuid = 'd904bd62-da08-416b-a816-ba797c9ee265'; //... own data is done /* * force all active players to rest in the inn due to massive server fail */ var dbserver = 'localhost:27017' // CHANGE THIS FOR PRODUCTION DATABASE var mongo = require('mongoskin'); var _ = require('lodash'); var dbUsers = mongo.db(dbserver + '/habitrpg?auto_reconnect').collection('users'); var query = { 'auth.timestamps.loggedin':{$gt:new Date('2015-02-22')} }; var fields = { 'preferences.sleep':1, }; console.warn('Updating users...'); var progressCount = 1000; var count = 0; dbUsers.findEach(query, fields, {batchSize:250}, function(err, user) { if (err) { return exiting(1, 'ERROR! ' + err); } if (!user) { console.warn('All appropriate users found and modified.'); return displayData(); } count++; var set = {'migration':migrationName, 'preferences.sleep':1 }; dbUsers.update({_id:user._id}, {$set:set}); if (count%progressCount == 0) console.warn(count + ' ' + user._id); if (user._id == authorUuid) console.warn(authorName + ' processed'); if (user._id == '9' ) console.warn('lefnire' + ' processed'); }); function displayData() { console.warn('\n' + count + ' users processed\n'); return exiting(0); } function exiting(code, msg) { code = code || 0; // 0 = success if (code && !msg) { msg = 'ERROR!'; } if (msg) { if (code) { console.error(msg); } else { console.log( msg); } } process.exit(code); }