import { times, } from 'lodash'; import Bluebird from 'bluebird'; import { v4 as generateUUID } from 'uuid'; import { ApiUser, ApiGroup, ApiChallenge } from '../api-classes'; import { requester } from '../requester'; import * as Tasks from '../../../../website/server/models/task'; // Creates a new user and returns it // If you need the user to have specific requirements, // such as a balance > 0, just pass in the adjustment // to the update object. If you want to adjust a nested // paramter, such as the number of wolf eggs the user has, // , you can do so by passing in the full path as a string: // { 'items.eggs.Wolf': 10 } export async function generateUser (update = {}) { let username = generateUUID(); let password = 'password'; let email = `${username}@example.com`; let user = await requester().post('/user/auth/local/register', { username, email, password, confirmPassword: password, }); let apiUser = new ApiUser(user); await apiUser.update(update); return apiUser; } export async function generateHabit (update = {}) { let type = 'habit'; let task = new Tasks[type](update); await task.save({ validateBeforeSave: false }); return task; } export async function generateDaily (update = {}) { let type = 'daily'; let task = new Tasks[type](update); await task.save({ validateBeforeSave: false }); return task; } export async function generateReward (update = {}) { let type = 'reward'; let task = new Tasks[type](update); await task.save({ validateBeforeSave: false }); return task; } export async function generateTodo (update = {}) { let type = 'todo'; let task = new Tasks[type](update); await task.save({ validateBeforeSave: false }); return task; } // Generates a new group. Requires a user object, which // will will become the groups leader. Takes a details argument // for the initial group creation and an update argument which // will update the group via the db export async function generateGroup (leader, details = {}, update = {}) { details.type = details.type || 'party'; details.privacy = details.privacy || 'private'; details.name = details.name || 'test group'; let group = await leader.post('/groups', details); let apiGroup = new ApiGroup(group); await apiGroup.update(update); return apiGroup; } // This is generate group + the ability to create // real users to populate it. The settings object // takes in: // members: Number - the number of group members to create. Defaults to 0. // inivtes: Number - the number of users to create and invite to the group. Defaults to 0. // groupDetails: Object - how to initialize the group // leaderDetails: Object - defaults for the leader, defaults with a gem balance so the user // can create the group // // Returns an object with // members: an array of user objects that correspond to the members of the group // invitees: an array of user objects that correspond to the invitees of the group // leader: the leader user object // group: the group object export async function createAndPopulateGroup (settings = {}) { let numberOfMembers = settings.members || 0; let numberOfInvites = settings.invites || 0; let groupDetails = settings.groupDetails; let leaderDetails = settings.leaderDetails || { balance: 10 }; let groupLeader = await generateUser(leaderDetails); let group = await generateGroup(groupLeader, groupDetails); const groupMembershipTypes = { party: { 'party._id': group._id}, guild: { guilds: [group._id] }, }; let members = await Bluebird.all( times(numberOfMembers, () => { return generateUser(groupMembershipTypes[group.type]); }) ); await group.update({ memberCount: numberOfMembers + 1}); let invitees = await Bluebird.all( times(numberOfInvites, () => { return generateUser(); }) ); let invitationPromises = invitees.map((invitee) => { return groupLeader.post(`/groups/${group._id}/invite`, { uuids: [invitee._id], }); }); await Bluebird.all(invitationPromises); return { groupLeader, group, members, invitees, }; } // Generates a new challenge. Requires an ApiUser object and a // group-like object (can just be {_id: 'your-group-id'}). The group // will will become the group that owns the challenge. It takes an // optional details argument for the initial challenge creation and an // optional update argument which will update the challenge via the db export async function generateChallenge (challengeCreator, group, details = {}, update = {}) { details.group = group._id; details.name = details.name || 'a challenge'; details.shortName = details.shortName || 'aChallenge'; details.prize = details.prize || 0; details.official = details.official || false; let challenge = await challengeCreator.post('/challenges', details); let apiChallenge = new ApiChallenge(challenge); await apiChallenge.update(update); return apiChallenge; }