import intersection from 'lodash/intersection'; export default { methods: { isMemberOfGroup (user, group) { if (group._id === this.$store.state.constants.TAVERN_ID) return true; // If the group is a guild, just check for an intersection with the // current user's guilds, rather than checking the members of the group. if (group.type === 'guild') { return user.guilds.indexOf(group._id) !== -1; } // Similarly, if we're dealing with the user's current party, return true. if (group.type === 'party') { return user.party._id === group._id; } return false; }, isLeaderOfGroup (user, group) { return user._id === group.leader._id; }, filterGuild (group, filters, search, user) { let passedSearch = true; let hasCategories = true; let isMember = true; let isLeader = true; if (search) { passedSearch = group.name.toLowerCase().indexOf(search.toLowerCase()) >= 0; } if (filters.categories && filters.categories.length > 0) { let intersectingCats = intersection(filters.categories, group.categories); hasCategories = intersectingCats.length > 0; } let filteringRole = filters.roles && filters.roles.length > 0; if (filteringRole && filters.roles.indexOf('member')) { isMember = this.isMemberOfGroup(user, group); } if (filteringRole && filters.roles.indexOf('guild_leader')) { isLeader = this.isLeaderOfGroup(user, group); } // @TODO: Tier filters return passedSearch && hasCategories && isMember && isLeader; }, }, };