import content from '../content/index'; import i18n from '../i18n'; import _ from 'lodash'; import { capByLevel } from '../statHelpers'; import { MAX_LEVEL } from '../constants'; module.exports = function(user, req, cb, analytics) { var analyticsData, flags, gear, lvl, stats; if (user.balance < 2 && user.stats.lvl < api.maxLevel) { return typeof cb === "function" ? cb({ code: 401, message: i18n.t('notEnoughGems', req.language) }) : void 0; } analyticsData = { uuid: user._id, category: 'behavior' }; if (user.stats.lvl < api.maxLevel) { user.balance -= 2; analyticsData.acquireMethod = 'Gems'; analyticsData.gemCost = 8; } else { analyticsData.gemCost = 0; analyticsData.acquireMethod = '> 100'; } if (analytics != null) { analytics.track('Rebirth', analyticsData); } lvl = api.capByLevel(user.stats.lvl); _.each(user.tasks, function(task) { if (task.type !== 'reward') { task.value = 0; } if (task.type === 'daily') { return task.streak = 0; } }); stats = user.stats; stats.buffs = {}; stats.hp = 50; stats.lvl = 1; stats["class"] = 'warrior'; _.each(['per', 'int', 'con', 'str', 'points', 'gp', 'exp', 'mp'], function(value) { return stats[value] = 0; }); // TODO during refactoring: move all gear code from rebirth() to its own function and then call it in reset() as well gear = user.items.gear; _.each(['equipped', 'costume'], function(type) { gear[type] = {}; gear[type].armor = 'armor_base_0'; gear[type].weapon = 'weapon_warrior_0'; gear[type].head = 'head_base_0'; return gear[type].shield = 'shield_base_0'; }); if (user.items.currentPet) { user.ops.equip({ params: { type: 'pet', key: user.items.currentPet } }); } if (user.items.currentMount) { user.ops.equip({ params: { type: 'mount', key: user.items.currentMount } }); } _.each(gear.owned, function(v, k) { if (gear.owned[k] && content.gear.flat[k].value) { gear.owned[k] = false; return true; } }); gear.owned.weapon_warrior_0 = true; if (typeof user.markModified === "function") { user.markModified('items.gear.owned'); } user.preferences.costume = false; flags = user.flags; if (!user.achievements.beastMaster) { flags.rebirthEnabled = false; } flags.itemsEnabled = false; flags.dropsEnabled = false; flags.classSelected = false; flags.levelDrops = {}; if (!user.achievements.rebirths) { user.achievements.rebirths = 1; user.achievements.rebirthLevel = lvl; } else if (lvl > user.achievements.rebirthLevel || lvl === 100) { user.achievements.rebirths++; user.achievements.rebirthLevel = lvl; } user.stats.buffs = {}; return typeof cb === "function" ? cb(null, user) : void 0; };