'use strict'; habitrpg.controller('NotificationCtrl', ['$scope', '$rootScope', 'Shared', 'Content', 'User', 'Guide', 'Notification', 'Analytics', 'Achievement', function ($scope, $rootScope, Shared, Content, User, Guide, Notification, Analytics, Achievement) { $rootScope.$watch('user.stats.hp', function (after, before) { if (after <= 0){ $rootScope.playSound('Death'); $rootScope.openModal('death', {keyboard:false, backdrop:'static'}); } else if (after <= 30 && !User.user.flags.warnedLowHealth) { $rootScope.openModal('lowHealth', {keyboard:false, backdrop:'static', controller:'UserCtrl', track:'Health Warning'}); } if (after == before) return; if (User.user.stats.lvl == 0) return; Notification.hp(after - before, 'hp'); if (after < 0) $rootScope.playSound('Minus_Habit'); }); $rootScope.$watch('user.stats.exp', function(after, before) { if (after == before) return; if (User.user.stats.lvl == 0) return; Notification.exp(after - before); }); $rootScope.$watch('user.stats.gp', function(after, before) { if (after == before) return; if (User.user.stats.lvl == 0) return; var money = after - before; var bonus; if (User.user._tmp) { bonus = User.user._tmp.streakBonus || 0; } Notification.gp(money, bonus || 0); //Append Bonus if ((money > 0) && !!bonus) { if (bonus < 0.01) bonus = 0.01; Notification.text("+ " + Notification.coins(bonus) + ' ' + window.env.t('streakCoins')); delete User.user._tmp.streakBonus; } }); $rootScope.$watch('user.stats.mp', function(after,before) { if (after == before) return; if (!User.user.flags.classSelected || User.user.preferences.disableClasses) return; var mana = after - before; Notification.mp(mana); }); // Levels that already display modals and should not trigger generic Level Up var unlockLevels = { '3': 'drop system', '10': 'class system', '50': 'Orb of Rebirth' } $rootScope.$watch('user.stats.lvl', function(after, before) { if (after <= before) return; Notification.lvl(); $rootScope.playSound('Level_Up'); if (User.user._tmp && User.user._tmp.drop && (User.user._tmp.drop.type === 'Quest')) return; if (unlockLevels['' + after]) return; if (!User.user.preferences.suppressModals.levelUp) $rootScope.openModal('levelUp', {controller:'UserCtrl', size:'sm'}); }); $rootScope.$watch('!user.flags.classSelected && user.stats.lvl >= 10', function(after, before){ if(after){ $rootScope.openModal('chooseClass', {controller:'UserCtrl', keyboard:false, backdrop:'static'}); } }); // Avoid showing the same notiication more than once var lastShownNotifications = []; function handleUserNotifications (after) { if (!after || after.length === 0) return; after.forEach(function (notification) { if (lastShownNotifications.indexOf(notification.id) !== -1) { return; } lastShownNotifications.push(notification.id); if (lastShownNotifications.length > 10) { lastShownNotifications.splice(0, 9); } var markAsRead = true; switch (notification.type) { case 'DROPS_ENABLED': $rootScope.openModal('dropsEnabled'); break; case 'REBIRTH_ENABLED': $rootScope.openModal('rebirthEnabled'); break; case 'WON_CHALLENGE': User.sync().then( function() { Achievement.displayAchievement('wonChallenge'); }); break; case 'STREAK_ACHIEVEMENT': Notification.streak(User.user.achievements.streak); $rootScope.playSound('Achievement_Unlocked'); if (!User.user.preferences.suppressModals.streak) { Achievement.displayAchievement('streak', {size: 'md'}); } break; case 'ULTIMATE_GEAR_ACHIEVEMENT': Achievement.displayAchievement('ultimateGear', {size: 'md'}); break; case 'REBIRTH_ACHIEVEMENT': Achievement.displayAchievement('rebirth'); break; case 'NEW_CONTRIBUTOR_LEVEL': Achievement.displayAchievement('contributor', {size: 'md'}); break; case 'CRON': if (notification.data) { if (notification.data.hp) Notification.hp(notification.data.hp, 'hp'); if (notification.data.mp) Notification.mp(notification.data.mp); } break; default: markAsRead = false; // If the notification is not implemented, skip it break; } if (markAsRead) User.readNotification(notification.id); }); User.user.notifications = []; // reset the notifications } // Since we don't use localStorage anymore, notifications for achievements and new contributor levels // are now stored in user.notifications. $rootScope.$watchCollection('userNotifications', function (after) { if (!User.user._wrapped) return; handleUserNotifications(after); }); var handleUserNotificationsOnFirstSync = _.once(function () { handleUserNotifications($rootScope.userNotifications); }); $rootScope.$on('userUpdated', handleUserNotificationsOnFirstSync); // TODO what about this? $rootScope.$watch('user.achievements', function(){ $rootScope.playSound('Achievement_Unlocked'); }, true); $rootScope.$watch('user.flags.armoireEmpty', function(after,before){ if (after == before || after == false) return; $rootScope.openModal('armoireEmpty'); }); // Completed quest modal $scope.$watch('user.party.quest.completed', function(after, before){ if (!after) return; $rootScope.openModal('questCompleted', {controller:'InventoryCtrl'}); }); // Quest invitation modal $scope.$watch('user.party.quest.RSVPNeeded && !user.party.quest.completed', function(after, before){ if (after != true) return; $rootScope.openModal('questInvitation', {controller:'PartyCtrl'}); }); $rootScope.$on('responseError500', function(ev, error){ Notification.error(error); }); $rootScope.$on('responseError', function(ev, error){ Notification.error(error, true); }); $rootScope.$on('responseText', function(ev, error){ Notification.text(error); }); // Show new-stuff modal on load if (User.user.flags.newStuff) $rootScope.openModal('newStuff', {size:'lg'}); } ]);